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Diffstat (limited to 'OpenSim/Framework/Communications/InventoryServiceBase.cs')
-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs21
1 files changed, 18 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index 6e909da..5515c77 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -76,12 +76,27 @@ namespace OpenSim.Framework.Communications
76 76
77 #region IInventoryServices methods 77 #region IInventoryServices methods
78 78
79 // See IInventoryServices 79 /// <summary>
80 /// Guid to UUID wrapper for same name IInventoryServices method
81 /// </summary>
82 /// <param name="rawUserID"></param>
83 /// <returns></returns>
80 public List<InventoryFolderBase> RequestFirstLevelFolders(Guid rawUserID) 84 public List<InventoryFolderBase> RequestFirstLevelFolders(Guid rawUserID)
81 { 85 {
82 LLUUID userID = new LLUUID(rawUserID); 86 LLUUID userID = new LLUUID(rawUserID);
83 return RequestFirstLevelFolders(userID); 87 return RequestFirstLevelFolders(userID);
84 } 88 }
89
90 /// <summary>
91 /// Guid to UUID wrapper for same name IInventoryServices method
92 /// </summary>
93 /// <param name="rawUserID"></param>
94 /// <returns></returns>
95 public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
96 {
97 LLUUID userID = new LLUUID(rawUserID);
98 return GetInventorySkeleton(userID);
99 }
85 100
86 // See IInventoryServices 101 // See IInventoryServices
87 public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID) 102 public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
@@ -112,7 +127,7 @@ namespace OpenSim.Framework.Communications
112 // See IInventoryServices 127 // See IInventoryServices
113 public List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId) 128 public List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId)
114 { 129 {
115// m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId); 130 m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId);
116 131
117 List<InventoryFolderBase> userFolders = new List<InventoryFolderBase>(); 132 List<InventoryFolderBase> userFolders = new List<InventoryFolderBase>();
118 133
@@ -173,7 +188,7 @@ namespace OpenSim.Framework.Communications
173 188
174 if (null != existingRootFolder) 189 if (null != existingRootFolder)
175 { 190 {
176 m_log.ErrorFormat("[AGENTINVENTORY]: " + 191 m_log.ErrorFormat("[AGENT INVENTORY]: " +
177 "Did not create a new inventory for user {0} since they already have " 192 "Did not create a new inventory for user {0} since they already have "
178 + "a root inventory folder with id {1}", user, existingRootFolder); 193 + "a root inventory folder with id {1}", user, existingRootFolder);
179 } 194 }