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-rw-r--r--OpenSim/Framework/Communications/CommunicationsManager.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index b4078fd..1df1f48 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -36,6 +36,12 @@ namespace OpenSim.Framework.Communications
36 /// <summary> 36 /// <summary>
37 /// This class manages references to OpenSim non-region services (asset, inventory, user, etc.) 37 /// This class manages references to OpenSim non-region services (asset, inventory, user, etc.)
38 /// </summary> 38 /// </summary>
39 ///
40 /// TODO: Service retrieval needs to be managed via plugin and interfaces requests, as happens for region
41 /// modules from scene. Among other things, this will allow this class to be used in many different contexts
42 /// (from a grid service executable, to provide services on a region) without lots of messy nulls and confusion.
43 /// Also, a post initialize step on the plugins will be needed so that we don't get tortuous problems with
44 /// circular dependencies between plugins.
39 public class CommunicationsManager 45 public class CommunicationsManager
40 { 46 {
41 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 47 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);