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-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs (renamed from OpenSim/Region/Capabilities/Caps.cs)689
1 files changed, 359 insertions, 330 deletions
diff --git a/OpenSim/Region/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 06a4bd5..3b1cc6a 100644
--- a/OpenSim/Region/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -1,330 +1,359 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using System.IO; 32using System.IO;
33using libsecondlife; 33using libsecondlife;
34using OpenSim.Framework.Servers; 34using OpenSim.Framework.Servers;
35using OpenSim.Framework.Types; 35using OpenSim.Framework.Types;
36using OpenSim.Framework.Utilities; 36using OpenSim.Framework.Utilities;
37using OpenSim.Region.Caches; 37using OpenSim.Framework.Communications.Caches;
38 38
39namespace OpenSim.Region.Capabilities 39namespace OpenSim.Region.Capabilities
40{ 40{
41 public delegate void UpLoadedTexture(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data); 41 public delegate void UpLoadedTexture(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data);
42 42
43 public class Caps 43 public class Caps
44 { 44 {
45 private string m_httpListenerHostName; 45 private string m_httpListenerHostName;
46 private int m_httpListenPort; 46 private int m_httpListenPort;
47 private string m_capsObjectPath = "00001-"; 47 private string m_capsObjectPath = "00001-";
48 private string m_requestPath = "0000/"; 48 private string m_requestPath = "0000/";
49 private string m_mapLayerPath = "0001/"; 49 private string m_mapLayerPath = "0001/";
50 private string m_newInventory = "0002/"; 50 private string m_newInventory = "0002/";
51 // private string m_requestTexture = "0003/"; 51 // private string m_requestTexture = "0003/";
52 //private string eventQueue = "0100/"; 52 private string m_notecardUpdatePath = "0004/";
53 private BaseHttpServer httpListener; 53 //private string eventQueue = "0100/";
54 private LLUUID agentID; 54 private BaseHttpServer httpListener;
55 private AssetCache assetCache; 55 private LLUUID agentID;
56 private int eventQueueCount = 1; 56 private AssetCache assetCache;
57 private Queue<string> CapsEventQueue = new Queue<string>(); 57 private int eventQueueCount = 1;
58 58 private Queue<string> CapsEventQueue = new Queue<string>();
59 public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent) 59
60 { 60 public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent)
61 assetCache = assetCach; 61 {
62 m_capsObjectPath = capsPath; 62 assetCache = assetCach;
63 httpListener = httpServer; 63 m_capsObjectPath = capsPath;
64 m_httpListenerHostName = httpListen; 64 httpListener = httpServer;
65 m_httpListenPort = httpPort; 65 m_httpListenerHostName = httpListen;
66 agentID = agent; 66 m_httpListenPort = httpPort;
67 } 67 agentID = agent;
68 68 }
69 /// <summary> 69
70 /// 70 /// <summary>
71 /// </summary> 71 ///
72 public void RegisterHandlers() 72 /// </summary>
73 { 73 public void RegisterHandlers()
74 Console.WriteLine("registering CAPS handlers"); 74 {
75 string capsBase = "/CAPS/" + m_capsObjectPath; 75 Console.WriteLine("registering CAPS handlers");
76 76 string capsBase = "/CAPS/" + m_capsObjectPath;
77 httpListener.AddStreamHandler(new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", capsBase + m_mapLayerPath, this.GetMapLayer )); 77
78 httpListener.AddStreamHandler( new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest)); 78 httpListener.AddStreamHandler(new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", capsBase + m_mapLayerPath, this.GetMapLayer ));
79 79 httpListener.AddStreamHandler( new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest));
80 AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); 80
81 } 81 AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest);
82 82 AddLegacyCapsHandler(httpListener, m_notecardUpdatePath, NoteCardAgentInventory);
83 [Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] 83 }
84 private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) 84
85 { 85 [Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")]
86 string capsBase = "/CAPS/" + m_capsObjectPath; 86 private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod)
87 httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); 87 {
88 } 88 string capsBase = "/CAPS/" + m_capsObjectPath;
89 89 httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod));
90 /// <summary> 90 }
91 /// 91
92 /// </summary> 92 /// <summary>
93 /// <param name="request"></param> 93 ///
94 /// <param name="path"></param> 94 /// </summary>
95 /// <param name="param"></param> 95 /// <param name="request"></param>
96 /// <returns></returns> 96 /// <param name="path"></param>
97 public string CapsRequest(string request, string path, string param) 97 /// <param name="param"></param>
98 { 98 /// <returns></returns>
99 // Console.WriteLine("caps request " + request); 99 public string CapsRequest(string request, string path, string param)
100 string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); 100 {
101 return result; 101 //Console.WriteLine("caps request " + request);
102 } 102 string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities());
103 103 return result;
104 /// <summary> 104 }
105 /// 105
106 /// </summary> 106 /// <summary>
107 /// <returns></returns> 107 ///
108 protected LLSDCapsDetails GetCapabilities() 108 /// </summary>
109 { 109 /// <returns></returns>
110 LLSDCapsDetails caps = new LLSDCapsDetails(); 110 protected LLSDCapsDetails GetCapabilities()
111 string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; 111 {
112 caps.MapLayer = capsBaseUrl + m_mapLayerPath; 112 LLSDCapsDetails caps = new LLSDCapsDetails();
113 caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; 113 string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath;
114 //caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; 114 caps.MapLayer = capsBaseUrl + m_mapLayerPath;
115 // caps.ChatSessionRequest = capsBaseUrl + m_requestTexture; 115 caps.NewFileAgentInventory = capsBaseUrl + m_newInventory;
116 return caps; 116 //caps.RequestTextureDownload = capsBaseUrl + m_requestTexture;
117 } 117 caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath;
118 118 return caps;
119 /// <summary> 119 }
120 /// 120
121 /// </summary> 121 /// <summary>
122 /// <param name="mapReq"></param> 122 ///
123 /// <returns></returns> 123 /// </summary>
124 public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) 124 /// <param name="mapReq"></param>
125 { 125 /// <returns></returns>
126 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); 126 public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
127 mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse()); 127 {
128 return mapResponse; 128 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
129 } 129 mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse());
130 130 return mapResponse;
131 /// <summary> 131 }
132 /// 132
133 /// </summary> 133 /// <summary>
134 /// <returns></returns> 134 ///
135 protected LLSDMapLayer GetLLSDMapLayerResponse() 135 /// </summary>
136 { 136 /// <returns></returns>
137 LLSDMapLayer mapLayer = new LLSDMapLayer(); 137 protected LLSDMapLayer GetLLSDMapLayerResponse()
138 mapLayer.Right = 5000; 138 {
139 mapLayer.Top = 5000; 139 LLSDMapLayer mapLayer = new LLSDMapLayer();
140 mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); 140 mapLayer.Right = 5000;
141 return mapLayer; 141 mapLayer.Top = 5000;
142 } 142 mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006");
143 143 return mapLayer;
144 /// <summary> 144 }
145 /// 145
146 /// </summary> 146 /// <summary>
147 /// <param name="request"></param> 147 ///
148 /// <param name="path"></param> 148 /// </summary>
149 /// <param name="param"></param> 149 /// <param name="request"></param>
150 /// <returns></returns> 150 /// <param name="path"></param>
151 public string RequestTexture(string request, string path, string param) 151 /// <param name="param"></param>
152 { 152 /// <returns></returns>
153 Console.WriteLine("texture request " + request); 153 public string RequestTexture(string request, string path, string param)
154 // Needs implementing (added to remove compiler warning) 154 {
155 return ""; 155 Console.WriteLine("texture request " + request);
156 } 156 // Needs implementing (added to remove compiler warning)
157 157 return "";
158 #region EventQueue (Currently not enabled) 158 }
159 /// <summary> 159
160 /// 160 #region EventQueue (Currently not enabled)
161 /// </summary> 161 /// <summary>
162 /// <param name="request"></param> 162 ///
163 /// <param name="path"></param> 163 /// </summary>
164 /// <param name="param"></param> 164 /// <param name="request"></param>
165 /// <returns></returns> 165 /// <param name="path"></param>
166 public string ProcessEventQueue(string request, string path, string param) 166 /// <param name="param"></param>
167 { 167 /// <returns></returns>
168 string res = ""; 168 public string ProcessEventQueue(string request, string path, string param)
169 169 {
170 if (this.CapsEventQueue.Count > 0) 170 string res = "";
171 { 171
172 lock (this.CapsEventQueue) 172 if (this.CapsEventQueue.Count > 0)
173 { 173 {
174 string item = CapsEventQueue.Dequeue(); 174 lock (this.CapsEventQueue)
175 res = item; 175 {
176 } 176 string item = CapsEventQueue.Dequeue();
177 } 177 res = item;
178 else 178 }
179 { 179 }
180 res = this.CreateEmptyEventResponse(); 180 else
181 } 181 {
182 return res; 182 res = this.CreateEmptyEventResponse();
183 } 183 }
184 184 return res;
185 /// <summary> 185 }
186 /// 186
187 /// </summary> 187 /// <summary>
188 /// <param name="caps"></param> 188 ///
189 /// <param name="ipAddressPort"></param> 189 /// </summary>
190 /// <returns></returns> 190 /// <param name="caps"></param>
191 public string CreateEstablishAgentComms(string caps, string ipAddressPort) 191 /// <param name="ipAddressPort"></param>
192 { 192 /// <returns></returns>
193 LLSDCapEvent eventItem = new LLSDCapEvent(); 193 public string CreateEstablishAgentComms(string caps, string ipAddressPort)
194 eventItem.id = eventQueueCount; 194 {
195 //should be creating a EstablishAgentComms item, but there isn't a class for it yet 195 LLSDCapEvent eventItem = new LLSDCapEvent();
196 eventItem.events.Array.Add(new LLSDEmpty()); 196 eventItem.id = eventQueueCount;
197 string res = LLSDHelpers.SerialiseLLSDReply(eventItem); 197 //should be creating a EstablishAgentComms item, but there isn't a class for it yet
198 eventQueueCount++; 198 eventItem.events.Array.Add(new LLSDEmpty());
199 199 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
200 this.CapsEventQueue.Enqueue(res); 200 eventQueueCount++;
201 return res; 201
202 } 202 this.CapsEventQueue.Enqueue(res);
203 203 return res;
204 /// <summary> 204 }
205 /// 205
206 /// </summary> 206 /// <summary>
207 /// <returns></returns> 207 ///
208 public string CreateEmptyEventResponse() 208 /// </summary>
209 { 209 /// <returns></returns>
210 LLSDCapEvent eventItem = new LLSDCapEvent(); 210 public string CreateEmptyEventResponse()
211 eventItem.id = eventQueueCount; 211 {
212 eventItem.events.Array.Add(new LLSDEmpty()); 212 LLSDCapEvent eventItem = new LLSDCapEvent();
213 string res = LLSDHelpers.SerialiseLLSDReply(eventItem); 213 eventItem.id = eventQueueCount;
214 eventQueueCount++; 214 eventItem.events.Array.Add(new LLSDEmpty());
215 return res; 215 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
216 } 216 eventQueueCount++;
217 #endregion 217 return res;
218 218 }
219 /// <summary> 219 #endregion
220 /// 220
221 /// </summary> 221 /// <summary>
222 /// <param name="llsdRequest"></param> 222 ///
223 /// <returns></returns> 223 /// </summary>
224 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) 224 /// <param name="request"></param>
225 { 225 /// <param name="path"></param>
226 // Console.WriteLine("asset upload request via CAPS"); 226 /// <param name="param"></param>
227 string assetName = llsdRequest.name; 227 /// <returns></returns>
228 string capsBase = "/CAPS/" + m_capsObjectPath; 228 public string NoteCardAgentInventory(string request, string path, string param)
229 LLUUID newAsset = LLUUID.Random(); 229 {
230 LLUUID newInvItem = LLUUID.Random(); 230 Console.WriteLine("notecard update request " + request);
231 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); 231 string assetName = "notecardupdate";
232 232 string capsBase = "/CAPS/" + m_capsObjectPath;
233 AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); 233 LLUUID newAsset = LLUUID.Random();
234 httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); 234 LLUUID newInvItem = LLUUID.Random();
235 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; 235 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
236 236
237 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); 237 AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener);
238 uploadResponse.uploader = uploaderURL; 238 httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
239 uploadResponse.state = "upload"; 239 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath;
240 uploader.OnUpLoad += this.UploadCompleteHandler; 240
241 return uploadResponse; 241 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
242 } 242 uploadResponse.uploader = uploaderURL;
243 243 uploadResponse.state = "upload";
244 /// <summary> 244 // uploader.OnUpLoad += this.UploadCompleteHandler;
245 /// 245 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
246 /// </summary> 246 }
247 /// <param name="assetID"></param> 247
248 /// <param name="inventoryItem"></param> 248 /// <summary>
249 /// <param name="data"></param> 249 ///
250 public void UploadCompleteHandler(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data) 250 /// </summary>
251 { 251 /// <param name="llsdRequest"></param>
252 AssetBase asset; 252 /// <returns></returns>
253 asset = new AssetBase(); 253 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
254 asset.FullID = assetID; 254 {
255 asset.Type = 0; 255 // Console.WriteLine("asset upload request via CAPS");
256 asset.InvType = 0; 256 string assetName = llsdRequest.name;
257 asset.Name = assetName; 257 string capsBase = "/CAPS/" + m_capsObjectPath;
258 asset.Data = data; 258 LLUUID newAsset = LLUUID.Random();
259 this.assetCache.AddAsset(asset); 259 LLUUID newInvItem = LLUUID.Random();
260 } 260 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
261 261
262 public class AssetUploader 262 AssetUploader uploader = new AssetUploader(assetName, newAsset, newInvItem, capsBase + uploaderPath, this.httpListener);
263 { 263 httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
264 public event UpLoadedTexture OnUpLoad; 264 string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath;
265 265
266 private string uploaderPath = ""; 266 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
267 private LLUUID newAssetID; 267 uploadResponse.uploader = uploaderURL;
268 private LLUUID inventoryItemID; 268 uploadResponse.state = "upload";
269 private BaseHttpServer httpListener; 269 uploader.OnUpLoad += this.UploadCompleteHandler;
270 private bool SaveImages = false; 270 return uploadResponse;
271 private string m_assetName = ""; 271 }
272 272
273 /// <summary> 273 /// <summary>
274 /// 274 ///
275 /// </summary> 275 /// </summary>
276 /// <param name="assetID"></param> 276 /// <param name="assetID"></param>
277 /// <param name="inventoryItem"></param> 277 /// <param name="inventoryItem"></param>
278 /// <param name="path"></param> 278 /// <param name="data"></param>
279 /// <param name="httpServer"></param> 279 public void UploadCompleteHandler(string assetName, LLUUID assetID, LLUUID inventoryItem, byte[] data)
280 public AssetUploader(string assetName, LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) 280 {
281 { 281 AssetBase asset;
282 m_assetName = assetName; 282 asset = new AssetBase();
283 newAssetID = assetID; 283 asset.FullID = assetID;
284 inventoryItemID = inventoryItem; 284 asset.Type = 0;
285 uploaderPath = path; 285 asset.InvType = 0;
286 httpListener = httpServer; 286 asset.Name = assetName;
287 } 287 asset.Data = data;
288 288 this.assetCache.AddAsset(asset);
289 /// <summary> 289 }
290 /// 290
291 /// </summary> 291 public class AssetUploader
292 /// <param name="data"></param> 292 {
293 /// <param name="path"></param> 293 public event UpLoadedTexture OnUpLoad;
294 /// <param name="param"></param> 294
295 /// <returns></returns> 295 private string uploaderPath = "";
296 public string uploaderCaps(byte[] data, string path, string param) 296 private LLUUID newAssetID;
297 { 297 private LLUUID inventoryItemID;
298 LLUUID inv = this.inventoryItemID; 298 private BaseHttpServer httpListener;
299 string res = ""; 299 private bool SaveImages = true;
300 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); 300 private string m_assetName = "";
301 uploadComplete.new_asset = newAssetID.ToStringHyphenated(); 301
302 uploadComplete.new_inventory_item = inv; 302 /// <summary>
303 uploadComplete.state = "complete"; 303 ///
304 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); 304 /// </summary>
305 305 /// <param name="assetID"></param>
306 httpListener.RemoveStreamHandler("POST", uploaderPath); 306 /// <param name="inventoryItem"></param>
307 307 /// <param name="path"></param>
308 if(this.SaveImages) 308 /// <param name="httpServer"></param>
309 this.SaveImageToFile(m_assetName + ".jp2", data); 309 public AssetUploader(string assetName, LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer)
310 310 {
311 if (OnUpLoad != null) 311 m_assetName = assetName;
312 { 312 newAssetID = assetID;
313 OnUpLoad(m_assetName, newAssetID, inv, data); 313 inventoryItemID = inventoryItem;
314 } 314 uploaderPath = path;
315 315 httpListener = httpServer;
316 return res; 316 }
317 } 317
318 318 /// <summary>
319 private void SaveImageToFile(string filename, byte[] data) 319 ///
320 { 320 /// </summary>
321 321 /// <param name="data"></param>
322 FileStream fs = File.Create(filename); 322 /// <param name="path"></param>
323 BinaryWriter bw = new BinaryWriter(fs); 323 /// <param name="param"></param>
324 bw.Write(data); 324 /// <returns></returns>
325 bw.Close(); 325 public string uploaderCaps(byte[] data, string path, string param)
326 fs.Close(); 326 {
327 } 327 LLUUID inv = this.inventoryItemID;
328 } 328 string res = "";
329 } 329 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
330} 330 uploadComplete.new_asset = newAssetID.ToStringHyphenated();
331 uploadComplete.new_inventory_item = inv;
332 uploadComplete.state = "complete";
333
334 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
335
336 httpListener.RemoveStreamHandler("POST", uploaderPath);
337
338 if(this.SaveImages)
339 this.SaveImageToFile(m_assetName + ".jp2", data);
340
341 if (OnUpLoad != null)
342 {
343 OnUpLoad(m_assetName, newAssetID, inv, data);
344 }
345
346 return res;
347 }
348
349 private void SaveImageToFile(string filename, byte[] data)
350 {
351 FileStream fs = File.Create(filename);
352 BinaryWriter bw = new BinaryWriter(fs);
353 bw.Write(data);
354 bw.Close();
355 fs.Close();
356 }
357 }
358 }
359}