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-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 0e1f948..2690e4e 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -510,11 +510,11 @@ namespace OpenSim.Framework.Communications.Cache
510 //inventory asset request 510 //inventory asset request
511 requestID = new UUID(transferRequest.TransferInfo.Params, 80); 511 requestID = new UUID(transferRequest.TransferInfo.Params, 80);
512 source = 3; 512 source = 3;
513 //Console.WriteLine("asset request " + requestID); 513 //m_log.Debug("asset request " + requestID);
514 } 514 }
515 515
516 //check to see if asset is in local cache, if not we need to request it from asset server. 516 //check to see if asset is in local cache, if not we need to request it from asset server.
517 //Console.WriteLine("asset request " + requestID); 517 //m_log.Debug("asset request " + requestID);
518 if (!m_memcache.Contains(requestID)) 518 if (!m_memcache.Contains(requestID))
519 { 519 {
520 //not found asset 520 //not found asset