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-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCache.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
index 02c5f65..a599a19 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
@@ -182,17 +182,6 @@ namespace OpenSim.Framework.Communications.Caches
182 private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) 182 private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo)
183 { 183 {
184 this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); 184 this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
185
186 //for now we manually create the root folder,
187 // but should be requesting all inventory from inventory server.
188 /* InventoryFolder folderInfo = new InventoryFolder();
189 folderInfo.agentID = userID;
190 folderInfo.folderID = userInfo.UserProfile.rootInventoryFolderID;
191 folderInfo.name = "My Inventory";
192 folderInfo.parentID = LLUUID.Zero;
193 folderInfo.type = 8;
194 folderInfo.version = 1;
195 userInfo.FolderReceive(userID, folderInfo);*/
196 } 185 }
197 186
198 /// <summary> 187 /// <summary>