diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/ChildAgentDataUpdate.cs | 64 |
1 files changed, 21 insertions, 43 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 2730c70..257f435 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -150,26 +150,16 @@ namespace OpenSim.Framework | |||
150 | OSDMap args = new OSDMap(); | 150 | OSDMap args = new OSDMap(); |
151 | args["region_handle"] = OSD.FromString(RegionHandle.ToString()); | 151 | args["region_handle"] = OSD.FromString(RegionHandle.ToString()); |
152 | args["circuit_code"] = OSD.FromString(CircuitCode.ToString()); | 152 | args["circuit_code"] = OSD.FromString(CircuitCode.ToString()); |
153 | if (AgentID != null) | 153 | args["agent_uuid"] = OSD.FromUUID(AgentID); |
154 | args["agent_uuid"] = OSD.FromUUID(AgentID); | 154 | args["session_uuid"] = OSD.FromUUID(SessionID); |
155 | if (SessionID != null) | 155 | |
156 | args["session_uuid"] = OSD.FromUUID(SessionID); | 156 | args["position"] = OSD.FromString(Position.ToString()); |
157 | 157 | args["velocity"] = OSD.FromString(Velocity.ToString()); | |
158 | if (Position != null) | 158 | args["center"] = OSD.FromString(Center.ToString()); |
159 | args["position"] = OSD.FromString(Position.ToString()); | 159 | args["size"] = OSD.FromString(Size.ToString()); |
160 | 160 | args["at_axis"] = OSD.FromString(AtAxis.ToString()); | |
161 | if (Velocity != null) | 161 | args["left_axis"] = OSD.FromString(LeftAxis.ToString()); |
162 | args["velocity"] = OSD.FromString(Velocity.ToString()); | 162 | args["up_axis"] = OSD.FromString(UpAxis.ToString()); |
163 | if (Center != null) | ||
164 | args["center"] = OSD.FromString(Center.ToString()); | ||
165 | if (Size != null) | ||
166 | args["size"] = OSD.FromString(Size.ToString()); | ||
167 | if (AtAxis != null) | ||
168 | args["at_axis"] = OSD.FromString(AtAxis.ToString()); | ||
169 | if (LeftAxis != null) | ||
170 | args["left_axis"] = OSD.FromString(LeftAxis.ToString()); | ||
171 | if (UpAxis != null) | ||
172 | args["up_axis"] = OSD.FromString(UpAxis.ToString()); | ||
173 | 163 | ||
174 | args["changed_grid"] = OSD.FromBoolean(ChangedGrid); | 164 | args["changed_grid"] = OSD.FromBoolean(ChangedGrid); |
175 | args["far"] = OSD.FromReal(Far); | 165 | args["far"] = OSD.FromReal(Far); |
@@ -179,17 +169,14 @@ namespace OpenSim.Framework | |||
179 | args["throttles"] = OSD.FromBinary(Throttles); | 169 | args["throttles"] = OSD.FromBinary(Throttles); |
180 | 170 | ||
181 | args["locomotion_state"] = OSD.FromString(LocomotionState.ToString()); | 171 | args["locomotion_state"] = OSD.FromString(LocomotionState.ToString()); |
182 | if (HeadRotation != null) | 172 | args["head_rotation"] = OSD.FromString(HeadRotation.ToString()); |
183 | args["head_rotation"] = OSD.FromString(HeadRotation.ToString()); | 173 | args["body_rotation"] = OSD.FromString(BodyRotation.ToString()); |
184 | if (BodyRotation != null) | ||
185 | args["body_rotation"] = OSD.FromString(BodyRotation.ToString()); | ||
186 | args["control_flags"] = OSD.FromString(ControlFlags.ToString()); | 174 | args["control_flags"] = OSD.FromString(ControlFlags.ToString()); |
187 | 175 | ||
188 | args["energy_level"] = OSD.FromReal(EnergyLevel); | 176 | args["energy_level"] = OSD.FromReal(EnergyLevel); |
189 | args["god_level"] = OSD.FromString(GodLevel.ToString()); | 177 | args["god_level"] = OSD.FromString(GodLevel.ToString()); |
190 | args["always_run"] = OSD.FromBoolean(AlwaysRun); | 178 | args["always_run"] = OSD.FromBoolean(AlwaysRun); |
191 | if (PreyAgent != null) | 179 | args["prey_agent"] = OSD.FromUUID(PreyAgent); |
192 | args["prey_agent"] = OSD.FromUUID(PreyAgent); | ||
193 | args["agent_access"] = OSD.FromString(AgentAccess.ToString()); | 180 | args["agent_access"] = OSD.FromString(AgentAccess.ToString()); |
194 | 181 | ||
195 | if ((AgentTextures != null) && (AgentTextures.Length > 0)) | 182 | if ((AgentTextures != null) && (AgentTextures.Length > 0)) |
@@ -200,8 +187,7 @@ namespace OpenSim.Framework | |||
200 | args["agent_textures"] = textures; | 187 | args["agent_textures"] = textures; |
201 | } | 188 | } |
202 | 189 | ||
203 | if (ActiveGroupID != null) | 190 | args["active_group_id"] = OSD.FromUUID(ActiveGroupID); |
204 | args["active_group_id"] = OSD.FromUUID(ActiveGroupID); | ||
205 | 191 | ||
206 | // Last few fields are still missing | 192 | // Last few fields are still missing |
207 | 193 | ||
@@ -315,11 +301,9 @@ namespace OpenSim.Framework | |||
315 | /// <param name="cAgent"></param> | 301 | /// <param name="cAgent"></param> |
316 | public void CopyFrom(ChildAgentDataUpdate cAgent) | 302 | public void CopyFrom(ChildAgentDataUpdate cAgent) |
317 | { | 303 | { |
318 | if (cAgent.ActiveGroupID != null) | 304 | ActiveGroupID = new UUID(cAgent.ActiveGroupID); |
319 | ActiveGroupID = new UUID(cAgent.ActiveGroupID); | ||
320 | 305 | ||
321 | if (cAgent.AgentID != null) | 306 | AgentID = new UUID(cAgent.AgentID); |
322 | AgentID = new UUID(cAgent.AgentID); | ||
323 | 307 | ||
324 | AlwaysRun = cAgent.alwaysrun; | 308 | AlwaysRun = cAgent.alwaysrun; |
325 | 309 | ||
@@ -327,29 +311,23 @@ namespace OpenSim.Framework | |||
327 | Size = new Vector3(); | 311 | Size = new Vector3(); |
328 | Size.Z = cAgent.AVHeight; | 312 | Size.Z = cAgent.AVHeight; |
329 | 313 | ||
330 | if (cAgent.cameraPosition != null) | 314 | Center = new Vector3(cAgent.cameraPosition.x, cAgent.cameraPosition.y, cAgent.cameraPosition.z); |
331 | Center = new Vector3(cAgent.cameraPosition.x, cAgent.cameraPosition.y, cAgent.cameraPosition.z); | ||
332 | 315 | ||
333 | Far = cAgent.drawdistance; | 316 | Far = cAgent.drawdistance; |
334 | 317 | ||
335 | // downcasting ??? | 318 | // downcasting ??? |
336 | GodLevel = (byte)(cAgent.godlevel); | 319 | GodLevel = (byte)(cAgent.godlevel); |
337 | 320 | ||
338 | if (cAgent.ActiveGroupID != null) | 321 | Groups = new AgentGroupData[1]; |
339 | { | 322 | Groups[0] = new AgentGroupData(new UUID(cAgent.ActiveGroupID), cAgent.GroupAccess, true); |
340 | Groups = new AgentGroupData[1]; | ||
341 | Groups[0] = new AgentGroupData(new UUID(cAgent.ActiveGroupID), cAgent.GroupAccess, true); | ||
342 | } | ||
343 | 323 | ||
344 | if (cAgent.Position != null) | 324 | Position = new Vector3(cAgent.Position.x, cAgent.Position.y, cAgent.Position.z); |
345 | Position = new Vector3(cAgent.Position.x, cAgent.Position.y, cAgent.Position.z); | ||
346 | 325 | ||
347 | RegionHandle = cAgent.regionHandle; | 326 | RegionHandle = cAgent.regionHandle; |
348 | 327 | ||
349 | Throttles = cAgent.throttles; | 328 | Throttles = cAgent.throttles; |
350 | 329 | ||
351 | if (cAgent.Velocity != null) | 330 | Velocity = new Vector3(cAgent.Velocity.x, cAgent.Velocity.y, cAgent.Velocity.z); |
352 | Velocity = new Vector3(cAgent.Velocity.x, cAgent.Velocity.y, cAgent.Velocity.z); | ||
353 | } | 331 | } |
354 | 332 | ||
355 | public void Dump() | 333 | public void Dump() |