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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.IO;
32using System.Reflection;
33using log4net;
34using OpenMetaverse;
35using OpenSim.Framework.Servers;
36using OpenSim.Framework.Servers.HttpServer;
37using OpenSim.Services.Interfaces;
38
39// using OpenSim.Region.Framework.Interfaces;
40
41namespace OpenSim.Framework.Communications.Capabilities
42{
43 public delegate void UpLoadedAsset(
44 string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
45 byte[] data, string inventoryType, string assetType);
46
47 public delegate UUID UpdateItem(UUID itemID, byte[] data);
48
49 public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data);
50
51 public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
52
53 public delegate void NewAsset(AssetBase asset);
54
55 public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
56
57 public delegate void TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
58 bool isScriptRunning, byte[] data);
59
60 public delegate List<InventoryItemBase> FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
61 bool fetchFolders, bool fetchItems, int sortOrder);
62
63 /// <summary>
64 /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
65 /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
66 /// to just pass the whole Scene into CAPS.
67 /// </summary>
68 public delegate IClientAPI GetClientDelegate(UUID agentID);
69
70 public class Caps
71 {
72 private static readonly ILog m_log =
73 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
74
75 private string m_httpListenerHostName;
76 private uint m_httpListenPort;
77
78 /// <summary>
79 /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
80 /// </summary>
81 private string m_capsObjectPath;
82 public string CapsObjectPath { get { return m_capsObjectPath; } }
83
84 private CapsHandlers m_capsHandlers;
85
86 private static readonly string m_requestPath = "0000/";
87 // private static readonly string m_mapLayerPath = "0001/";
88 private static readonly string m_newInventory = "0002/";
89 //private static readonly string m_requestTexture = "0003/";
90 private static readonly string m_notecardUpdatePath = "0004/";
91 private static readonly string m_notecardTaskUpdatePath = "0005/";
92 // private static readonly string m_fetchInventoryPath = "0006/";
93
94 // The following entries are in a module, however, they are also here so that we don't re-assign
95 // the path to another cap by mistake.
96 // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
97 // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
98
99 // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
100
101 //private string eventQueue = "0100/";
102 private IHttpServer m_httpListener;
103 private UUID m_agentID;
104 private IAssetService m_assetCache;
105 private int m_eventQueueCount = 1;
106 private Queue<string> m_capsEventQueue = new Queue<string>();
107 private bool m_dumpAssetsToFile;
108 private string m_regionName;
109
110 public bool SSLCaps
111 {
112 get { return m_httpListener.UseSSL; }
113 }
114 public string SSLCommonName
115 {
116 get { return m_httpListener.SSLCommonName; }
117 }
118 public CapsHandlers CapsHandlers
119 {
120 get { return m_capsHandlers; }
121 }
122
123 // These are callbacks which will be setup by the scene so that we can update scene data when we
124 // receive capability calls
125 public NewInventoryItem AddNewInventoryItem = null;
126 public NewAsset AddNewAsset = null;
127 public ItemUpdatedCallback ItemUpdatedCall = null;
128 public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
129 public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
130 public GetClientDelegate GetClient = null;
131
132 public Caps(IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
133 UUID agent, bool dumpAssetsToFile, string regionName)
134 {
135 m_assetCache = assetCache;
136 m_capsObjectPath = capsPath;
137 m_httpListener = httpServer;
138 m_httpListenerHostName = httpListen;
139
140 m_httpListenPort = httpPort;
141
142 if (httpServer.UseSSL)
143 {
144 m_httpListenPort = httpServer.SSLPort;
145 httpListen = httpServer.SSLCommonName;
146 httpPort = httpServer.SSLPort;
147 }
148
149 m_agentID = agent;
150 m_dumpAssetsToFile = dumpAssetsToFile;
151 m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, httpServer.UseSSL);
152 m_regionName = regionName;
153 }
154
155 /// <summary>
156 /// Register all CAPS http service handlers
157 /// </summary>
158 public void RegisterHandlers()
159 {
160 DeregisterHandlers();
161
162 string capsBase = "/CAPS/" + m_capsObjectPath;
163
164 RegisterRegionServiceHandlers(capsBase);
165 RegisterInventoryServiceHandlers(capsBase);
166
167 }
168
169 public void RegisterRegionServiceHandlers(string capsBase)
170 {
171 try
172 {
173 // the root of all evil
174 m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
175 m_log.DebugFormat(
176 "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
177
178 //m_capsHandlers["MapLayer"] =
179 // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
180 // capsBase + m_mapLayerPath,
181 // GetMapLayer);
182 m_capsHandlers["UpdateScriptTaskInventory"] =
183 new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
184 m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"];
185
186 }
187 catch (Exception e)
188 {
189 m_log.Error("[CAPS]: " + e.ToString());
190 }
191 }
192
193 public void RegisterInventoryServiceHandlers(string capsBase)
194 {
195 try
196 {
197 // I don't think this one works...
198 m_capsHandlers["NewFileAgentInventory"] =
199 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST",
200 capsBase + m_newInventory,
201 NewAgentInventoryRequest);
202 m_capsHandlers["UpdateNotecardAgentInventory"] =
203 new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
204 m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
205 m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"];
206
207 // As of RC 1.22.9 of the Linden client this is
208 // supported
209
210 // m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
211
212 // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
213 // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
214 // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
215 // but when I went on the Linden grid, the
216 // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
217 // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
218 //
219 // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
220 // we will be
221 // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
222 // m_capsHandlers["FetchInventoryDescendents"] =
223 // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
224
225 // m_capsHandlers["FetchInventoryDescendents"] =
226 // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST",
227 // capsBase + m_fetchInventory,
228 // FetchInventory));
229 // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
230 // capsBase + m_requestTexture,
231 // RequestTexture);
232 }
233 catch (Exception e)
234 {
235 m_log.Error("[CAPS]: " + e.ToString());
236 }
237 }
238
239 /// <summary>
240 /// Register a handler. This allows modules to register handlers.
241 /// </summary>
242 /// <param name="capName"></param>
243 /// <param name="handler"></param>
244 public void RegisterHandler(string capName, IRequestHandler handler)
245 {
246 m_capsHandlers[capName] = handler;
247 //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
248 }
249
250 /// <summary>
251 /// Remove all CAPS service handlers.
252 ///
253 /// </summary>
254 /// <param name="httpListener"></param>
255 /// <param name="path"></param>
256 /// <param name="restMethod"></param>
257 public void DeregisterHandlers()
258 {
259 if (m_capsHandlers != null)
260 {
261 foreach (string capsName in m_capsHandlers.Caps)
262 {
263 m_capsHandlers.Remove(capsName);
264 }
265 }
266 }
267
268 /// <summary>
269 /// Construct a client response detailing all the capabilities this server can provide.
270 /// </summary>
271 /// <param name="request"></param>
272 /// <param name="path"></param>
273 /// <param name="param"></param>
274 /// <param name="httpRequest">HTTP request header object</param>
275 /// <param name="httpResponse">HTTP response header object</param>
276 /// <returns></returns>
277 public string CapsRequest(string request, string path, string param,
278 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
279 {
280 //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
281
282 string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
283
284 //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
285
286 return result;
287 }
288
289 // FIXME: these all should probably go into the respective region
290 // modules
291
292 /// <summary>
293 /// Processes a fetch inventory request and sends the reply
294
295 /// </summary>
296 /// <param name="request"></param>
297 /// <param name="path"></param>
298 /// <param name="param"></param>
299 /// <returns></returns>
300 // Request is like:
301 //<llsd>
302 // <map><key>folders</key>
303 // <array>
304 // <map>
305 // <key>fetch-folders</key><boolean>1</boolean><key>fetch-items</key><boolean>1</boolean><key>folder-id</key><uuid>8e1e3a30-b9bf-11dc-95ff-0800200c9a66</uuid><key>owner-id</key><uuid>11111111-1111-0000-0000-000100bba000</uuid><key>sort-order</key><integer>1</integer>
306 // </map>
307 // </array>
308 // </map>
309 //</llsd>
310 //
311 // multiple fetch-folder maps are allowed within the larger folders map.
312 public string FetchInventoryRequest(string request, string path, string param)
313 {
314 // string unmodifiedRequest = request.ToString();
315
316 //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
317 m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
318
319 Hashtable hash = new Hashtable();
320 try
321 {
322 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
323 }
324 catch (LLSD.LLSDParseException pe)
325 {
326 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
327 m_log.Error("Request: " + request.ToString());
328 }
329
330 ArrayList foldersrequested = (ArrayList)hash["folders"];
331
332 string response = "";
333
334 for (int i = 0; i < foldersrequested.Count; i++)
335 {
336 string inventoryitemstr = "";
337 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
338
339 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
340 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
341 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
342
343 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
344 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
345 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
346
347 response += inventoryitemstr;
348 }
349
350 if (response.Length == 0)
351 {
352 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
353 // Therefore, I'm concluding that the client only has so many threads available to do requests
354 // and when a thread stalls.. is stays stalled.
355 // Therefore we need to return something valid
356 response = "<llsd><map><key>folders</key><array /></map></llsd>";
357 }
358 else
359 {
360 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
361 }
362
363 //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml");
364 //m_log.Debug(Util.GetFormattedXml(response));
365
366 return response;
367 }
368
369 public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse)
370 {
371 // m_log.Debug("[CAPS]: FetchInventoryDescendentsRequest in region: " + m_regionName + "request is "+request);
372
373 // nasty temporary hack here, the linden client falsely identifies the uuid 00000000-0000-0000-0000-000000000000 as a string which breaks us
374 // correctly mark it as a uuid
375 request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
376
377 // another hack <integer>1</integer> results in a System.ArgumentException: Object type System.Int32 cannot be converted to target type: System.Boolean
378 request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
379 request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
380 Hashtable hash = new Hashtable();
381 try
382 {
383 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
384 }
385 catch (LLSD.LLSDParseException pe)
386 {
387 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
388 m_log.Error("Request: " + request.ToString());
389 }
390
391 ArrayList foldersrequested = (ArrayList)hash["folders"];
392
393 string response = "";
394 for (int i = 0; i < foldersrequested.Count; i++)
395 {
396 string inventoryitemstr = "";
397 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
398
399 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
400
401 try{
402 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
403 }
404 catch(Exception e)
405 {
406 m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
407 }
408 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
409
410 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
411 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
412 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
413
414 response += inventoryitemstr;
415 }
416
417
418 if (response.Length == 0)
419 {
420 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
421 // Therefore, I'm concluding that the client only has so many threads available to do requests
422 // and when a thread stalls.. is stays stalled.
423 // Therefore we need to return something valid
424 response = "<llsd><map><key>folders</key><array /></map></llsd>";
425 }
426 else
427 {
428 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
429 }
430
431 //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
432 //m_log.Debug("[CAPS] "+response);
433
434 return response;
435 }
436
437
438
439 /// <summary>
440 /// Construct an LLSD reply packet to a CAPS inventory request
441 /// </summary>
442 /// <param name="invFetch"></param>
443 /// <returns></returns>
444 private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
445 {
446 LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
447 LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
448 contents.agent_id = m_agentID;
449 contents.owner_id = invFetch.owner_id;
450 contents.folder_id = invFetch.folder_id;
451
452 // The version number being sent back was originally 1.
453 // Unfortunately, on 1.19.1.4, this means that we see a problem where on subsequent logins
454 // without clearing client cache, objects in the root folder disappear until the cache is cleared,
455 // at which point they reappear.
456 //
457 // Seeing the version to something other than 0 may be the right thing to do, but there is
458 // a greater subtlety of the second life protocol that needs to be understood first.
459 contents.version = 0;
460
461 contents.descendents = 0;
462 reply.folders.Array.Add(contents);
463 List<InventoryItemBase> itemList = null;
464 if (CAPSFetchInventoryDescendents != null)
465 {
466 itemList = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order);
467 }
468
469 if (itemList != null)
470 {
471 foreach (InventoryItemBase invItem in itemList)
472 {
473 contents.items.Array.Add(ConvertInventoryItem(invItem));
474 }
475 }
476 /* The following block is removed as it ALWAYS sends the error to the client because the RC 1.22.9 client tries to
477 find items that have become dissasociated with a paret folder and have parent of 00000000-0000-00000....
478 else
479 {
480 IClientAPI client = GetClient(m_agentID);
481
482 // We're going to both notify the client of inventory service failure and send back a 'no folder contents' response.
483 // If we don't send back the response,
484 // the client becomes unhappy (see Teravus' comment in FetchInventoryRequest())
485 if (client != null)
486 {
487 client.SendAgentAlertMessage(
488 "AGIN0001E: The inventory service has either failed or is not responding. Your inventory will not function properly for the rest of this session. Please clear your cache and relog.",
489 true);
490 }
491 else
492 {
493 m_log.ErrorFormat(
494 "[AGENT INVENTORY]: Could not lookup controlling client for {0} in order to notify them of the inventory service failure",
495 m_agentID);
496 }
497 }*/
498
499 contents.descendents = contents.items.Array.Count;
500 return reply;
501 }
502
503 /// <summary>
504 /// Convert an internal inventory item object into an LLSD object.
505 /// </summary>
506 /// <param name="invItem"></param>
507 /// <returns></returns>
508 private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
509 {
510 LLSDInventoryItem llsdItem = new LLSDInventoryItem();
511 llsdItem.asset_id = invItem.AssetID;
512 llsdItem.created_at = invItem.CreationDate;
513 llsdItem.desc = invItem.Description;
514 llsdItem.flags = 0;
515 llsdItem.item_id = invItem.ID;
516 llsdItem.name = invItem.Name;
517 llsdItem.parent_id = invItem.Folder;
518 try
519 {
520 // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
521 llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
522 llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
523 }
524 catch (Exception e)
525 {
526 m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e);
527 }
528 llsdItem.permissions = new LLSDPermissions();
529 llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
530 llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
531 llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
532 llsdItem.permissions.group_id = UUID.Zero;
533 llsdItem.permissions.group_mask = 0;
534 llsdItem.permissions.is_owner_group = false;
535 llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
536 llsdItem.permissions.owner_id = m_agentID; // FixMe
537 llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
538 llsdItem.sale_info = new LLSDSaleInfo();
539 llsdItem.sale_info.sale_price = 10;
540 llsdItem.sale_info.sale_type = "not";
541
542 return llsdItem;
543 }
544
545 /// <summary>
546 ///
547 /// </summary>
548 /// <param name="mapReq"></param>
549 /// <returns></returns>
550 public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
551 {
552 m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
553 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
554 mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
555 return mapResponse;
556 }
557
558 /// <summary>
559 ///
560 /// </summary>
561 /// <returns></returns>
562 protected static OSDMapLayer GetOSDMapLayerResponse()
563 {
564 OSDMapLayer mapLayer = new OSDMapLayer();
565 mapLayer.Right = 5000;
566 mapLayer.Top = 5000;
567 mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
568
569 return mapLayer;
570 }
571
572 /// <summary>
573 ///
574 /// </summary>
575 /// <param name="request"></param>
576 /// <param name="path"></param>
577 /// <param name="param"></param>
578 /// <returns></returns>
579 public string RequestTexture(string request, string path, string param)
580 {
581 m_log.Debug("texture request " + request);
582 // Needs implementing (added to remove compiler warning)
583 return String.Empty;
584 }
585
586 #region EventQueue (Currently not enabled)
587
588 /// <summary>
589 ///
590 /// </summary>
591 /// <param name="request"></param>
592 /// <param name="path"></param>
593 /// <param name="param"></param>
594 /// <returns></returns>
595 public string ProcessEventQueue(string request, string path, string param)
596 {
597 string res = String.Empty;
598
599 if (m_capsEventQueue.Count > 0)
600 {
601 lock (m_capsEventQueue)
602 {
603 string item = m_capsEventQueue.Dequeue();
604 res = item;
605 }
606 }
607 else
608 {
609 res = CreateEmptyEventResponse();
610 }
611 return res;
612 }
613
614 /// <summary>
615 ///
616 /// </summary>
617 /// <param name="caps"></param>
618 /// <param name="ipAddressPort"></param>
619 /// <returns></returns>
620 public string CreateEstablishAgentComms(string caps, string ipAddressPort)
621 {
622 LLSDCapEvent eventItem = new LLSDCapEvent();
623 eventItem.id = m_eventQueueCount;
624 //should be creating a EstablishAgentComms item, but there isn't a class for it yet
625 eventItem.events.Array.Add(new LLSDEmpty());
626 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
627 m_eventQueueCount++;
628
629 m_capsEventQueue.Enqueue(res);
630 return res;
631 }
632
633 /// <summary>
634 ///
635 /// </summary>
636 /// <returns></returns>
637 public string CreateEmptyEventResponse()
638 {
639 LLSDCapEvent eventItem = new LLSDCapEvent();
640 eventItem.id = m_eventQueueCount;
641 eventItem.events.Array.Add(new LLSDEmpty());
642 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
643 m_eventQueueCount++;
644 return res;
645 }
646
647 #endregion
648
649 /// <summary>
650 /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
651 /// </summary>
652 /// <param name="request"></param>
653 /// <param name="path"></param>
654 /// <param name="param"></param>
655 /// <param name="httpRequest">HTTP request header object</param>
656 /// <param name="httpResponse">HTTP response header object</param>
657 /// <returns></returns>
658 public string ScriptTaskInventory(string request, string path, string param,
659 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
660 {
661 try
662 {
663 m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
664 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
665
666 Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
667 LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
668 LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
669
670 string capsBase = "/CAPS/" + m_capsObjectPath;
671 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
672
673 TaskInventoryScriptUpdater uploader =
674 new TaskInventoryScriptUpdater(
675 llsdUpdateRequest.item_id,
676 llsdUpdateRequest.task_id,
677 llsdUpdateRequest.is_script_running,
678 capsBase + uploaderPath,
679 m_httpListener,
680 m_dumpAssetsToFile);
681 uploader.OnUpLoad += TaskScriptUpdated;
682
683 m_httpListener.AddStreamHandler(
684 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
685
686 string protocol = "http://";
687
688 if (m_httpListener.UseSSL)
689 protocol = "https://";
690
691 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
692 uploaderPath;
693
694 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
695 uploadResponse.uploader = uploaderURL;
696 uploadResponse.state = "upload";
697
698// m_log.InfoFormat("[CAPS]: " +
699// "ScriptTaskInventory response: {0}",
700// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
701
702 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
703 }
704 catch (Exception e)
705 {
706 m_log.Error("[CAPS]: " + e.ToString());
707 }
708
709 return null;
710 }
711
712 /// <summary>
713 /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
714 /// </summary>
715 /// <param name="request"></param>
716 /// <param name="path"></param>
717 /// <param name="param"></param>
718 /// <returns></returns>
719 public string NoteCardAgentInventory(string request, string path, string param,
720 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
721 {
722 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
723 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
724
725 //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
726 Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
727 LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
728 LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
729
730 string capsBase = "/CAPS/" + m_capsObjectPath;
731 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
732
733 ItemUpdater uploader =
734 new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
735 uploader.OnUpLoad += ItemUpdated;
736
737 m_httpListener.AddStreamHandler(
738 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
739
740 string protocol = "http://";
741
742 if (m_httpListener.UseSSL)
743 protocol = "https://";
744
745 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
746 uploaderPath;
747
748 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
749 uploadResponse.uploader = uploaderURL;
750 uploadResponse.state = "upload";
751
752// m_log.InfoFormat("[CAPS]: " +
753// "NoteCardAgentInventory response: {0}",
754// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
755
756 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
757 }
758
759 /// <summary>
760 ///
761 /// </summary>
762 /// <param name="llsdRequest"></param>
763 /// <returns></returns>
764 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
765 {
766 //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
767 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
768
769 if (llsdRequest.asset_type == "texture" ||
770 llsdRequest.asset_type == "animation" ||
771 llsdRequest.asset_type == "sound")
772 {
773 IClientAPI client = null;
774 IScene scene = null;
775 if (GetClient != null)
776 {
777 client = GetClient(m_agentID);
778 scene = client.Scene;
779
780 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
781
782 if (mm != null)
783 {
784 if (!mm.UploadCovered(client))
785 {
786 if (client != null)
787 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
788
789 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
790 errorResponse.uploader = "";
791 errorResponse.state = "error";
792 return errorResponse;
793 }
794 }
795 }
796 }
797
798
799 string assetName = llsdRequest.name;
800 string assetDes = llsdRequest.description;
801 string capsBase = "/CAPS/" + m_capsObjectPath;
802 UUID newAsset = UUID.Random();
803 UUID newInvItem = UUID.Random();
804 UUID parentFolder = llsdRequest.folder_id;
805 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
806
807 AssetUploader uploader =
808 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
809 llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
810 m_httpListener.AddStreamHandler(
811 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
812
813 string protocol = "http://";
814
815 if (m_httpListener.UseSSL)
816 protocol = "https://";
817
818 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
819 uploaderPath;
820
821 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
822 uploadResponse.uploader = uploaderURL;
823 uploadResponse.state = "upload";
824 uploader.OnUpLoad += UploadCompleteHandler;
825 return uploadResponse;
826 }
827
828 /// <summary>
829 ///
830 /// </summary>
831 /// <param name="assetID"></param>
832 /// <param name="inventoryItem"></param>
833 /// <param name="data"></param>
834 public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
835 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
836 string assetType)
837 {
838 sbyte assType = 0;
839 sbyte inType = 0;
840
841 if (inventoryType == "sound")
842 {
843 inType = 1;
844 assType = 1;
845 }
846 else if (inventoryType == "animation")
847 {
848 inType = 19;
849 assType = 20;
850 }
851 else if (inventoryType == "wearable")
852 {
853 inType = 18;
854 switch (assetType)
855 {
856 case "bodypart":
857 assType = 13;
858 break;
859 case "clothing":
860 assType = 5;
861 break;
862 }
863 }
864
865 AssetBase asset;
866 asset = new AssetBase();
867 asset.FullID = assetID;
868 asset.Type = assType;
869 asset.Name = assetName;
870 asset.Data = data;
871 if (AddNewAsset != null)
872 AddNewAsset(asset);
873 else if (m_assetCache != null)
874 m_assetCache.Store(asset);
875
876 InventoryItemBase item = new InventoryItemBase();
877 item.Owner = m_agentID;
878 item.CreatorId = m_agentID.ToString();
879 item.ID = inventoryItem;
880 item.AssetID = asset.FullID;
881 item.Description = assetDescription;
882 item.Name = assetName;
883 item.AssetType = assType;
884 item.InvType = inType;
885 item.Folder = parentFolder;
886 item.CurrentPermissions = 2147483647;
887 item.BasePermissions = 2147483647;
888 item.EveryOnePermissions = 0;
889 item.NextPermissions = 2147483647;
890 item.CreationDate = Util.UnixTimeSinceEpoch();
891
892 if (AddNewInventoryItem != null)
893 {
894 AddNewInventoryItem(m_agentID, item);
895 }
896 }
897
898 /// <summary>
899 /// Called when new asset data for an agent inventory item update has been uploaded.
900 /// </summary>
901 /// <param name="itemID">Item to update</param>
902 /// <param name="data">New asset data</param>
903 /// <returns></returns>
904 public UUID ItemUpdated(UUID itemID, byte[] data)
905 {
906 if (ItemUpdatedCall != null)
907 {
908 return ItemUpdatedCall(m_agentID, itemID, data);
909 }
910
911 return UUID.Zero;
912 }
913
914 /// <summary>
915 /// Called when new asset data for an agent inventory item update has been uploaded.
916 /// </summary>
917 /// <param name="itemID">Item to update</param>
918 /// <param name="primID">Prim containing item to update</param>
919 /// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
920 /// <param name="data">New asset data</param>
921 public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data)
922 {
923 if (TaskScriptUpdatedCall != null)
924 {
925 TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
926 }
927 }
928
929 public class AssetUploader
930 {
931 public event UpLoadedAsset OnUpLoad;
932 private UpLoadedAsset handlerUpLoad = null;
933
934 private string uploaderPath = String.Empty;
935 private UUID newAssetID;
936 private UUID inventoryItemID;
937 private UUID parentFolder;
938 private IHttpServer httpListener;
939 private bool m_dumpAssetsToFile;
940 private string m_assetName = String.Empty;
941 private string m_assetDes = String.Empty;
942
943 private string m_invType = String.Empty;
944 private string m_assetType = String.Empty;
945
946 public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
947 UUID parentFolderID, string invType, string assetType, string path,
948 IHttpServer httpServer, bool dumpAssetsToFile)
949 {
950 m_assetName = assetName;
951 m_assetDes = description;
952 newAssetID = assetID;
953 inventoryItemID = inventoryItem;
954 uploaderPath = path;
955 httpListener = httpServer;
956 parentFolder = parentFolderID;
957 m_assetType = assetType;
958 m_invType = invType;
959 m_dumpAssetsToFile = dumpAssetsToFile;
960 }
961
962 /// <summary>
963 ///
964 /// </summary>
965 /// <param name="data"></param>
966 /// <param name="path"></param>
967 /// <param name="param"></param>
968 /// <returns></returns>
969 public string uploaderCaps(byte[] data, string path, string param)
970 {
971 UUID inv = inventoryItemID;
972 string res = String.Empty;
973 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
974 uploadComplete.new_asset = newAssetID.ToString();
975 uploadComplete.new_inventory_item = inv;
976 uploadComplete.state = "complete";
977
978 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
979
980 httpListener.RemoveStreamHandler("POST", uploaderPath);
981
982 // TODO: probably make this a better set of extensions here
983 string extension = ".jp2";
984 if (m_invType != "image")
985 {
986 extension = ".dat";
987 }
988
989 if (m_dumpAssetsToFile)
990 {
991 SaveAssetToFile(m_assetName + extension, data);
992 }
993 handlerUpLoad = OnUpLoad;
994 if (handlerUpLoad != null)
995 {
996 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
997 }
998
999 return res;
1000 }
1001 ///Left this in and commented in case there are unforseen issues
1002 //private void SaveAssetToFile(string filename, byte[] data)
1003 //{
1004 // FileStream fs = File.Create(filename);
1005 // BinaryWriter bw = new BinaryWriter(fs);
1006 // bw.Write(data);
1007 // bw.Close();
1008 // fs.Close();
1009 //}
1010 private static void SaveAssetToFile(string filename, byte[] data)
1011 {
1012 string assetPath = "UserAssets";
1013 if (!Directory.Exists(assetPath))
1014 {
1015 Directory.CreateDirectory(assetPath);
1016 }
1017 FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
1018 BinaryWriter bw = new BinaryWriter(fs);
1019 bw.Write(data);
1020 bw.Close();
1021 fs.Close();
1022 }
1023 }
1024
1025 /// <summary>
1026 /// This class is a callback invoked when a client sends asset data to
1027 /// an agent inventory notecard update url
1028 /// </summary>
1029 public class ItemUpdater
1030 {
1031 public event UpdateItem OnUpLoad;
1032
1033 private UpdateItem handlerUpdateItem = null;
1034
1035 private string uploaderPath = String.Empty;
1036 private UUID inventoryItemID;
1037 private IHttpServer httpListener;
1038 private bool m_dumpAssetToFile;
1039
1040 public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
1041 {
1042 m_dumpAssetToFile = dumpAssetToFile;
1043
1044 inventoryItemID = inventoryItem;
1045 uploaderPath = path;
1046 httpListener = httpServer;
1047 }
1048
1049 /// <summary>
1050 ///
1051 /// </summary>
1052 /// <param name="data"></param>
1053 /// <param name="path"></param>
1054 /// <param name="param"></param>
1055 /// <returns></returns>
1056 public string uploaderCaps(byte[] data, string path, string param)
1057 {
1058 UUID inv = inventoryItemID;
1059 string res = String.Empty;
1060 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
1061 UUID assetID = UUID.Zero;
1062 handlerUpdateItem = OnUpLoad;
1063 if (handlerUpdateItem != null)
1064 {
1065 assetID = handlerUpdateItem(inv, data);
1066 }
1067
1068 uploadComplete.new_asset = assetID.ToString();
1069 uploadComplete.new_inventory_item = inv;
1070 uploadComplete.state = "complete";
1071
1072 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1073
1074 httpListener.RemoveStreamHandler("POST", uploaderPath);
1075
1076 if (m_dumpAssetToFile)
1077 {
1078 SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
1079 }
1080
1081 return res;
1082 }
1083 ///Left this in and commented in case there are unforseen issues
1084 //private void SaveAssetToFile(string filename, byte[] data)
1085 //{
1086 // FileStream fs = File.Create(filename);
1087 // BinaryWriter bw = new BinaryWriter(fs);
1088 // bw.Write(data);
1089 // bw.Close();
1090 // fs.Close();
1091 //}
1092 private static void SaveAssetToFile(string filename, byte[] data)
1093 {
1094 string assetPath = "UserAssets";
1095 if (!Directory.Exists(assetPath))
1096 {
1097 Directory.CreateDirectory(assetPath);
1098 }
1099 FileStream fs = File.Create(Path.Combine(assetPath, filename));
1100 BinaryWriter bw = new BinaryWriter(fs);
1101 bw.Write(data);
1102 bw.Close();
1103 fs.Close();
1104 }
1105 }
1106
1107 /// <summary>
1108 /// This class is a callback invoked when a client sends asset data to
1109 /// a task inventory script update url
1110 /// </summary>
1111 public class TaskInventoryScriptUpdater
1112 {
1113 public event UpdateTaskScript OnUpLoad;
1114
1115 private UpdateTaskScript handlerUpdateTaskScript = null;
1116
1117 private string uploaderPath = String.Empty;
1118 private UUID inventoryItemID;
1119 private UUID primID;
1120 private bool isScriptRunning;
1121 private IHttpServer httpListener;
1122 private bool m_dumpAssetToFile;
1123
1124 public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
1125 string path, IHttpServer httpServer, bool dumpAssetToFile)
1126 {
1127 m_dumpAssetToFile = dumpAssetToFile;
1128
1129 this.inventoryItemID = inventoryItemID;
1130 this.primID = primID;
1131
1132 // This comes in over the packet as an integer, but actually appears to be treated as a bool
1133 this.isScriptRunning = (0 == isScriptRunning ? false : true);
1134
1135 uploaderPath = path;
1136 httpListener = httpServer;
1137 }
1138
1139 /// <summary>
1140 ///
1141 /// </summary>
1142 /// <param name="data"></param>
1143 /// <param name="path"></param>
1144 /// <param name="param"></param>
1145 /// <returns></returns>
1146 public string uploaderCaps(byte[] data, string path, string param)
1147 {
1148 try
1149 {
1150// m_log.InfoFormat("[CAPS]: " +
1151// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
1152// data, path, param));
1153
1154 string res = String.Empty;
1155 LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
1156
1157 handlerUpdateTaskScript = OnUpLoad;
1158 if (handlerUpdateTaskScript != null)
1159 {
1160 handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data);
1161 }
1162
1163 uploadComplete.item_id = inventoryItemID;
1164 uploadComplete.task_id = primID;
1165 uploadComplete.state = "complete";
1166
1167 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1168
1169 httpListener.RemoveStreamHandler("POST", uploaderPath);
1170
1171 if (m_dumpAssetToFile)
1172 {
1173 SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
1174 }
1175
1176// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
1177
1178 return res;
1179 }
1180 catch (Exception e)
1181 {
1182 m_log.Error("[CAPS]: " + e.ToString());
1183 }
1184
1185 // XXX Maybe this should be some meaningful error packet
1186 return null;
1187 }
1188 ///Left this in and commented in case there are unforseen issues
1189 //private void SaveAssetToFile(string filename, byte[] data)
1190 //{
1191 // FileStream fs = File.Create(filename);
1192 // BinaryWriter bw = new BinaryWriter(fs);
1193 // bw.Write(data);
1194 // bw.Close();
1195 // fs.Close();
1196 //}
1197 private static void SaveAssetToFile(string filename, byte[] data)
1198 {
1199 string assetPath = "UserAssets";
1200 if (!Directory.Exists(assetPath))
1201 {
1202 Directory.CreateDirectory(assetPath);
1203 }
1204 FileStream fs = File.Create(Path.Combine(assetPath, filename));
1205 BinaryWriter bw = new BinaryWriter(fs);
1206 bw.Write(data);
1207 bw.Close();
1208 fs.Close();
1209 }
1210 }
1211 }
1212}