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-rw-r--r--OpenSim/Framework/Capabilities/Caps.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs
index 1dfb2d4..1f1ac78 100644
--- a/OpenSim/Framework/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Capabilities/Caps.cs
@@ -89,7 +89,7 @@ namespace OpenSim.Framework.Capabilities
89 //private static readonly string m_requestTexture = "0003/"; 89 //private static readonly string m_requestTexture = "0003/";
90 private static readonly string m_notecardUpdatePath = "0004/"; 90 private static readonly string m_notecardUpdatePath = "0004/";
91 private static readonly string m_notecardTaskUpdatePath = "0005/"; 91 private static readonly string m_notecardTaskUpdatePath = "0005/";
92 private static readonly string m_fetchInventoryPath = "0006/"; 92// private static readonly string m_fetchInventoryPath = "0006/";
93 93
94 // The following entries are in a module, however, they are also here so that we don't re-assign 94 // The following entries are in a module, however, they are also here so that we don't re-assign
95 // the path to another cap by mistake. 95 // the path to another cap by mistake.
@@ -208,7 +208,7 @@ namespace OpenSim.Framework.Capabilities
208 // As of RC 1.22.9 of the Linden client this is 208 // As of RC 1.22.9 of the Linden client this is
209 // supported 209 // supported
210 210
211 m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); 211 //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
212 212
213 // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and 213 // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
214 // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires 214 // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
@@ -888,10 +888,7 @@ namespace OpenSim.Framework.Capabilities
888 } 888 }
889 889
890 AssetBase asset; 890 AssetBase asset;
891 asset = new AssetBase(); 891 asset = new AssetBase(assetID, assetName, assType);
892 asset.FullID = assetID;
893 asset.Type = assType;
894 asset.Name = assetName;
895 asset.Data = data; 892 asset.Data = data;
896 if (AddNewAsset != null) 893 if (AddNewAsset != null)
897 AddNewAsset(asset); 894 AddNewAsset(asset);