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Diffstat (limited to 'OpenSim/Framework/AvatarWearable.cs')
-rw-r--r--OpenSim/Framework/AvatarWearable.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs
index 7bc46ed..0e8f960 100644
--- a/OpenSim/Framework/AvatarWearable.cs
+++ b/OpenSim/Framework/AvatarWearable.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Framework
96 96
97// public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1"); 97// public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1");
98// public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007"); 98// public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007");
99 99
100 protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>(); 100 protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>();
101 protected List<UUID> m_ids = new List<UUID>(); 101 protected List<UUID> m_ids = new List<UUID>();
102 102
@@ -234,10 +234,10 @@ namespace OpenSim.Framework
234 { 234 {
235 defaultWearables[i] = new AvatarWearable(); 235 defaultWearables[i] = new AvatarWearable();
236 } 236 }
237 237
238 // Body 238 // Body
239 defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET); 239 defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET);
240 240
241 // Hair 241 // Hair
242 defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET); 242 defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET);
243 243
@@ -252,7 +252,7 @@ namespace OpenSim.Framework
252 252
253 // Pants 253 // Pants
254 defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET); 254 defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET);
255 255
256// // Alpha 256// // Alpha
257// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET); 257// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET);
258 258