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-rw-r--r--OpenSim/Framework/AvatarAppearance.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index cf9ff58..365df1a 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Framework
56 public readonly static int SKIRT = 12; 56 public readonly static int SKIRT = 12;
57 57
58 private readonly static int MAX_WEARABLES = 13; 58 private readonly static int MAX_WEARABLES = 13;
59 59
60 private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); 60 private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
61 private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); 61 private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
62 private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 62 private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
@@ -204,7 +204,7 @@ namespace OpenSim.Framework
204 set { m_wearables[SKIRT].AssetID = value; } 204 set { m_wearables[SKIRT].AssetID = value; }
205 } 205 }
206 206
207 public void SetDefaultWearables() 207 public void SetDefaultWearables()
208 { 208 {
209 m_wearables[BODY].AssetID = BODY_ASSET; 209 m_wearables[BODY].AssetID = BODY_ASSET;
210 m_wearables[BODY].ItemID = BODY_ITEM; 210 m_wearables[BODY].ItemID = BODY_ITEM;
@@ -257,7 +257,7 @@ namespace OpenSim.Framework
257 } 257 }
258 258
259 /// <summary> 259 /// <summary>
260 /// 260 ///
261 /// </summary> 261 /// </summary>
262 /// <param name="texture"></param> 262 /// <param name="texture"></param>
263 /// <param name="visualParam"></param> 263 /// <param name="visualParam"></param>