diff options
Diffstat (limited to 'OpenSim/Framework/AssetLoader/Filesystem')
-rw-r--r-- | OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index cf601f1..6fe9fb4 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
52 | 52 | ||
53 | if (!String.IsNullOrEmpty(path)) | 53 | if (!String.IsNullOrEmpty(path)) |
54 | { | 54 | { |
55 | m_log.InfoFormat("[ASSETS]: Loading: [{0}][{1}]", name, path); | 55 | //m_log.InfoFormat("[ASSETS]: Loading: [{0}][{1}]", name, path); |
56 | 56 | ||
57 | LoadAsset(asset, isImage, path); | 57 | LoadAsset(asset, isImage, path); |
58 | } | 58 | } |
@@ -131,7 +131,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
131 | /// <param name="assets"></param> | 131 | /// <param name="assets"></param> |
132 | protected static void LoadXmlAssetSet(string assetSetPath, List<AssetBase> assets) | 132 | protected static void LoadXmlAssetSet(string assetSetPath, List<AssetBase> assets) |
133 | { | 133 | { |
134 | m_log.InfoFormat("[ASSETS]: Loading asset set {0}", assetSetPath); | 134 | //m_log.InfoFormat("[ASSETS]: Loading asset set {0}", assetSetPath); |
135 | 135 | ||
136 | if (File.Exists(assetSetPath)) | 136 | if (File.Exists(assetSetPath)) |
137 | { | 137 | { |