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-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 458dfdc..097ad7d 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
46 46
47 protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type) 47 protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type)
48 { 48 {
49 AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID); 49 AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID.ToString());
50 50
51 if (!String.IsNullOrEmpty(path)) 51 if (!String.IsNullOrEmpty(path))
52 { 52 {