diff options
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
-rw-r--r-- | OpenSim/Framework/AgentCircuitData.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index 7b14ac7..cc9fcea 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -203,7 +203,7 @@ namespace OpenSim.Framework | |||
203 | args["inventory_folder"] = OSD.FromUUID(InventoryFolder); | 203 | args["inventory_folder"] = OSD.FromUUID(InventoryFolder); |
204 | args["secure_session_id"] = OSD.FromUUID(SecureSessionID); | 204 | args["secure_session_id"] = OSD.FromUUID(SecureSessionID); |
205 | args["session_id"] = OSD.FromUUID(SessionID); | 205 | args["session_id"] = OSD.FromUUID(SessionID); |
206 | 206 | ||
207 | args["service_session_id"] = OSD.FromString(ServiceSessionID); | 207 | args["service_session_id"] = OSD.FromString(ServiceSessionID); |
208 | args["start_pos"] = OSD.FromString(startpos.ToString()); | 208 | args["start_pos"] = OSD.FromString(startpos.ToString()); |
209 | args["client_ip"] = OSD.FromString(IPAddress); | 209 | args["client_ip"] = OSD.FromString(IPAddress); |
@@ -219,7 +219,7 @@ namespace OpenSim.Framework | |||
219 | OSDMap appmap = Appearance.Pack(); | 219 | OSDMap appmap = Appearance.Pack(); |
220 | args["packed_appearance"] = appmap; | 220 | args["packed_appearance"] = appmap; |
221 | } | 221 | } |
222 | 222 | ||
223 | if (ServiceURLs != null && ServiceURLs.Count > 0) | 223 | if (ServiceURLs != null && ServiceURLs.Count > 0) |
224 | { | 224 | { |
225 | OSDArray urls = new OSDArray(ServiceURLs.Count * 2); | 225 | OSDArray urls = new OSDArray(ServiceURLs.Count * 2); |
@@ -307,7 +307,7 @@ namespace OpenSim.Framework | |||
307 | // DEBUG OFF | 307 | // DEBUG OFF |
308 | 308 | ||
309 | try { | 309 | try { |
310 | // Unpack various appearance elements | 310 | // Unpack various appearance elements |
311 | Appearance = new AvatarAppearance(AgentID); | 311 | Appearance = new AvatarAppearance(AgentID); |
312 | 312 | ||
313 | // Eventually this code should be deprecated, use full appearance | 313 | // Eventually this code should be deprecated, use full appearance |