diff options
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
-rw-r--r-- | OpenSim/Framework/AgentCircuitData.cs | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index a8cbaf0..8c184c4 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -32,6 +32,18 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class AgentCircuitData | 33 | public class AgentCircuitData |
34 | { | 34 | { |
35 | public LLUUID AgentID; | ||
36 | public LLUUID BaseFolder; | ||
37 | public string CapsPath = String.Empty; | ||
38 | public bool child; | ||
39 | public uint circuitcode; | ||
40 | public string firstname; | ||
41 | public LLUUID InventoryFolder; | ||
42 | public string lastname; | ||
43 | public LLUUID SecureSessionID; | ||
44 | public LLUUID SessionID; | ||
45 | public LLVector3 startpos; | ||
46 | |||
35 | public AgentCircuitData() | 47 | public AgentCircuitData() |
36 | { | 48 | { |
37 | } | 49 | } |
@@ -50,23 +62,25 @@ namespace OpenSim.Framework | |||
50 | BaseFolder = new LLUUID(cAgent.BaseFolder); | 62 | BaseFolder = new LLUUID(cAgent.BaseFolder); |
51 | CapsPath = cAgent.CapsPath; | 63 | CapsPath = cAgent.CapsPath; |
52 | } | 64 | } |
53 | |||
54 | public LLUUID AgentID; | ||
55 | public LLUUID SessionID; | ||
56 | public LLUUID SecureSessionID; | ||
57 | public LLVector3 startpos; | ||
58 | public string firstname; | ||
59 | public string lastname; | ||
60 | public uint circuitcode; | ||
61 | public bool child; | ||
62 | public LLUUID InventoryFolder; | ||
63 | public LLUUID BaseFolder; | ||
64 | public string CapsPath = String.Empty; | ||
65 | } | 65 | } |
66 | 66 | ||
67 | [Serializable] | 67 | [Serializable] |
68 | public class sAgentCircuitData | 68 | public class sAgentCircuitData |
69 | { | 69 | { |
70 | public Guid AgentID; | ||
71 | public Guid BaseFolder; | ||
72 | public string CapsPath = String.Empty; | ||
73 | public bool child; | ||
74 | public uint circuitcode; | ||
75 | public string firstname; | ||
76 | public Guid InventoryFolder; | ||
77 | public string lastname; | ||
78 | public Guid SecureSessionID; | ||
79 | public Guid SessionID; | ||
80 | public float startposx; | ||
81 | public float startposy; | ||
82 | public float startposz; | ||
83 | |||
70 | public sAgentCircuitData() | 84 | public sAgentCircuitData() |
71 | { | 85 | { |
72 | } | 86 | } |
@@ -87,19 +101,5 @@ namespace OpenSim.Framework | |||
87 | BaseFolder = cAgent.BaseFolder.UUID; | 101 | BaseFolder = cAgent.BaseFolder.UUID; |
88 | CapsPath = cAgent.CapsPath; | 102 | CapsPath = cAgent.CapsPath; |
89 | } | 103 | } |
90 | |||
91 | public Guid AgentID; | ||
92 | public Guid SessionID; | ||
93 | public Guid SecureSessionID; | ||
94 | public float startposx; | ||
95 | public float startposy; | ||
96 | public float startposz; | ||
97 | public string firstname; | ||
98 | public string lastname; | ||
99 | public uint circuitcode; | ||
100 | public bool child; | ||
101 | public Guid InventoryFolder; | ||
102 | public Guid BaseFolder; | ||
103 | public string CapsPath = String.Empty; | ||
104 | } | 104 | } |
105 | } \ No newline at end of file | 105 | } \ No newline at end of file |