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-rw-r--r--OpenSim/Framework/AgentCircuitData.cs35
1 files changed, 15 insertions, 20 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs
index cc9fcea..1600bdc 100644
--- a/OpenSim/Framework/AgentCircuitData.cs
+++ b/OpenSim/Framework/AgentCircuitData.cs
@@ -302,31 +302,26 @@ namespace OpenSim.Framework
302 if (args["start_pos"] != null) 302 if (args["start_pos"] != null)
303 Vector3.TryParse(args["start_pos"].AsString(), out startpos); 303 Vector3.TryParse(args["start_pos"].AsString(), out startpos);
304 304
305// DEBUG ON 305 m_log.InfoFormat("[AGENTCIRCUITDATA] agentid={0}, child={1}, startpos={2}",AgentID,child,startpos.ToString());
306 m_log.WarnFormat("[AGENTCIRCUITDATA] agentid={0}, child={1}, startpos={2}",AgentID,child,startpos.ToString());
307// DEBUG OFF
308 306
309 try { 307 try {
310 // Unpack various appearance elements 308 // Unpack various appearance elements
311 Appearance = new AvatarAppearance(AgentID); 309 Appearance = new AvatarAppearance(AgentID);
312 310
313 // Eventually this code should be deprecated, use full appearance 311 // Eventually this code should be deprecated, use full appearance
314 // packing in packed_appearance 312 // packing in packed_appearance
315 if (args["appearance_serial"] != null) 313 if (args["appearance_serial"] != null)
316 Appearance.Serial = args["appearance_serial"].AsInteger(); 314 Appearance.Serial = args["appearance_serial"].AsInteger();
317 315
318 if (args.ContainsKey("packed_appearance") && (args["packed_appearance"].Type == OSDType.Map)) 316 if (args.ContainsKey("packed_appearance") && (args["packed_appearance"].Type == OSDType.Map))
319 { 317 {
320 Appearance.Unpack((OSDMap)args["packed_appearance"]); 318 Appearance.Unpack((OSDMap)args["packed_appearance"]);
321// DEBUG ON 319 m_log.InfoFormat("[AGENTCIRCUITDATA] unpacked appearance");
322 m_log.WarnFormat("[AGENTCIRCUITDATA] unpacked appearance"); 320 }
323// DEBUG OFF 321 else
322 m_log.Warn("[AGENTCIRCUITDATA] failed to find a valid packed_appearance");
324 } 323 }
325// DEBUG ON 324 catch (Exception e)
326 else
327 m_log.Warn("[AGENTCIRCUITDATA] failed to find a valid packed_appearance");
328// DEBUG OFF
329 } catch (Exception e)
330 { 325 {
331 m_log.ErrorFormat("[AGENTCIRCUITDATA] failed to unpack appearance; {0}",e.Message); 326 m_log.ErrorFormat("[AGENTCIRCUITDATA] failed to unpack appearance; {0}",e.Message);
332 } 327 }