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-rw-r--r--OpenSim/Examples/SimpleApp/Program.cs7
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Examples/SimpleApp/Program.cs b/OpenSim/Examples/SimpleApp/Program.cs
index 378a09c..e1465d1 100644
--- a/OpenSim/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Examples/SimpleApp/Program.cs
@@ -8,7 +8,6 @@ using OpenSim.Framework.Types;
8using OpenSim.Framework.Console; 8using OpenSim.Framework.Console;
9using OpenSim.Assets; 9using OpenSim.Assets;
10using libsecondlife; 10using libsecondlife;
11using OpenSim.UserServer;
12using OpenSim.Servers; 11using OpenSim.Servers;
13using OpenSim.Framework; 12using OpenSim.Framework;
14using OpenSim.Caches; 13using OpenSim.Caches;
@@ -32,10 +31,10 @@ namespace SimpleApp
32 31
33 string simAddr = "127.0.0.1"; 32 string simAddr = "127.0.0.1";
34 int simPort = 9000; 33 int simPort = 9000;
35 34 /*
36 LoginServer loginServer = new LoginServer( simAddr, simPort, 0, 0, false ); 35 LoginServer loginServer = new LoginServer( simAddr, simPort, 0, 0, false );
37 loginServer.Startup(); 36 loginServer.Startup();
38 loginServer.SetSessionHandler( AddNewSessionHandler ); 37 loginServer.SetSessionHandler( AddNewSessionHandler );*/
39 38
40 m_circuitManager = new AuthenticateSessionsBase(); 39 m_circuitManager = new AuthenticateSessionsBase();
41 40
@@ -64,7 +63,7 @@ namespace SimpleApp
64 // world.PhysicsScene = physicsScene; 63 // world.PhysicsScene = physicsScene;
65 // udpServer.LocalWorld = world; 64 // udpServer.LocalWorld = world;
66 65
67 httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod ); 66 // httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod );
68 httpServer.Start(); 67 httpServer.Start();
69 68
70 m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); 69 m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit.");