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-rw-r--r--OpenSim/Data/IAssetData.cs11
-rw-r--r--OpenSim/Data/IInventoryData.cs11
2 files changed, 0 insertions, 22 deletions
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs
index 90d5eeb..f31b215c 100644
--- a/OpenSim/Data/IAssetData.cs
+++ b/OpenSim/Data/IAssetData.cs
@@ -40,15 +40,4 @@ namespace OpenSim.Data
40 void Initialise(string connect); 40 void Initialise(string connect);
41 bool Delete(string id); 41 bool Delete(string id);
42 } 42 }
43
44 public class AssetDataInitialiser : PluginInitialiserBase
45 {
46 private string connect;
47 public AssetDataInitialiser (string s) { connect = s; }
48 public override void Initialise (IPlugin plugin)
49 {
50 IAssetDataPlugin p = plugin as IAssetDataPlugin;
51 p.Initialise (connect);
52 }
53 }
54} 43}
diff --git a/OpenSim/Data/IInventoryData.cs b/OpenSim/Data/IInventoryData.cs
index 90f74b7..74d5d37 100644
--- a/OpenSim/Data/IInventoryData.cs
+++ b/OpenSim/Data/IInventoryData.cs
@@ -155,15 +155,4 @@ namespace OpenSim.Data
155 /// </returns> 155 /// </returns>
156 List<InventoryItemBase> fetchActiveGestures(UUID avatarID); 156 List<InventoryItemBase> fetchActiveGestures(UUID avatarID);
157 } 157 }
158
159 public class InventoryDataInitialiser : PluginInitialiserBase
160 {
161 private string connect;
162 public InventoryDataInitialiser (string s) { connect = s; }
163 public override void Initialise (IPlugin plugin)
164 {
165 IInventoryDataPlugin p = plugin as IInventoryDataPlugin;
166 p.Initialise (connect);
167 }
168 }
169} 158}