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-rw-r--r--OpenSim/Data/IUserAccountData.cs1
-rw-r--r--OpenSim/Data/Null/NullInventoryData.cs193
-rw-r--r--OpenSim/Data/Null/NullUserAccountData.cs21
-rw-r--r--OpenSim/Data/SQLite/Resources/001_UserAccount.sql2
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteAuthenticationData.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserAccountData.cs2
7 files changed, 219 insertions, 4 deletions
diff --git a/OpenSim/Data/IUserAccountData.cs b/OpenSim/Data/IUserAccountData.cs
index 6ee5995..906ba6c 100644
--- a/OpenSim/Data/IUserAccountData.cs
+++ b/OpenSim/Data/IUserAccountData.cs
@@ -48,6 +48,7 @@ namespace OpenSim.Data
48 { 48 {
49 UserAccountData[] Get(string[] fields, string[] values); 49 UserAccountData[] Get(string[] fields, string[] values);
50 bool Store(UserAccountData data); 50 bool Store(UserAccountData data);
51 bool Delete(string field, string val);
51 UserAccountData[] GetUsers(UUID scopeID, string query); 52 UserAccountData[] GetUsers(UUID scopeID, string query);
52 } 53 }
53} 54}
diff --git a/OpenSim/Data/Null/NullInventoryData.cs b/OpenSim/Data/Null/NullInventoryData.cs
new file mode 100644
index 0000000..8f196e2
--- /dev/null
+++ b/OpenSim/Data/Null/NullInventoryData.cs
@@ -0,0 +1,193 @@
1using System;
2using System.Collections.Generic;
3
4using OpenMetaverse;
5using OpenSim.Framework;
6
7namespace OpenSim.Data.Null
8{
9 /// <summary>
10 /// This class is completely null.
11 /// </summary>
12 public class NullInventoryData : IInventoryDataPlugin
13 {
14 public string Version { get { return "1.0.0.0"; } }
15
16 public void Initialise()
17 {
18 }
19
20 public void Dispose()
21 {
22 // Do nothing.
23 }
24
25 public string Name
26 {
27 get { return "Null Inventory Data Interface"; }
28 }
29
30 public void Initialise(string connect)
31 {
32 }
33
34
35 /// <summary>
36 /// Returns all descendent folders of this folder. Does not return the parent folder itself.
37 /// </summary>
38 /// <param name="parentID">The folder to get subfolders for</param>
39 /// <returns>A list of inventory folders</returns>
40 public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
41 {
42 return new List<InventoryFolderBase>();
43 }
44
45 /// <summary>
46 /// Returns a list of inventory items contained within the specified folder
47 /// </summary>
48 /// <param name="folderID">The UUID of the target folder</param>
49 /// <returns>A List of InventoryItemBase items</returns>
50 public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
51 {
52 return new List<InventoryItemBase>();
53 }
54
55 /// <summary>
56 /// Returns a list of the root folders within a users inventory
57 /// </summary>
58 /// <param name="user">The user whos inventory is to be searched</param>
59 /// <returns>A list of folder objects</returns>
60 public List<InventoryFolderBase> getUserRootFolders(UUID user)
61 {
62 return new List<InventoryFolderBase>();
63 }
64
65 /// <summary>
66 /// Returns the users inventory root folder.
67 /// </summary>
68 /// <param name="user">The UUID of the user who is having inventory being returned</param>
69 /// <returns>Root inventory folder, null if no root inventory folder was found</returns>
70 public InventoryFolderBase getUserRootFolder(UUID user)
71 {
72 return null;
73 }
74
75 /// <summary>
76 /// Returns a list of inventory folders contained in the folder 'parentID'
77 /// </summary>
78 /// <param name="parentID">The folder to get subfolders for</param>
79 /// <returns>A list of inventory folders</returns>
80 public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
81 {
82 return new List<InventoryFolderBase>();
83 }
84
85 /// <summary>
86 /// Returns an inventory item by its UUID
87 /// </summary>
88 /// <param name="item">The UUID of the item to be returned</param>
89 /// <returns>A class containing item information</returns>
90 public InventoryItemBase getInventoryItem(UUID item)
91 {
92 return null;
93 }
94
95 /// <summary>
96 /// Returns a specified inventory folder by its UUID
97 /// </summary>
98 /// <param name="folder">The UUID of the folder to be returned</param>
99 /// <returns>A class containing folder information</returns>
100 public InventoryFolderBase getInventoryFolder(UUID folder)
101 {
102 return null;
103 }
104
105 /// <summary>
106 /// Creates a new inventory item based on item
107 /// </summary>
108 /// <param name="item">The item to be created</param>
109 public void addInventoryItem(InventoryItemBase item)
110 {
111 }
112
113 /// <summary>
114 /// Updates an inventory item with item (updates based on ID)
115 /// </summary>
116 /// <param name="item">The updated item</param>
117 public void updateInventoryItem(InventoryItemBase item)
118 {
119 }
120
121 /// <summary>
122 ///
123 /// </summary>
124 /// <param name="item"></param>
125 public void deleteInventoryItem(UUID item)
126 {
127 }
128
129 /// <summary>
130 ///
131 /// </summary>
132 /// <param name="item"></param>
133 public InventoryItemBase queryInventoryItem(UUID item)
134 {
135 return null;
136 }
137
138 /// <summary>
139 ///
140 /// </summary>
141 /// <param name="item"></param>
142 public InventoryFolderBase queryInventoryFolder(UUID folder)
143 {
144 return null;
145 }
146
147 /// <summary>
148 /// Adds a new folder specified by folder
149 /// </summary>
150 /// <param name="folder">The inventory folder</param>
151 public void addInventoryFolder(InventoryFolderBase folder)
152 {
153 }
154
155 /// <summary>
156 /// Updates a folder based on its ID with folder
157 /// </summary>
158 /// <param name="folder">The inventory folder</param>
159 public void updateInventoryFolder(InventoryFolderBase folder)
160 {
161 }
162
163 /// <summary>
164 /// Updates a folder based on its ID with folder
165 /// </summary>
166 /// <param name="folder">The inventory folder</param>
167 public void moveInventoryFolder(InventoryFolderBase folder)
168 {
169 }
170
171 /// <summary>
172 /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
173 /// </summary>
174 /// <param name="folder">The id of the folder</param>
175 public void deleteInventoryFolder(UUID folder)
176 {
177 }
178
179 /// <summary>
180 /// Returns all activated gesture-items in the inventory of the specified avatar.
181 /// </summary>
182 /// <param name="avatarID">
183 /// The <see cref="UUID"/> of the avatar
184 /// </param>
185 /// <returns>
186 /// The list of gestures (<see cref="InventoryItemBase"/>s)
187 /// </returns>
188 public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
189 {
190 return new List<InventoryItemBase>();
191 }
192 }
193}
diff --git a/OpenSim/Data/Null/NullUserAccountData.cs b/OpenSim/Data/Null/NullUserAccountData.cs
index fc2c5d5..9eb94e6 100644
--- a/OpenSim/Data/Null/NullUserAccountData.cs
+++ b/OpenSim/Data/Null/NullUserAccountData.cs
@@ -135,5 +135,26 @@ namespace OpenSim.Data.Null
135 return result; 135 return result;
136 } 136 }
137 137
138 public bool Delete(string field, string val)
139 {
140 // Only delete by PrincipalID
141 if (field.Equals("PrincipalID"))
142 {
143 UUID uuid = UUID.Zero;
144 if (UUID.TryParse(val, out uuid) && m_DataByUUID.ContainsKey(uuid))
145 {
146 UserAccountData account = m_DataByUUID[uuid];
147 m_DataByUUID.Remove(uuid);
148 if (m_DataByName.ContainsKey(account.FirstName + " " + account.LastName))
149 m_DataByName.Remove(account.FirstName + " " + account.LastName);
150 if (account.Data.ContainsKey("Email") && account.Data["Email"] != string.Empty && m_DataByEmail.ContainsKey(account.Data["Email"]))
151 m_DataByEmail.Remove(account.Data["Email"]);
152
153 return true;
154 }
155 }
156
157 return false;
158 }
138 } 159 }
139} 160}
diff --git a/OpenSim/Data/SQLite/Resources/001_UserAccount.sql b/OpenSim/Data/SQLite/Resources/001_UserAccount.sql
index f9bf24c..c38d9a7 100644
--- a/OpenSim/Data/SQLite/Resources/001_UserAccount.sql
+++ b/OpenSim/Data/SQLite/Resources/001_UserAccount.sql
@@ -2,7 +2,7 @@
2 2
3-- useraccounts table 3-- useraccounts table
4CREATE TABLE UserAccounts ( 4CREATE TABLE UserAccounts (
5 PrincipalID CHAR(36) NOT NULL, 5 PrincipalID CHAR(36) primary key,
6 ScopeID CHAR(36) NOT NULL, 6 ScopeID CHAR(36) NOT NULL,
7 FirstName VARCHAR(64) NOT NULL, 7 FirstName VARCHAR(64) NOT NULL,
8 LastName VARCHAR(64) NOT NULL, 8 LastName VARCHAR(64) NOT NULL,
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index ace40e5..a032670 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -137,7 +137,7 @@ namespace OpenSim.Data.SQLite
137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
140 140
141 cmd.ExecuteNonQuery(); 141 cmd.ExecuteNonQuery();
142 } 142 }
143 } 143 }
diff --git a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
index 2c28375..aa10734 100644
--- a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
@@ -235,7 +235,7 @@ namespace OpenSim.Data.SQLite
235 if (System.Environment.TickCount - m_LastExpire > 30000) 235 if (System.Environment.TickCount - m_LastExpire > 30000)
236 DoExpire(); 236 DoExpire();
237 237
238 SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now, 'localtime', '+" + lifetime.ToString() + 238 SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
239 " minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')"); 239 " minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
240 240
241 if (ExecuteNonQuery(cmd, m_Connection) > 0) 241 if (ExecuteNonQuery(cmd, m_Connection) > 0)
diff --git a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
index 50e8c23..67cf716 100644
--- a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Data.SQLite
66 66
67 if (words.Length == 1) 67 if (words.Length == 1)
68 { 68 {
69 cmd.CommandText = String.Format("select * from {0} where ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')", 69 cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
70 m_Realm, scopeID.ToString(), words[0]); 70 m_Realm, scopeID.ToString(), words[0]);
71 } 71 }
72 else 72 else