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-rw-r--r--OpenSim/Data/Tests/BasicInventoryTests.cs184
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using NUnit.Framework;
31using NUnit.Framework.SyntaxHelpers;
32using OpenSim.Framework;
33using OpenSim.Data.Tests;
34using OpenSim.Region.Environment.Scenes;
35using OpenMetaverse;
36
37namespace OpenSim.Data.Tests
38{
39 public class BasicInventoryTest
40 {
41 public IInventoryDataPlugin db;
42 public UUID zero = UUID.Zero;
43 public UUID uuid1;
44 public UUID uuid2;
45 public UUID uuid3;
46 public UUID owner1;
47 public UUID owner2;
48 public UUID owner3;
49 public string name1;
50 public string name2;
51 public string name3;
52
53 public void SuperInit()
54 {
55 uuid1 = UUID.Random();
56 uuid2 = UUID.Random();
57 uuid3 = UUID.Random();
58 owner1 = UUID.Random();
59 owner2 = UUID.Random();
60 owner3 = UUID.Random();
61 name1 = "Root Folder for " + owner1.ToString();
62 name2 = "First Level folder";
63 name3 = "First Level folder 2";
64 }
65
66 [Test]
67 public void T001_LoadEmpty()
68 {
69 Assert.That(db.getInventoryItem(uuid1), Is.Null);
70 Assert.That(db.getUserRootFolder(owner1), Is.Null);
71 }
72
73 // 01x - folder tests
74 [Test]
75 public void T010_FolderNonParent()
76 {
77 InventoryFolderBase f1 = NewFolder(uuid2, uuid1, owner1, name2);
78 // the folder will go in
79 db.addInventoryFolder(f1);
80 InventoryFolderBase f1a = db.getUserRootFolder(owner1);
81 Assert.That(f1a, Is.Null);
82 }
83
84 [Test]
85 public void T011_FolderCreate()
86 {
87 InventoryFolderBase f1 = NewFolder(uuid1, zero, owner1, name1);
88 // TODO: this is probably wrong behavior, but is what we have
89 // db.updateInventoryFolder(f1);
90 // InventoryFolderBase f1a = db.getUserRootFolder(owner1);
91 // Assert.That(uuid1, Is.EqualTo(f1a.ID))
92 // Assert.That(name1, Text.Matches(f1a.Name));
93 // Assert.That(db.getUserRootFolder(owner1), Is.Null);
94
95 // succeed with true
96 db.addInventoryFolder(f1);
97 InventoryFolderBase f1a = db.getUserRootFolder(owner1);
98 Assert.That(uuid1, Is.EqualTo(f1a.ID));
99 Assert.That(name1, Text.Matches(f1a.Name));
100 }
101
102 // we now have the following tree
103 // uuid1
104 // +--- uuid2
105 // +--- uuid3
106
107 [Test]
108 public void T012_FolderList()
109 {
110 InventoryFolderBase f2 = NewFolder(uuid3, uuid1, owner1, name3);
111 db.addInventoryFolder(f2);
112
113 Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1));
114
115 Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(2));
116
117 Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0));
118
119 Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(0));
120
121 Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0));
122
123 }
124
125 [Test]
126 public void T013_FolderHierarchy()
127 {
128 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0));
129
130 Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2));
131
132 Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0));
133
134 Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(0));
135
136 Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0));
137 }
138
139
140 [Test]
141 public void T014_MoveFolder()
142 {
143 InventoryFolderBase f2 = db.getInventoryFolder(uuid2);
144 f2.ParentID = uuid3;
145 db.moveInventoryFolder(f2);
146
147 Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1));
148
149 Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(1));
150
151 Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0));
152
153 Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(1));
154
155 Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0));
156 }
157
158 [Test]
159 public void T015_FolderHierarchy()
160 {
161 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0));
162
163 Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2));
164
165 Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0));
166
167 Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(1));
168
169 Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0));
170 }
171
172
173
174 private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name)
175 {
176 InventoryFolderBase f = new InventoryFolderBase();
177 f.ID = id;
178 f.ParentID = parent;
179 f.Owner = owner;
180 f.Name = name;
181 return f;
182 }
183 }
184} \ No newline at end of file