diff options
Diffstat (limited to 'OpenSim/Data/Tests/BasicRegionTest.cs')
-rw-r--r-- | OpenSim/Data/Tests/BasicRegionTest.cs | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index c66ab7c..97990e1 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Data.Tests | |||
60 | public UUID item2; | 60 | public UUID item2; |
61 | public UUID item3; | 61 | public UUID item3; |
62 | 62 | ||
63 | public static Random random; | 63 | public static Random random; |
64 | 64 | ||
65 | public string itemname1 = "item1"; | 65 | public string itemname1 = "item1"; |
66 | 66 | ||
@@ -173,7 +173,7 @@ namespace OpenSim.Data.Tests | |||
173 | UUID tmp0 = UUID.Random(); | 173 | UUID tmp0 = UUID.Random(); |
174 | UUID tmp1 = UUID.Random(); | 174 | UUID tmp1 = UUID.Random(); |
175 | UUID tmp2 = UUID.Random(); | 175 | UUID tmp2 = UUID.Random(); |
176 | UUID tmp3 = UUID.Random(); | 176 | UUID tmp3 = UUID.Random(); |
177 | UUID newregion = UUID.Random(); | 177 | UUID newregion = UUID.Random(); |
178 | SceneObjectPart p1 = NewSOP("SoP 1",tmp1); | 178 | SceneObjectPart p1 = NewSOP("SoP 1",tmp1); |
179 | SceneObjectPart p2 = NewSOP("SoP 2",tmp2); | 179 | SceneObjectPart p2 = NewSOP("SoP 2",tmp2); |
@@ -224,7 +224,7 @@ namespace OpenSim.Data.Tests | |||
224 | random.NextBytes(partsys); | 224 | random.NextBytes(partsys); |
225 | DateTime expires = new DateTime(2008, 12, 20); | 225 | DateTime expires = new DateTime(2008, 12, 20); |
226 | DateTime rezzed = new DateTime(2009, 07, 15); | 226 | DateTime rezzed = new DateTime(2009, 07, 15); |
227 | Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next()); | 227 | Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next()); |
228 | Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next()); | 228 | Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next()); |
229 | Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next()); | 229 | Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next()); |
230 | Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next()); | 230 | Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next()); |
@@ -261,7 +261,7 @@ namespace OpenSim.Data.Tests | |||
261 | sop.Shape = pbshap; | 261 | sop.Shape = pbshap; |
262 | sop.GroupPosition = groupos; | 262 | sop.GroupPosition = groupos; |
263 | sop.RotationOffset = rotoff; | 263 | sop.RotationOffset = rotoff; |
264 | sop.CreatorID = creator; | 264 | sop.CreatorID = creator; |
265 | sop.InventorySerial = iserial; | 265 | sop.InventorySerial = iserial; |
266 | sop.TaskInventory = dic; | 266 | sop.TaskInventory = dic; |
267 | sop.ObjectFlags = objf; | 267 | sop.ObjectFlags = objf; |
@@ -306,7 +306,7 @@ namespace OpenSim.Data.Tests | |||
306 | Assert.That(expires,Is.EqualTo(sop.Expires), "Assert.That(expires,Is.EqualTo(sop.Expires))"); | 306 | Assert.That(expires,Is.EqualTo(sop.Expires), "Assert.That(expires,Is.EqualTo(sop.Expires))"); |
307 | Assert.That(rezzed,Is.EqualTo(sop.Rezzed), "Assert.That(rezzed,Is.EqualTo(sop.Rezzed))"); | 307 | Assert.That(rezzed,Is.EqualTo(sop.Rezzed), "Assert.That(rezzed,Is.EqualTo(sop.Rezzed))"); |
308 | Assert.That(offset,Is.EqualTo(sop.OffsetPosition), "Assert.That(offset,Is.EqualTo(sop.OffsetPosition))"); | 308 | Assert.That(offset,Is.EqualTo(sop.OffsetPosition), "Assert.That(offset,Is.EqualTo(sop.OffsetPosition))"); |
309 | Assert.That(velocity,Is.EqualTo(sop.Velocity), "Assert.That(velocity,Is.EqualTo(sop.Velocity))"); | 309 | Assert.That(velocity,Is.EqualTo(sop.Velocity), "Assert.That(velocity,Is.EqualTo(sop.Velocity))"); |
310 | Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity), "Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity))"); | 310 | Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity), "Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity))"); |
311 | Assert.That(accel,Is.EqualTo(sop.Acceleration), "Assert.That(accel,Is.EqualTo(sop.Acceleration))"); | 311 | Assert.That(accel,Is.EqualTo(sop.Acceleration), "Assert.That(accel,Is.EqualTo(sop.Acceleration))"); |
312 | Assert.That(description,Is.EqualTo(sop.Description), "Assert.That(description,Is.EqualTo(sop.Description))"); | 312 | Assert.That(description,Is.EqualTo(sop.Description), "Assert.That(description,Is.EqualTo(sop.Description))"); |
@@ -319,7 +319,7 @@ namespace OpenSim.Data.Tests | |||
319 | Assert.That(scale,Is.EqualTo(sop.Scale), "Assert.That(scale,Is.EqualTo(sop.Scale))"); | 319 | Assert.That(scale,Is.EqualTo(sop.Scale), "Assert.That(scale,Is.EqualTo(sop.Scale))"); |
320 | Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); | 320 | Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); |
321 | 321 | ||
322 | // This is necessary or object will not be inserted in DB | 322 | // This is necessary or object will not be inserted in DB |
323 | sop.ObjectFlags = 0; | 323 | sop.ObjectFlags = 0; |
324 | 324 | ||
325 | SceneObjectGroup sog = new SceneObjectGroup(sop); | 325 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
@@ -332,11 +332,11 @@ namespace OpenSim.Data.Tests | |||
332 | // Makes sure there are no double insertions: | 332 | // Makes sure there are no double insertions: |
333 | db.StoreObject(sog,region3); | 333 | db.StoreObject(sog,region3); |
334 | sogs = db.LoadObjects(region3); | 334 | sogs = db.LoadObjects(region3); |
335 | Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count, Is.EqualTo(1))"); | 335 | Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count, Is.EqualTo(1))"); |
336 | 336 | ||
337 | 337 | ||
338 | // Tests if the parameters were inserted correctly | 338 | // Tests if the parameters were inserted correctly |
339 | SceneObjectPart p = sogs[0].RootPart; | 339 | SceneObjectPart p = sogs[0].RootPart; |
340 | Assert.That(regionh,Is.EqualTo(p.RegionHandle), "Assert.That(regionh,Is.EqualTo(p.RegionHandle))"); | 340 | Assert.That(regionh,Is.EqualTo(p.RegionHandle), "Assert.That(regionh,Is.EqualTo(p.RegionHandle))"); |
341 | //Assert.That(localid,Is.EqualTo(p.LocalId), "Assert.That(localid,Is.EqualTo(p.LocalId))"); | 341 | //Assert.That(localid,Is.EqualTo(p.LocalId), "Assert.That(localid,Is.EqualTo(p.LocalId))"); |
342 | Assert.That(groupos,Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))"); | 342 | Assert.That(groupos,Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))"); |
@@ -402,7 +402,7 @@ namespace OpenSim.Data.Tests | |||
402 | random.NextBytes(partsys); | 402 | random.NextBytes(partsys); |
403 | DateTime expires = new DateTime(2010, 12, 20); | 403 | DateTime expires = new DateTime(2010, 12, 20); |
404 | DateTime rezzed = new DateTime(2005, 07, 15); | 404 | DateTime rezzed = new DateTime(2005, 07, 15); |
405 | Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next()); | 405 | Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next()); |
406 | Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next()); | 406 | Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next()); |
407 | Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next()); | 407 | Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next()); |
408 | Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next()); | 408 | Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next()); |
@@ -418,7 +418,7 @@ namespace OpenSim.Data.Tests | |||
418 | PrimitiveBaseShape pbshap = new PrimitiveBaseShape(); | 418 | PrimitiveBaseShape pbshap = new PrimitiveBaseShape(); |
419 | pbshap = PrimitiveBaseShape.Default; | 419 | pbshap = PrimitiveBaseShape.Default; |
420 | Vector3 scale = new Vector3(random.Next(),random.Next(),random.Next()); | 420 | Vector3 scale = new Vector3(random.Next(),random.Next(),random.Next()); |
421 | byte updatef = (byte) random.Next(127); | 421 | byte updatef = (byte) random.Next(127); |
422 | 422 | ||
423 | // Updates the region with new values | 423 | // Updates the region with new values |
424 | SceneObjectGroup sog2 = FindSOG("Adam West", region3); | 424 | SceneObjectGroup sog2 = FindSOG("Adam West", region3); |
@@ -427,7 +427,7 @@ namespace OpenSim.Data.Tests | |||
427 | sog2.RootPart.Shape = pbshap; | 427 | sog2.RootPart.Shape = pbshap; |
428 | sog2.RootPart.GroupPosition = groupos; | 428 | sog2.RootPart.GroupPosition = groupos; |
429 | sog2.RootPart.RotationOffset = rotoff; | 429 | sog2.RootPart.RotationOffset = rotoff; |
430 | sog2.RootPart.CreatorID = creator; | 430 | sog2.RootPart.CreatorID = creator; |
431 | sog2.RootPart.TaskInventory = dic; | 431 | sog2.RootPart.TaskInventory = dic; |
432 | sog2.RootPart.Name = name; | 432 | sog2.RootPart.Name = name; |
433 | sog2.RootPart.Material = material; | 433 | sog2.RootPart.Material = material; |
@@ -492,12 +492,12 @@ namespace OpenSim.Data.Tests | |||
492 | { | 492 | { |
493 | UUID tmp = UUID.Random(); | 493 | UUID tmp = UUID.Random(); |
494 | SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp); | 494 | SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp); |
495 | Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next()); | 495 | Vector3 groupos = new Vector3(random.Next(),random.Next(),random.Next()); |
496 | Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next()); | 496 | Vector3 offset = new Vector3(random.Next(),random.Next(),random.Next()); |
497 | Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next()); | 497 | Quaternion rotoff = new Quaternion(random.Next(),random.Next(),random.Next(),random.Next()); |
498 | Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next()); | 498 | Vector3 velocity = new Vector3(random.Next(),random.Next(),random.Next()); |
499 | Vector3 angvelo = new Vector3(random.Next(),random.Next(),random.Next()); | 499 | Vector3 angvelo = new Vector3(random.Next(),random.Next(),random.Next()); |
500 | Vector3 accel = new Vector3(random.Next(),random.Next(),random.Next()); | 500 | Vector3 accel = new Vector3(random.Next(),random.Next(),random.Next()); |
501 | 501 | ||
502 | sop.GroupPosition = groupos; | 502 | sop.GroupPosition = groupos; |
503 | sop.RotationOffset = rotoff; | 503 | sop.RotationOffset = rotoff; |
@@ -648,7 +648,7 @@ namespace OpenSim.Data.Tests | |||
648 | { | 648 | { |
649 | InventoryItemBase i = new InventoryItemBase(); | 649 | InventoryItemBase i = new InventoryItemBase(); |
650 | UUID id = UUID.Random(); | 650 | UUID id = UUID.Random(); |
651 | i.ID = id; | 651 | i.ID = id; |
652 | UUID folder = UUID.Random(); | 652 | UUID folder = UUID.Random(); |
653 | i.Folder = folder; | 653 | i.Folder = folder; |
654 | UUID owner = UUID.Random(); | 654 | UUID owner = UUID.Random(); |
@@ -666,13 +666,13 @@ namespace OpenSim.Data.Tests | |||
666 | i.NextPermissions = nextperm; | 666 | i.NextPermissions = nextperm; |
667 | uint curperm = (uint) random.Next(); | 667 | uint curperm = (uint) random.Next(); |
668 | i.CurrentPermissions = curperm; | 668 | i.CurrentPermissions = curperm; |
669 | uint baseperm = (uint) random.Next(); | 669 | uint baseperm = (uint) random.Next(); |
670 | i.BasePermissions = baseperm; | 670 | i.BasePermissions = baseperm; |
671 | uint eoperm = (uint) random.Next(); | 671 | uint eoperm = (uint) random.Next(); |
672 | i.EveryOnePermissions = eoperm; | 672 | i.EveryOnePermissions = eoperm; |
673 | int assettype = random.Next(); | 673 | int assettype = random.Next(); |
674 | i.AssetType = assettype; | 674 | i.AssetType = assettype; |
675 | UUID groupid = UUID.Random(); | 675 | UUID groupid = UUID.Random(); |
676 | i.GroupID = groupid; | 676 | i.GroupID = groupid; |
677 | bool groupown = true; | 677 | bool groupown = true; |
678 | i.GroupOwned = groupown; | 678 | i.GroupOwned = groupown; |
@@ -1010,7 +1010,7 @@ namespace OpenSim.Data.Tests | |||
1010 | 1010 | ||
1011 | private SceneObjectPart NewSOP(string name, UUID uuid) | 1011 | private SceneObjectPart NewSOP(string name, UUID uuid) |
1012 | { | 1012 | { |
1013 | SceneObjectPart sop = new SceneObjectPart(); | 1013 | SceneObjectPart sop = new SceneObjectPart(); |
1014 | sop.Name = name; | 1014 | sop.Name = name; |
1015 | sop.Description = name; | 1015 | sop.Description = name; |
1016 | sop.Text = RandomName(); | 1016 | sop.Text = RandomName(); |
@@ -1042,12 +1042,12 @@ namespace OpenSim.Data.Tests | |||
1042 | int size = random.Next(5,12); | 1042 | int size = random.Next(5,12); |
1043 | char ch ; | 1043 | char ch ; |
1044 | for (int i=0; i<size; i++) | 1044 | for (int i=0; i<size; i++) |
1045 | { | 1045 | { |
1046 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; | 1046 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; |
1047 | name.Append(ch); | 1047 | name.Append(ch); |
1048 | } | 1048 | } |
1049 | return name.ToString(); | 1049 | return name.ToString(); |
1050 | } | 1050 | } |
1051 | // private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) | 1051 | // private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) |
1052 | // { | 1052 | // { |
1053 | // InventoryFolderBase f = new InventoryFolderBase(); | 1053 | // InventoryFolderBase f = new InventoryFolderBase(); |