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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using NUnit.Framework;
31using NUnit.Framework.SyntaxHelpers;
32using OpenSim.Data;
33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes;
35using OpenMetaverse;
36
37namespace OpenSim.Data.Tests
38{
39 public class BasicAssetTest
40 {
41 public AssetDataBase db;
42 public UUID uuid1;
43 public UUID uuid2;
44 public UUID uuid3;
45
46 public void SuperInit()
47 {
48 uuid1 = UUID.Random();
49 uuid2 = UUID.Random();
50 uuid3 = UUID.Random();
51 }
52
53 [Test]
54 public void T001_LoadEmpty()
55 {
56 Assert.That(db.ExistsAsset(uuid1), Is.False);
57 Assert.That(db.ExistsAsset(uuid2), Is.False);
58 Assert.That(db.ExistsAsset(uuid3), Is.False);
59 }
60
61 [Test]
62 public void T010_StoreSimpleAsset()
63 {
64 AssetBase a1 = new AssetBase(uuid1, "asset one");
65 AssetBase a2 = new AssetBase(uuid2, "asset two");
66 AssetBase a3 = new AssetBase(uuid3, "asset three");
67 db.CreateAsset(a1);
68 db.CreateAsset(a2);
69 db.CreateAsset(a3);
70
71 AssetBase a1a = db.FetchAsset(uuid1);
72 Assert.That(a1.ID.ToString(), Text.Matches(a1a.ID.ToString()));
73 Assert.That(a1.Name, Text.Matches(a1a.Name));
74
75 AssetBase a2a = db.FetchAsset(uuid2);
76 Assert.That(a2.ID.ToString(), Text.Matches(a2a.ID.ToString()));
77 Assert.That(a2.Name, Text.Matches(a2a.Name));
78
79 AssetBase a3a = db.FetchAsset(uuid3);
80 Assert.That(a3.ID.ToString(), Text.Matches(a3a.ID.ToString()));
81 Assert.That(a3.Name, Text.Matches(a3a.Name));
82 }
83
84 [Test]
85 public void T011_ExistsSimpleAsset()
86 {
87 Assert.That(db.ExistsAsset(uuid1), Is.True);
88 Assert.That(db.ExistsAsset(uuid2), Is.True);
89 Assert.That(db.ExistsAsset(uuid3), Is.True);
90 }
91
92 // this has questionable use, but it is in the interface at the moment.
93 // [Test]
94 // public void T012_DeleteAsset()
95 // {
96 // db.DeleteAsset(uuid1);
97 // db.DeleteAsset(uuid2);
98 // db.DeleteAsset(uuid3);
99 // Assert.That(db.ExistsAsset(uuid1), Is.False);
100 // Assert.That(db.ExistsAsset(uuid2), Is.False);
101 // Assert.That(db.ExistsAsset(uuid3), Is.False);
102 // }
103 }
104} \ No newline at end of file