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Diffstat (limited to 'OpenSim/Data/SQLiteNG/SQLiteRegionData.cs')
-rw-r--r--OpenSim/Data/SQLiteNG/SQLiteRegionData.cs23
1 files changed, 13 insertions, 10 deletions
diff --git a/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs b/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs
index ee454db..289d626 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs
@@ -98,10 +98,7 @@ namespace OpenSim.Data.SQLiteNG
98 m_conn.Open(); 98 m_conn.Open();
99 99
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); 100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
101 //SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); 101 primDa = new SqliteDataAdapter(primSelectCmd);
102 //primDa = new SqliteDataAdapter(primSelectCmd);
103 primDa = new SqliteDataAdapter(primSelect, m_connectionString);
104 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
105 102
106 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); 103 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
107 shapeDa = new SqliteDataAdapter(shapeSelectCmd); 104 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
@@ -128,17 +125,14 @@ namespace OpenSim.Data.SQLiteNG
128 125
129 lock (ds) 126 lock (ds)
130 { 127 {
131 //ds.Tables.Add(createPrimTable()); 128 ds.Tables.Add(createPrimTable());
132 //setupPrimCommands(primDa, m_conn); 129 setupPrimCommands(primDa, m_conn);
133 //primDa.Fill(ds.Tables["prims"]);
134 primDa.Fill(ds, "prims");
135 130
136 ds.Tables.Add(createShapeTable()); 131 ds.Tables.Add(createShapeTable());
137 setupShapeCommands(shapeDa, m_conn); 132 setupShapeCommands(shapeDa, m_conn);
138 133
139 ds.Tables.Add(createItemsTable()); 134 ds.Tables.Add(createItemsTable());
140 setupItemsCommands(itemsDa, m_conn); 135 setupItemsCommands(itemsDa, m_conn);
141 itemsDa.Fill(ds.Tables["primitems"]);
142 136
143 ds.Tables.Add(createTerrainTable()); 137 ds.Tables.Add(createTerrainTable());
144 setupTerrainCommands(terrainDa, m_conn); 138 setupTerrainCommands(terrainDa, m_conn);
@@ -150,7 +144,6 @@ namespace OpenSim.Data.SQLiteNG
150 setupLandAccessCommands(landAccessListDa, m_conn); 144 setupLandAccessCommands(landAccessListDa, m_conn);
151 145
152 ds.Tables.Add(createRegionSettingsTable()); 146 ds.Tables.Add(createRegionSettingsTable());
153
154 setupRegionSettingsCommands(regionSettingsDa, m_conn); 147 setupRegionSettingsCommands(regionSettingsDa, m_conn);
155 148
156 // WORKAROUND: This is a work around for sqlite on 149 // WORKAROUND: This is a work around for sqlite on
@@ -159,6 +152,15 @@ namespace OpenSim.Data.SQLiteNG
159 // need to actually find a proper way to handle this. 152 // need to actually find a proper way to handle this.
160 try 153 try
161 { 154 {
155 primDa.Fill(ds.Tables["prims"]);
156 }
157 catch (Exception)
158 {
159 m_log.Info("[REGION DB]: Caught fill error on prims table");
160 }
161
162 try
163 {
162 shapeDa.Fill(ds.Tables["primshapes"]); 164 shapeDa.Fill(ds.Tables["primshapes"]);
163 } 165 }
164 catch (Exception) 166 catch (Exception)
@@ -204,6 +206,7 @@ namespace OpenSim.Data.SQLiteNG
204 206
205 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! 207 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values!
206 // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409 208 // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409
209 // Possibly because we manually set up our own DataTables before connecting to the database
207 CreateDataSetMapping(primDa, "prims"); 210 CreateDataSetMapping(primDa, "prims");
208 CreateDataSetMapping(shapeDa, "primshapes"); 211 CreateDataSetMapping(shapeDa, "primshapes");
209 CreateDataSetMapping(itemsDa, "primitems"); 212 CreateDataSetMapping(itemsDa, "primitems");