diff options
Diffstat (limited to 'OpenSim/Data/SQLite/SQLiteInventoryStore.cs')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index b9fda04..fe1edde 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -422,7 +422,7 @@ namespace OpenSim.Data.SQLite | |||
422 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) | 422 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) |
423 | { | 423 | { |
424 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 424 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
425 | getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); | 425 | getInventoryFolders(ref folders, parentID); |
426 | return folders; | 426 | return folders; |
427 | } | 427 | } |
428 | 428 | ||
@@ -623,10 +623,10 @@ namespace OpenSim.Data.SQLite | |||
623 | /// <todo>this is horribly inefficient, but I don't want to ruin the overall structure of this implementation</todo> | 623 | /// <todo>this is horribly inefficient, but I don't want to ruin the overall structure of this implementation</todo> |
624 | private void deleteItemsInFolder(UUID folderId) | 624 | private void deleteItemsInFolder(UUID folderId) |
625 | { | 625 | { |
626 | List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId)); | 626 | List<InventoryItemBase> items = getInventoryInFolder(folderId); |
627 | 627 | ||
628 | foreach (InventoryItemBase i in items) | 628 | foreach (InventoryItemBase i in items) |
629 | deleteInventoryItem(Util.ToRawUuidString(i.ID)); | 629 | deleteInventoryItem(i.ID); |
630 | } | 630 | } |
631 | 631 | ||
632 | /// <summary> | 632 | /// <summary> |
@@ -667,7 +667,7 @@ namespace OpenSim.Data.SQLite | |||
667 | { | 667 | { |
668 | lock (ds) | 668 | lock (ds) |
669 | { | 669 | { |
670 | List<InventoryFolderBase> subFolders = getFolderHierarchy(Util.ToRawUuidString(folderID)); | 670 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); |
671 | 671 | ||
672 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | 672 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; |
673 | DataRow inventoryRow; | 673 | DataRow inventoryRow; |
@@ -678,7 +678,7 @@ namespace OpenSim.Data.SQLite | |||
678 | inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.ID)); | 678 | inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.ID)); |
679 | if (inventoryRow != null) | 679 | if (inventoryRow != null) |
680 | { | 680 | { |
681 | deleteItemsInFolder(Util.ToRawUuidString(f.ID)); | 681 | deleteItemsInFolder(f.ID); |
682 | inventoryRow.Delete(); | 682 | inventoryRow.Delete(); |
683 | } | 683 | } |
684 | } | 684 | } |
@@ -687,7 +687,7 @@ namespace OpenSim.Data.SQLite | |||
687 | inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folderID)); | 687 | inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folderID)); |
688 | if (inventoryRow != null) | 688 | if (inventoryRow != null) |
689 | { | 689 | { |
690 | deleteItemsInFolder(Util.ToRawUuidString(folderID)); | 690 | deleteItemsInFolder(folderID); |
691 | inventoryRow.Delete(); | 691 | inventoryRow.Delete(); |
692 | } | 692 | } |
693 | 693 | ||