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-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index bb23fc1..723544a 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -128,7 +128,7 @@ namespace OpenSim.Data.SQLite
128 /// Create an asset 128 /// Create an asset
129 /// </summary> 129 /// </summary>
130 /// <param name="asset">Asset Base</param> 130 /// <param name="asset">Asset Base</param>
131 override public void StoreAsset(AssetBase asset) 131 override public bool StoreAsset(AssetBase asset)
132 { 132 {
133 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 133 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
134 if (ExistsAsset(asset.FullID)) 134 if (ExistsAsset(asset.FullID))
@@ -150,6 +150,7 @@ namespace OpenSim.Data.SQLite
150 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 150 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
151 151
152 cmd.ExecuteNonQuery(); 152 cmd.ExecuteNonQuery();
153 return true;
153 } 154 }
154 } 155 }
155 } 156 }
@@ -170,6 +171,7 @@ namespace OpenSim.Data.SQLite
170 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 171 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
171 172
172 cmd.ExecuteNonQuery(); 173 cmd.ExecuteNonQuery();
174 return true;
173 } 175 }
174 } 176 }
175 } 177 }