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-rw-r--r--OpenSim/Data/Null/NullPresenceData.cs223
1 files changed, 223 insertions, 0 deletions
diff --git a/OpenSim/Data/Null/NullPresenceData.cs b/OpenSim/Data/Null/NullPresenceData.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using OpenMetaverse;
32using OpenSim.Framework;
33using OpenSim.Data;
34
35namespace OpenSim.Data.Null
36{
37 public class NullPresenceData : IPresenceData
38 {
39 Dictionary<UUID, PresenceData> m_presenceData = new Dictionary<UUID, PresenceData>();
40
41 public NullPresenceData(string connectionString, string realm)
42 {
43 //Console.WriteLine("[XXX] NullRegionData constructor");
44 // Let's stick in a test presence
45 PresenceData p = new PresenceData();
46 p.SessionID = UUID.Zero;
47 p.UserID = UUID.Zero.ToString();
48 p.Data = new Dictionary<string, string>();
49 p.Data["Online"] = "true";
50 m_presenceData.Add(UUID.Zero, p);
51 }
52
53 public bool Store(PresenceData data)
54 {
55 m_presenceData[data.SessionID] = data;
56 return true;
57 }
58
59 public PresenceData Get(UUID sessionID)
60 {
61 if (m_presenceData.ContainsKey(sessionID))
62 return m_presenceData[sessionID];
63
64 return null;
65 }
66
67 public void LogoutRegionAgents(UUID regionID)
68 {
69 List<UUID> toBeDeleted = new List<UUID>();
70 foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData)
71 if (kvp.Value.RegionID == regionID)
72 toBeDeleted.Add(kvp.Key);
73
74 foreach (UUID u in toBeDeleted)
75 m_presenceData.Remove(u);
76 }
77
78 public bool ReportAgent(UUID sessionID, UUID regionID, string position, string lookAt)
79 {
80 if (m_presenceData.ContainsKey(sessionID))
81 {
82 m_presenceData[sessionID].RegionID = regionID;
83 m_presenceData[sessionID].Data["Position"] = position;
84 m_presenceData[sessionID].Data["LookAt"] = lookAt;
85 return true;
86 }
87
88 return false;
89 }
90
91 public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
92 {
93 bool foundone = false;
94 foreach (PresenceData p in m_presenceData.Values)
95 {
96 if (p.UserID == userID)
97 {
98 p.Data["HomeRegionID"] = regionID.ToString();
99 p.Data["HomePosition"] = position.ToString();
100 p.Data["HomeLookAt"] = lookAt.ToString();
101 foundone = true;
102 }
103 }
104
105 return foundone;
106 }
107
108 public PresenceData[] Get(string field, string data)
109 {
110 List<PresenceData> presences = new List<PresenceData>();
111 if (field == "UserID")
112 {
113 foreach (PresenceData p in m_presenceData.Values)
114 if (p.UserID == data)
115 presences.Add(p);
116 return presences.ToArray();
117 }
118 else if (field == "SessionID")
119 {
120 UUID session = UUID.Zero;
121 if (!UUID.TryParse(data, out session))
122 return presences.ToArray();
123
124 if (m_presenceData.ContainsKey(session))
125 {
126 presences.Add(m_presenceData[session]);
127 return presences.ToArray();
128 }
129 }
130 else if (field == "RegionID")
131 {
132 UUID region = UUID.Zero;
133 if (!UUID.TryParse(data, out region))
134 return presences.ToArray();
135 foreach (PresenceData p in m_presenceData.Values)
136 if (p.RegionID == region)
137 presences.Add(p);
138 return presences.ToArray();
139 }
140 else
141 {
142 foreach (PresenceData p in m_presenceData.Values)
143 {
144 if (p.Data.ContainsKey(field) && p.Data[field] == data)
145 presences.Add(p);
146 }
147 return presences.ToArray();
148 }
149
150 return presences.ToArray();
151 }
152
153 public void Prune(string userID)
154 {
155 List<UUID> deleteSessions = new List<UUID>();
156 int online = 0;
157
158 foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData)
159 {
160 bool on = false;
161 if (bool.TryParse(kvp.Value.Data["Online"], out on) && on)
162 online++;
163 else
164 deleteSessions.Add(kvp.Key);
165 }
166 if (online == 0 && deleteSessions.Count > 0)
167 deleteSessions.RemoveAt(0);
168
169 foreach (UUID s in deleteSessions)
170 m_presenceData.Remove(s);
171
172 }
173
174 public bool Delete(string field, string data)
175 {
176 List<UUID> presences = new List<UUID>();
177 if (field == "UserID")
178 {
179 foreach (KeyValuePair<UUID, PresenceData> p in m_presenceData)
180 if (p.Value.UserID == data)
181 presences.Add(p.Key);
182 }
183 else if (field == "SessionID")
184 {
185 UUID session = UUID.Zero;
186 if (UUID.TryParse(data, out session))
187 {
188 if (m_presenceData.ContainsKey(session))
189 {
190 presences.Add(session);
191 }
192 }
193 }
194 else if (field == "RegionID")
195 {
196 UUID region = UUID.Zero;
197 if (UUID.TryParse(data, out region))
198 {
199 foreach (KeyValuePair<UUID, PresenceData> p in m_presenceData)
200 if (p.Value.RegionID == region)
201 presences.Add(p.Key);
202 }
203 }
204 else
205 {
206 foreach (KeyValuePair<UUID, PresenceData> p in m_presenceData)
207 {
208 if (p.Value.Data.ContainsKey(field) && p.Value.Data[field] == data)
209 presences.Add(p.Key);
210 }
211 }
212
213 foreach (UUID u in presences)
214 m_presenceData.Remove(u);
215
216 if (presences.Count == 0)
217 return false;
218
219 return true;
220 }
221
222 }
223}