diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/NHibernate/NHibernateRegionData.cs | 30 | ||||
-rw-r--r-- | OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml | 21 | ||||
-rw-r--r-- | OpenSim/Data/NHibernate/TextureUserType.cs | 12 |
3 files changed, 4 insertions, 59 deletions
diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index 3ba3556..8ca0afe 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
31 | using System.IO; | 30 | using System.IO; |
32 | using System.Reflection; | 31 | using System.Reflection; |
@@ -113,33 +112,6 @@ namespace OpenSim.Data.NHibernate | |||
113 | { | 112 | { |
114 | return null; | 113 | return null; |
115 | } | 114 | } |
116 | |||
117 | private void SaveOrUpdate(SceneObjectPart p) | ||
118 | { | ||
119 | try | ||
120 | { | ||
121 | ICriteria criteria = session.CreateCriteria(typeof(SceneObjectPart)); | ||
122 | criteria.Add(Expression.Eq("UUID", p.UUID)); | ||
123 | if (criteria.List().Count < 1) | ||
124 | { | ||
125 | session.Save(p); | ||
126 | } | ||
127 | else if (criteria.List().Count == 1) | ||
128 | { | ||
129 | SceneObjectPart old = (SceneObjectPart)criteria.List()[0]; | ||
130 | session.Evict(old); | ||
131 | session.Update(p); | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | m_log.Error("Not unique"); | ||
136 | } | ||
137 | } | ||
138 | catch (Exception e) | ||
139 | { | ||
140 | m_log.Error("[NHIBERNATE] issue saving asset", e); | ||
141 | } | ||
142 | } | ||
143 | 115 | ||
144 | /// <summary> | 116 | /// <summary> |
145 | /// Adds an object into region storage | 117 | /// Adds an object into region storage |
@@ -153,7 +125,7 @@ namespace OpenSim.Data.NHibernate | |||
153 | foreach (SceneObjectPart part in obj.Children.Values) | 125 | foreach (SceneObjectPart part in obj.Children.Values) |
154 | { | 126 | { |
155 | m_log.InfoFormat("Storing part {0}", part.UUID); | 127 | m_log.InfoFormat("Storing part {0}", part.UUID); |
156 | SaveOrUpdate(part); | 128 | session.SaveOrUpdate(part); |
157 | } | 129 | } |
158 | session.Flush(); | 130 | session.Flush(); |
159 | } | 131 | } |
diff --git a/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml b/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml index 40d3864..5b8b7f2 100644 --- a/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml | |||
@@ -82,26 +82,7 @@ | |||
82 | <column name="ScaleY" /> | 82 | <column name="ScaleY" /> |
83 | <column name="ScaleZ" /> | 83 | <column name="ScaleZ" /> |
84 | </property> | 84 | </property> |
85 | <property name="PCode" type="System.Byte" /> | 85 | |
86 | <property name="PathBegin" type="System.UInt16" /> | ||
87 | <property name="PathEnd" type="System.UInt16" /> | ||
88 | <property name="PathScaleX" type="System.Byte" /> | ||
89 | <property name="PathScaleY" type="System.Byte" /> | ||
90 | <property name="PathShearX" type="System.Byte" /> | ||
91 | <property name="PathShearY" type="System.Byte" /> | ||
92 | <property name="PathSkew" type="System.SByte" /> | ||
93 | <property name="PathCurve" type="System.Byte" /> | ||
94 | <property name="PathRadiusOffset" type="System.SByte" /> | ||
95 | <property name="PathRevolutions" type="System.Byte" /> | ||
96 | <property name="PathTaperX" type="System.SByte" /> | ||
97 | <property name="PathTwist" type="System.SByte" /> | ||
98 | <property name="ProfileBegin" type="System.UInt16" /> | ||
99 | <property name="ProfileEnd" type="System.UInt16" /> | ||
100 | <property name="ProfileCurve" type="System.Byte" /> | ||
101 | <property name="ProfileHollow" type="System.UInt16" /> | ||
102 | <property name="TextureEntry" column="Texture" type="System.Byte[]" /> | ||
103 | <property name="ExtraParams" type="System.Byte[]" /> | ||
104 | <property name="State" type="System.Byte" /> | ||
105 | </component> | 86 | </component> |
106 | 87 | ||
107 | </class> | 88 | </class> |
diff --git a/OpenSim/Data/NHibernate/TextureUserType.cs b/OpenSim/Data/NHibernate/TextureUserType.cs index b688a16..dac7c75 100644 --- a/OpenSim/Data/NHibernate/TextureUserType.cs +++ b/OpenSim/Data/NHibernate/TextureUserType.cs | |||
@@ -49,16 +49,8 @@ namespace OpenSim.Data.NHibernate | |||
49 | 49 | ||
50 | public object DeepCopy(object texture) | 50 | public object DeepCopy(object texture) |
51 | { | 51 | { |
52 | if (texture == null) | 52 | byte[] bytes = ((LLObject.TextureEntry)texture).ToBytes(); |
53 | { | 53 | return new LLObject.TextureEntry(bytes, 0, bytes.Length); |
54 | // TODO: should parametrize this texture out | ||
55 | return new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | ||
56 | } | ||
57 | else | ||
58 | { | ||
59 | byte[] bytes = ((LLObject.TextureEntry)texture).ToBytes(); | ||
60 | return new LLObject.TextureEntry(bytes, 0, bytes.Length); | ||
61 | } | ||
62 | } | 54 | } |
63 | 55 | ||
64 | public object Disassemble(object texture) | 56 | public object Disassemble(object texture) |