diff options
Diffstat (limited to 'OpenSim/Data/MySQL')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLInventoryData.cs | 12 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLUserData.cs | 4 |
4 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 66c34fe..0502b2b 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Data.MySQL | |||
204 | "VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?data)", | 204 | "VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?data)", |
205 | _dbConnection.Connection); | 205 | _dbConnection.Connection); |
206 | 206 | ||
207 | string assetName = asset.Name; | 207 | string assetName = asset.Name; |
208 | if (asset.Name.Length > 64) | 208 | if (asset.Name.Length > 64) |
209 | { | 209 | { |
210 | assetName = asset.Name.Substring(0, 64); | 210 | assetName = asset.Name.Substring(0, 64); |
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index 4521a0f..0eecf06 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs | |||
@@ -325,10 +325,10 @@ namespace OpenSim.Data.MySQL | |||
325 | UUID GroupID = UUID.Zero; | 325 | UUID GroupID = UUID.Zero; |
326 | UUID.TryParse((string)reader["avatarID"], out Owner); | 326 | UUID.TryParse((string)reader["avatarID"], out Owner); |
327 | UUID.TryParse((string)reader["groupID"], out GroupID); | 327 | UUID.TryParse((string)reader["groupID"], out GroupID); |
328 | item.Owner = Owner; | 328 | item.Owner = Owner; |
329 | item.GroupID = GroupID; | 329 | item.GroupID = GroupID; |
330 | 330 | ||
331 | // Rest of the parsing. If these UUID's fail, we're dead anyway | 331 | // Rest of the parsing. If these UUID's fail, we're dead anyway |
332 | item.ID = new UUID((string) reader["inventoryID"]); | 332 | item.ID = new UUID((string) reader["inventoryID"]); |
333 | item.AssetID = new UUID((string) reader["assetID"]); | 333 | item.AssetID = new UUID((string) reader["assetID"]); |
334 | item.AssetType = (int) reader["assetType"]; | 334 | item.AssetType = (int) reader["assetType"]; |
@@ -472,7 +472,7 @@ namespace OpenSim.Data.MySQL | |||
472 | + ", ?inventoryBasePermissions, ?inventoryEveryOnePermissions, ?inventoryGroupPermissions, ?salePrice, ?saleType, ?creationDate" | 472 | + ", ?inventoryBasePermissions, ?inventoryEveryOnePermissions, ?inventoryGroupPermissions, ?salePrice, ?saleType, ?creationDate" |
473 | + ", ?groupID, ?groupOwned, ?flags)"; | 473 | + ", ?groupID, ?groupOwned, ?flags)"; |
474 | 474 | ||
475 | string itemName = item.Name; | 475 | string itemName = item.Name; |
476 | if (item.Name.Length > 64) | 476 | if (item.Name.Length > 64) |
477 | { | 477 | { |
478 | itemName = item.Name.Substring(0, 64); | 478 | itemName = item.Name.Substring(0, 64); |
@@ -484,7 +484,7 @@ namespace OpenSim.Data.MySQL | |||
484 | { | 484 | { |
485 | itemDesc = item.Description.Substring(0, 128); | 485 | itemDesc = item.Description.Substring(0, 128); |
486 | m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length + " to " + itemDesc.Length + " characters on add item"); | 486 | m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length + " to " + itemDesc.Length + " characters on add item"); |
487 | } | 487 | } |
488 | 488 | ||
489 | try | 489 | try |
490 | { | 490 | { |
@@ -590,12 +590,12 @@ namespace OpenSim.Data.MySQL | |||
590 | "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES "; | 590 | "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES "; |
591 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; | 591 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; |
592 | 592 | ||
593 | string folderName = folder.Name; | 593 | string folderName = folder.Name; |
594 | if (folderName.Length > 64) | 594 | if (folderName.Length > 64) |
595 | { | 595 | { |
596 | folderName = folderName.Substring(0, 64); | 596 | folderName = folderName.Substring(0, 64); |
597 | m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length + " to " + folderName.Length + " characters on add folder"); | 597 | m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length + " to " + folderName.Length + " characters on add folder"); |
598 | } | 598 | } |
599 | 599 | ||
600 | database.CheckConnection(); | 600 | database.CheckConnection(); |
601 | 601 | ||
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs index ed62172..c2dd788 100644 --- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | |||
@@ -464,7 +464,7 @@ namespace OpenSim.Data.MySQL | |||
464 | prim.Name, prim.UUID, prim.GroupPosition, groupID); | 464 | prim.Name, prim.UUID, prim.GroupPosition, groupID); |
465 | 465 | ||
466 | prim.UUID = groupID; | 466 | prim.UUID = groupID; |
467 | } | 467 | } |
468 | 468 | ||
469 | grp = new SceneObjectGroup(prim); | 469 | grp = new SceneObjectGroup(prim); |
470 | } | 470 | } |
@@ -533,7 +533,7 @@ namespace OpenSim.Data.MySQL | |||
533 | /// <summary> | 533 | /// <summary> |
534 | /// Load in a prim's persisted inventory. | 534 | /// Load in a prim's persisted inventory. |
535 | /// </summary> | 535 | /// </summary> |
536 | /// <param name="prim">The prim</param> | 536 | /// <param name="prim">The prim</param> |
537 | private void LoadItems(SceneObjectPart prim) | 537 | private void LoadItems(SceneObjectPart prim) |
538 | { | 538 | { |
539 | lock (m_Connection) | 539 | lock (m_Connection) |
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs index 537ef6c..04f872f 100644 --- a/OpenSim/Data/MySQL/MySQLUserData.cs +++ b/OpenSim/Data/MySQL/MySQLUserData.cs | |||
@@ -632,7 +632,7 @@ namespace OpenSim.Data.MySQL | |||
632 | UUID zero = UUID.Zero; | 632 | UUID zero = UUID.Zero; |
633 | if (user.ID == zero) | 633 | if (user.ID == zero) |
634 | { | 634 | { |
635 | return; | 635 | return; |
636 | } | 636 | } |
637 | MySQLSuperManager dbm = GetLockedConnection("AddNewUserProfile"); | 637 | MySQLSuperManager dbm = GetLockedConnection("AddNewUserProfile"); |
638 | 638 | ||
@@ -666,7 +666,7 @@ namespace OpenSim.Data.MySQL | |||
666 | { | 666 | { |
667 | UUID zero = UUID.Zero; | 667 | UUID zero = UUID.Zero; |
668 | if (agent.ProfileID == zero || agent.SessionID == zero) | 668 | if (agent.ProfileID == zero || agent.SessionID == zero) |
669 | return; | 669 | return; |
670 | 670 | ||
671 | MySQLSuperManager dbm = GetLockedConnection("AddNewUserAgent"); | 671 | MySQLSuperManager dbm = GetLockedConnection("AddNewUserAgent"); |
672 | try | 672 | try |