diff options
Diffstat (limited to 'OpenSim/Data/MySQL')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLRegionData.cs | 194 |
1 files changed, 139 insertions, 55 deletions
diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 85af5df..c0ebbc6 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs | |||
@@ -979,6 +979,38 @@ namespace OpenSim.Data.MySQL | |||
979 | createCol(prims, "SitTargetOrientY", typeof (Double)); | 979 | createCol(prims, "SitTargetOrientY", typeof (Double)); |
980 | createCol(prims, "SitTargetOrientZ", typeof (Double)); | 980 | createCol(prims, "SitTargetOrientZ", typeof (Double)); |
981 | 981 | ||
982 | createCol(prims, "PayPrice", typeof(Int32)); | ||
983 | createCol(prims, "PayButton1", typeof(Int32)); | ||
984 | createCol(prims, "PayButton2", typeof(Int32)); | ||
985 | createCol(prims, "PayButton3", typeof(Int32)); | ||
986 | createCol(prims, "PayButton4", typeof(Int32)); | ||
987 | |||
988 | createCol(prims, "LoopedSound", typeof(String)); | ||
989 | createCol(prims, "LoopedSoundGain", typeof(Double)); | ||
990 | createCol(prims, "TextureAnimation", typeof(Byte[])); | ||
991 | |||
992 | createCol(prims, "OmegaX", typeof (Double)); | ||
993 | createCol(prims, "OmegaY", typeof (Double)); | ||
994 | createCol(prims, "OmegaZ", typeof (Double)); | ||
995 | |||
996 | createCol(prims, "CameraEyeOffsetX", typeof (Double)); | ||
997 | createCol(prims, "CameraEyeOffsetY", typeof (Double)); | ||
998 | createCol(prims, "CameraEyeOffsetZ", typeof (Double)); | ||
999 | |||
1000 | createCol(prims, "CameraAtOffsetX", typeof (Double)); | ||
1001 | createCol(prims, "CameraAtOffsetY", typeof (Double)); | ||
1002 | createCol(prims, "CameraAtOffsetZ", typeof (Double)); | ||
1003 | |||
1004 | createCol(prims, "ForceMouselook", typeof (Int16)); | ||
1005 | |||
1006 | createCol(prims, "ScriptAccessPin", typeof(Int32)); | ||
1007 | |||
1008 | createCol(prims, "AllowedDrop", typeof (Int16)); | ||
1009 | createCol(prims, "DieAtEdge", typeof (Int16)); | ||
1010 | |||
1011 | createCol(prims, "SalePrice", typeof(Int32)); | ||
1012 | createCol(prims, "SaleType", typeof (Int16)); | ||
1013 | |||
982 | 1014 | ||
983 | // Add in contraints | 1015 | // Add in contraints |
984 | prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; | 1016 | prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; |
@@ -1200,38 +1232,66 @@ namespace OpenSim.Data.MySQL | |||
1200 | Convert.ToSingle(row["RotationZ"]), | 1232 | Convert.ToSingle(row["RotationZ"]), |
1201 | Convert.ToSingle(row["RotationW"]) | 1233 | Convert.ToSingle(row["RotationW"]) |
1202 | ); | 1234 | ); |
1203 | try | 1235 | prim.SitTargetPositionLL = new LLVector3( |
1204 | { | 1236 | Convert.ToSingle(row["SitTargetOffsetX"]), |
1205 | prim.SitTargetPositionLL = new LLVector3( | 1237 | Convert.ToSingle(row["SitTargetOffsetY"]), |
1206 | Convert.ToSingle(row["SitTargetOffsetX"]), | 1238 | Convert.ToSingle(row["SitTargetOffsetZ"]) |
1207 | Convert.ToSingle(row["SitTargetOffsetY"]), | 1239 | ); |
1208 | Convert.ToSingle(row["SitTargetOffsetZ"])); | 1240 | prim.SitTargetOrientationLL = new LLQuaternion( |
1209 | prim.SitTargetOrientationLL = new LLQuaternion( | 1241 | Convert.ToSingle(row["SitTargetOrientX"]), |
1210 | Convert.ToSingle( | 1242 | Convert.ToSingle(row["SitTargetOrientY"]), |
1211 | row["SitTargetOrientX"]), | 1243 | Convert.ToSingle(row["SitTargetOrientZ"]), |
1212 | Convert.ToSingle( | 1244 | Convert.ToSingle(row["SitTargetOrientW"]) |
1213 | row["SitTargetOrientY"]), | 1245 | ); |
1214 | Convert.ToSingle( | 1246 | |
1215 | row["SitTargetOrientZ"]), | 1247 | prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]); |
1216 | Convert.ToSingle( | 1248 | prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]); |
1217 | row["SitTargetOrientW"])); | 1249 | prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]); |
1218 | } | 1250 | prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); |
1219 | catch (InvalidCastException) | 1251 | prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); |
1220 | { | 1252 | |
1221 | // Database table was created before we got here and needs to be created! :P | 1253 | prim.Sound = new LLUUID(row["LoopedSound"].ToString()); |
1254 | prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); | ||
1255 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | ||
1256 | |||
1257 | if (!row.IsNull("TextureAnimation")) | ||
1258 | prim.TextureAnimation = (Byte[])row["TextureAnimation"]; | ||
1259 | |||
1260 | prim.RotationalVelocity = new LLVector3( | ||
1261 | Convert.ToSingle(row["OmegaX"]), | ||
1262 | Convert.ToSingle(row["OmegaY"]), | ||
1263 | Convert.ToSingle(row["OmegaZ"]) | ||
1264 | ); | ||
1265 | |||
1266 | // TODO: Rotation | ||
1267 | // OmegaX, OmegaY, OmegaZ | ||
1268 | |||
1269 | prim.SetCameraEyeOffset(new LLVector3( | ||
1270 | Convert.ToSingle(row["CameraEyeOffsetX"]), | ||
1271 | Convert.ToSingle(row["CameraEyeOffsetY"]), | ||
1272 | Convert.ToSingle(row["CameraEyeOffsetZ"]) | ||
1273 | )); | ||
1274 | |||
1275 | prim.SetCameraAtOffset(new LLVector3( | ||
1276 | Convert.ToSingle(row["CameraAtOffsetX"]), | ||
1277 | Convert.ToSingle(row["CameraAtOffsetY"]), | ||
1278 | Convert.ToSingle(row["CameraAtOffsetZ"]) | ||
1279 | )); | ||
1280 | |||
1281 | if (Convert.ToInt16(row["ForceMouselook"]) != 0) | ||
1282 | prim.SetForceMouselook(true); | ||
1283 | |||
1284 | prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]); | ||
1285 | |||
1286 | if (Convert.ToInt16(row["AllowedDrop"]) != 0) | ||
1287 | prim.AllowedDrop = true; | ||
1288 | |||
1289 | if (Convert.ToInt16(row["DieAtEdge"]) != 0) | ||
1290 | prim.DIE_AT_EDGE = true; | ||
1291 | |||
1292 | prim.SalePrice = Convert.ToInt32(row["SalePrice"]); | ||
1293 | prim.ObjectSaleType = Convert.ToByte(row["SaleType"]); | ||
1222 | 1294 | ||
1223 | lock (m_dataSet) | ||
1224 | { | ||
1225 | using ( | ||
1226 | MySqlCommand cmd = | ||
1227 | new MySqlCommand( | ||
1228 | "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", | ||
1229 | m_connection)) | ||
1230 | { | ||
1231 | cmd.ExecuteNonQuery(); | ||
1232 | } | ||
1233 | } | ||
1234 | } | ||
1235 | return prim; | 1295 | return prim; |
1236 | } | 1296 | } |
1237 | 1297 | ||
@@ -1471,33 +1531,57 @@ namespace OpenSim.Data.MySQL | |||
1471 | row["RotationZ"] = prim.RotationOffset.Z; | 1531 | row["RotationZ"] = prim.RotationOffset.Z; |
1472 | row["RotationW"] = prim.RotationOffset.W; | 1532 | row["RotationW"] = prim.RotationOffset.W; |
1473 | 1533 | ||
1474 | try | 1534 | // Sit target |
1535 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | ||
1536 | row["SitTargetOffsetX"] = sitTargetPos.X; | ||
1537 | row["SitTargetOffsetY"] = sitTargetPos.Y; | ||
1538 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | ||
1539 | |||
1540 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | ||
1541 | row["SitTargetOrientW"] = sitTargetOrient.W; | ||
1542 | row["SitTargetOrientX"] = sitTargetOrient.X; | ||
1543 | row["SitTargetOrientY"] = sitTargetOrient.Y; | ||
1544 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | ||
1545 | |||
1546 | row["PayPrice"] = prim.PayPrice[0]; | ||
1547 | row["PayButton1"] = prim.PayPrice[1]; | ||
1548 | row["PayButton2"] = prim.PayPrice[2]; | ||
1549 | row["PayButton3"] = prim.PayPrice[3]; | ||
1550 | row["PayButton4"] = prim.PayPrice[4]; | ||
1551 | |||
1552 | if ((prim.SoundFlags & 1) != 0) // Looped | ||
1475 | { | 1553 | { |
1476 | // Sit target | 1554 | row["LoopedSound"] = prim.Sound.ToString(); |
1477 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | 1555 | row["LoopedSoundGain"] = prim.SoundGain; |
1478 | row["SitTargetOffsetX"] = sitTargetPos.X; | ||
1479 | row["SitTargetOffsetY"] = sitTargetPos.Y; | ||
1480 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | ||
1481 | |||
1482 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | ||
1483 | row["SitTargetOrientW"] = sitTargetOrient.W; | ||
1484 | row["SitTargetOrientX"] = sitTargetOrient.X; | ||
1485 | row["SitTargetOrientY"] = sitTargetOrient.Y; | ||
1486 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | ||
1487 | } | 1556 | } |
1488 | catch (MySqlException) | ||
1489 | { | ||
1490 | // Database table was created before we got here and needs to be created! :P | ||
1491 | 1557 | ||
1492 | using ( | 1558 | row["TextureAnimation"] = prim.TextureAnimation; |
1493 | MySqlCommand cmd = | 1559 | |
1494 | new MySqlCommand( | 1560 | row["OmegaX"] = prim.RotationalVelocity.X; |
1495 | "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", | 1561 | row["OmegaY"] = prim.RotationalVelocity.Y; |
1496 | m_connection)) | 1562 | row["OmegaZ"] = prim.RotationalVelocity.Z; |
1497 | { | 1563 | |
1498 | cmd.ExecuteNonQuery(); | 1564 | row["CameraEyeOffsetX"] = prim.GetCameraEyeOffset().X; |
1499 | } | 1565 | row["CameraEyeOffsetX"] = prim.GetCameraEyeOffset().Y; |
1500 | } | 1566 | row["CameraEyeOffsetZ"] = prim.GetCameraEyeOffset().Z; |
1567 | |||
1568 | row["CameraAtOffsetX"] = prim.GetCameraAtOffset().X; | ||
1569 | row["CameraAtOffsetX"] = prim.GetCameraAtOffset().Y; | ||
1570 | row["CameraAtOffsetZ"] = prim.GetCameraAtOffset().Z; | ||
1571 | |||
1572 | if (prim.GetForceMouselook()) | ||
1573 | row["ForceMouselook"] = 1; | ||
1574 | |||
1575 | row["ScriptAccessPin"] = prim.ScriptAccessPin; | ||
1576 | |||
1577 | if (prim.AllowedDrop) | ||
1578 | row["AllowedDrop"] = 1; | ||
1579 | if (prim.DIE_AT_EDGE) | ||
1580 | row["DieAtEdge"] = 1; | ||
1581 | |||
1582 | row["SalePrice"] = prim.SalePrice; | ||
1583 | row["SaleType"] = Convert.ToInt16(prim.ObjectSaleType); | ||
1584 | |||
1501 | } | 1585 | } |
1502 | 1586 | ||
1503 | /// <summary> | 1587 | /// <summary> |