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-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLUserData.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index 780b96f..de0826f 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Data.MySQL
132 132
133 // if there are no tables, get out of here and let 133 // if there are no tables, get out of here and let
134 // migrations do their job 134 // migrations do their job
135 if( 135 if (
136 tableList["inventoryfolders"] == null && 136 tableList["inventoryfolders"] == null &&
137 tableList["inventoryitems"] == null 137 tableList["inventoryitems"] == null
138 ) 138 )
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs
index 279ff71..05874f8 100644
--- a/OpenSim/Data/MySQL/MySQLUserData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserData.cs
@@ -138,7 +138,7 @@ namespace OpenSim.Data.MySQL
138 138
139 // if there are no tables, get out of here and let 139 // if there are no tables, get out of here and let
140 // migrations do their job 140 // migrations do their job
141 if( 141 if (
142 tableList[m_agentsTableName] == null && 142 tableList[m_agentsTableName] == null &&
143 tableList[m_usersTableName] == null && 143 tableList[m_usersTableName] == null &&
144 tableList[m_userFriendsTableName] == null && 144 tableList[m_userFriendsTableName] == null &&