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-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs242
1 files changed, 174 insertions, 68 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 1b02b4f..30ae7a9 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Data.MySQL
52 private string m_connectionString; 52 private string m_connectionString;
53 private object m_dbLock = new object(); 53 private object m_dbLock = new object();
54 54
55 protected Assembly Assembly 55 protected virtual Assembly Assembly
56 { 56 {
57 get { return GetType().Assembly; } 57 get { return GetType().Assembly; }
58 } 58 }
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL
66 Initialise(connectionString); 66 Initialise(connectionString);
67 } 67 }
68 68
69 public void Initialise(string connectionString) 69 public virtual void Initialise(string connectionString)
70 { 70 {
71 m_connectionString = connectionString; 71 m_connectionString = connectionString;
72 72
@@ -113,7 +113,7 @@ namespace OpenSim.Data.MySQL
113 113
114 public void Dispose() {} 114 public void Dispose() {}
115 115
116 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 116 public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID)
117 { 117 {
118 uint flags = obj.RootPart.GetEffectiveObjectFlags(); 118 uint flags = obj.RootPart.GetEffectiveObjectFlags();
119 119
@@ -173,9 +173,10 @@ namespace OpenSim.Data.MySQL
173 "ParticleSystem, ClickAction, Material, " + 173 "ParticleSystem, ClickAction, Material, " +
174 "CollisionSound, CollisionSoundVolume, " + 174 "CollisionSound, CollisionSoundVolume, " +
175 "PassTouches, " + 175 "PassTouches, " +
176 "LinkNumber, MediaURL, " + 176 "PassCollisions, " +
177 "LinkNumber, MediaURL, KeyframeMotion, " +
177 "PhysicsShapeType, Density, GravityModifier, " + 178 "PhysicsShapeType, Density, GravityModifier, " +
178 "Friction, Restitution, DynAttrs " + 179 "Friction, Restitution, Vehicle, DynAttrs " +
179 ") values (" + "?UUID, " + 180 ") values (" + "?UUID, " +
180 "?CreationDate, ?Name, ?Text, " + 181 "?CreationDate, ?Name, ?Text, " +
181 "?Description, ?SitName, ?TouchName, " + 182 "?Description, ?SitName, ?TouchName, " +
@@ -207,10 +208,10 @@ namespace OpenSim.Data.MySQL
207 "?SaleType, ?ColorR, ?ColorG, " + 208 "?SaleType, ?ColorR, ?ColorG, " +
208 "?ColorB, ?ColorA, ?ParticleSystem, " + 209 "?ColorB, ?ColorA, ?ParticleSystem, " +
209 "?ClickAction, ?Material, ?CollisionSound, " + 210 "?ClickAction, ?Material, ?CollisionSound, " +
210 "?CollisionSoundVolume, ?PassTouches, " + 211 "?CollisionSoundVolume, ?PassTouches, ?PassCollisions, " +
211 "?LinkNumber, ?MediaURL, " + 212 "?LinkNumber, ?MediaURL, ?KeyframeMotion, " +
212 "?PhysicsShapeType, ?Density, ?GravityModifier, " + 213 "?PhysicsShapeType, ?Density, ?GravityModifier, " +
213 "?Friction, ?Restitution, ?DynAttrs)"; 214 "?Friction, ?Restitution, ?Vehicle, ?DynAttrs)";
214 215
215 FillPrimCommand(cmd, prim, obj.UUID, regionUUID); 216 FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
216 217
@@ -250,7 +251,7 @@ namespace OpenSim.Data.MySQL
250 } 251 }
251 } 252 }
252 253
253 public void RemoveObject(UUID obj, UUID regionUUID) 254 public virtual void RemoveObject(UUID obj, UUID regionUUID)
254 { 255 {
255// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); 256// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
256 257
@@ -399,7 +400,7 @@ namespace OpenSim.Data.MySQL
399 } 400 }
400 } 401 }
401 402
402 public List<SceneObjectGroup> LoadObjects(UUID regionID) 403 public virtual List<SceneObjectGroup> LoadObjects(UUID regionID)
403 { 404 {
404 const int ROWS_PER_QUERY = 5000; 405 const int ROWS_PER_QUERY = 5000;
405 406
@@ -455,7 +456,11 @@ namespace OpenSim.Data.MySQL
455 foreach (SceneObjectPart prim in prims.Values) 456 foreach (SceneObjectPart prim in prims.Values)
456 { 457 {
457 if (prim.ParentUUID == UUID.Zero) 458 if (prim.ParentUUID == UUID.Zero)
459 {
458 objects[prim.UUID] = new SceneObjectGroup(prim); 460 objects[prim.UUID] = new SceneObjectGroup(prim);
461 if (prim.KeyframeMotion != null)
462 prim.KeyframeMotion.UpdateSceneObject(objects[prim.UUID]);
463 }
459 } 464 }
460 465
461 // Add all of the children objects to the SOGs 466 // Add all of the children objects to the SOGs
@@ -568,36 +573,51 @@ namespace OpenSim.Data.MySQL
568 } 573 }
569 } 574 }
570 575
571 public void StoreTerrain(double[,] ter, UUID regionID) 576 public virtual void StoreTerrain(double[,] ter, UUID regionID)
572 { 577 {
573 m_log.Info("[REGION DB]: Storing terrain"); 578 Util.FireAndForget(delegate(object x)
574
575 lock (m_dbLock)
576 { 579 {
577 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 580 double[,] oldTerrain = LoadTerrain(regionID);
578 {
579 dbcon.Open();
580 581
581 using (MySqlCommand cmd = dbcon.CreateCommand()) 582 m_log.Info("[REGION DB]: Storing terrain");
583
584 lock (m_dbLock)
585 {
586 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
582 { 587 {
583 cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; 588 dbcon.Open();
584 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
585 589
586 ExecuteNonQuery(cmd); 590 using (MySqlCommand cmd = dbcon.CreateCommand())
591 {
592 cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
593 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
587 594
588 cmd.CommandText = "insert into terrain (RegionUUID, " + 595 using (MySqlCommand cmd2 = dbcon.CreateCommand())
589 "Revision, Heightfield) values (?RegionUUID, " + 596 {
590 "1, ?Heightfield)"; 597 try
591 598 {
592 cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); 599 cmd2.CommandText = "insert into terrain (RegionUUID, " +
600 "Revision, Heightfield) values (?RegionUUID, " +
601 "1, ?Heightfield)";
593 602
594 ExecuteNonQuery(cmd); 603 cmd2.Parameters.AddWithValue("RegionUUID", regionID.ToString());
604 cmd2.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter, oldTerrain));
605
606 ExecuteNonQuery(cmd);
607 ExecuteNonQuery(cmd2);
608 }
609 catch (Exception e)
610 {
611 m_log.ErrorFormat(e.ToString());
612 }
613 }
614 }
595 } 615 }
596 } 616 }
597 } 617 });
598 } 618 }
599 619
600 public double[,] LoadTerrain(UUID regionID) 620 public virtual double[,] LoadTerrain(UUID regionID)
601 { 621 {
602 double[,] terrain = null; 622 double[,] terrain = null;
603 623
@@ -647,7 +667,7 @@ namespace OpenSim.Data.MySQL
647 return terrain; 667 return terrain;
648 } 668 }
649 669
650 public void RemoveLandObject(UUID globalID) 670 public virtual void RemoveLandObject(UUID globalID)
651 { 671 {
652 lock (m_dbLock) 672 lock (m_dbLock)
653 { 673 {
@@ -666,7 +686,7 @@ namespace OpenSim.Data.MySQL
666 } 686 }
667 } 687 }
668 688
669 public void StoreLandObject(ILandObject parcel) 689 public virtual void StoreLandObject(ILandObject parcel)
670 { 690 {
671 lock (m_dbLock) 691 lock (m_dbLock)
672 { 692 {
@@ -723,7 +743,7 @@ namespace OpenSim.Data.MySQL
723 } 743 }
724 } 744 }
725 745
726 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) 746 public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
727 { 747 {
728 RegionLightShareData nWP = new RegionLightShareData(); 748 RegionLightShareData nWP = new RegionLightShareData();
729 nWP.OnSave += StoreRegionWindlightSettings; 749 nWP.OnSave += StoreRegionWindlightSettings;
@@ -824,7 +844,7 @@ namespace OpenSim.Data.MySQL
824 return nWP; 844 return nWP;
825 } 845 }
826 846
827 public RegionSettings LoadRegionSettings(UUID regionUUID) 847 public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
828 { 848 {
829 RegionSettings rs = null; 849 RegionSettings rs = null;
830 850
@@ -864,7 +884,7 @@ namespace OpenSim.Data.MySQL
864 return rs; 884 return rs;
865 } 885 }
866 886
867 public void StoreRegionWindlightSettings(RegionLightShareData wl) 887 public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
868 { 888 {
869 lock (m_dbLock) 889 lock (m_dbLock)
870 { 890 {
@@ -970,7 +990,7 @@ namespace OpenSim.Data.MySQL
970 } 990 }
971 } 991 }
972 992
973 public void RemoveRegionWindlightSettings(UUID regionID) 993 public virtual void RemoveRegionWindlightSettings(UUID regionID)
974 { 994 {
975 lock (m_dbLock) 995 lock (m_dbLock)
976 { 996 {
@@ -1059,7 +1079,7 @@ namespace OpenSim.Data.MySQL
1059 } 1079 }
1060 #endregion 1080 #endregion
1061 1081
1062 public void StoreRegionSettings(RegionSettings rs) 1082 public virtual void StoreRegionSettings(RegionSettings rs)
1063 { 1083 {
1064 lock (m_dbLock) 1084 lock (m_dbLock)
1065 { 1085 {
@@ -1086,7 +1106,7 @@ namespace OpenSim.Data.MySQL
1086 "use_estate_sun, fixed_sun, sun_position, " + 1106 "use_estate_sun, fixed_sun, sun_position, " +
1087 "covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " + 1107 "covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
1088 "sunvectorz, loaded_creation_datetime, " + 1108 "sunvectorz, loaded_creation_datetime, " +
1089 "loaded_creation_id, map_tile_ID, " + 1109 "loaded_creation_id, map_tile_ID, block_search, casino, " +
1090 "TelehubObject, parcel_tile_ID) " + 1110 "TelehubObject, parcel_tile_ID) " +
1091 "values (?RegionUUID, ?BlockTerraform, " + 1111 "values (?RegionUUID, ?BlockTerraform, " +
1092 "?BlockFly, ?AllowDamage, ?RestrictPushing, " + 1112 "?BlockFly, ?AllowDamage, ?RestrictPushing, " +
@@ -1103,7 +1123,7 @@ namespace OpenSim.Data.MySQL
1103 "?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " + 1123 "?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
1104 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 1124 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
1105 "?LoadedCreationDateTime, ?LoadedCreationID, " + 1125 "?LoadedCreationDateTime, ?LoadedCreationID, " +
1106 "?TerrainImageID, " + 1126 "?TerrainImageID, ?block_search, ?casino, " +
1107 "?TelehubObject, ?ParcelImageID)"; 1127 "?TelehubObject, ?ParcelImageID)";
1108 1128
1109 FillRegionSettingsCommand(cmd, rs); 1129 FillRegionSettingsCommand(cmd, rs);
@@ -1115,7 +1135,7 @@ namespace OpenSim.Data.MySQL
1115 SaveSpawnPoints(rs); 1135 SaveSpawnPoints(rs);
1116 } 1136 }
1117 1137
1118 public List<LandData> LoadLandObjects(UUID regionUUID) 1138 public virtual List<LandData> LoadLandObjects(UUID regionUUID)
1119 { 1139 {
1120 List<LandData> landData = new List<LandData>(); 1140 List<LandData> landData = new List<LandData>();
1121 1141
@@ -1297,6 +1317,7 @@ namespace OpenSim.Data.MySQL
1297 prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"]; 1317 prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"];
1298 1318
1299 prim.PassTouches = ((sbyte)row["PassTouches"] != 0); 1319 prim.PassTouches = ((sbyte)row["PassTouches"] != 0);
1320 prim.PassCollisions = ((sbyte)row["PassCollisions"] != 0);
1300 prim.LinkNum = (int)row["LinkNumber"]; 1321 prim.LinkNum = (int)row["LinkNumber"];
1301 1322
1302 if (!(row["MediaURL"] is System.DBNull)) 1323 if (!(row["MediaURL"] is System.DBNull))
@@ -1307,12 +1328,34 @@ namespace OpenSim.Data.MySQL
1307 else 1328 else
1308 prim.DynAttrs = new DAMap(); 1329 prim.DynAttrs = new DAMap();
1309 1330
1331 if (!(row["KeyframeMotion"] is DBNull))
1332 {
1333 Byte[] data = (byte[])row["KeyframeMotion"];
1334 if (data.Length > 0)
1335 prim.KeyframeMotion = KeyframeMotion.FromData(null, data);
1336 else
1337 prim.KeyframeMotion = null;
1338 }
1339 else
1340 {
1341 prim.KeyframeMotion = null;
1342 }
1343
1310 prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString()); 1344 prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString());
1311 prim.Density = (float)(double)row["Density"]; 1345 prim.Density = (float)(double)row["Density"];
1312 prim.GravityModifier = (float)(double)row["GravityModifier"]; 1346 prim.GravityModifier = (float)(double)row["GravityModifier"];
1313 prim.Friction = (float)(double)row["Friction"]; 1347 prim.Friction = (float)(double)row["Friction"];
1314 prim.Restitution = (float)(double)row["Restitution"]; 1348 prim.Restitution = (float)(double)row["Restitution"];
1315 1349
1350 SOPVehicle vehicle = null;
1351
1352 if (row["Vehicle"].ToString() != String.Empty)
1353 {
1354 vehicle = SOPVehicle.FromXml2(row["Vehicle"].ToString());
1355 if (vehicle != null)
1356 prim.VehicleParams = vehicle;
1357 }
1358
1316 return prim; 1359 return prim;
1317 } 1360 }
1318 1361
@@ -1323,32 +1366,40 @@ namespace OpenSim.Data.MySQL
1323 /// <returns></returns> 1366 /// <returns></returns>
1324 private static TaskInventoryItem BuildItem(IDataReader row) 1367 private static TaskInventoryItem BuildItem(IDataReader row)
1325 { 1368 {
1326 TaskInventoryItem taskItem = new TaskInventoryItem(); 1369 try
1327 1370 {
1328 taskItem.ItemID = DBGuid.FromDB(row["itemID"]); 1371 TaskInventoryItem taskItem = new TaskInventoryItem();
1329 taskItem.ParentPartID = DBGuid.FromDB(row["primID"]); 1372
1330 taskItem.AssetID = DBGuid.FromDB(row["assetID"]); 1373 taskItem.ItemID = DBGuid.FromDB(row["itemID"]);
1331 taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]); 1374 taskItem.ParentPartID = DBGuid.FromDB(row["primID"]);
1332 1375 taskItem.AssetID = DBGuid.FromDB(row["assetID"]);
1333 taskItem.InvType = Convert.ToInt32(row["invType"]); 1376 taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]);
1334 taskItem.Type = Convert.ToInt32(row["assetType"]); 1377
1335 1378 taskItem.InvType = Convert.ToInt32(row["invType"]);
1336 taskItem.Name = (String)row["name"]; 1379 taskItem.Type = Convert.ToInt32(row["assetType"]);
1337 taskItem.Description = (String)row["description"]; 1380
1338 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); 1381 taskItem.Name = (String)row["name"];
1339 taskItem.CreatorIdentification = (String)row["creatorID"]; 1382 taskItem.Description = (String)row["description"];
1340 taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]); 1383 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
1341 taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]); 1384 taskItem.CreatorIdentification = (String)row["creatorID"];
1342 taskItem.GroupID = DBGuid.FromDB(row["groupID"]); 1385 taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]);
1343 1386 taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]);
1344 taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); 1387 taskItem.GroupID = DBGuid.FromDB(row["groupID"]);
1345 taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); 1388
1346 taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); 1389 taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
1347 taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); 1390 taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
1348 taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); 1391 taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
1349 taskItem.Flags = Convert.ToUInt32(row["flags"]); 1392 taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
1350 1393 taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
1351 return taskItem; 1394 taskItem.Flags = Convert.ToUInt32(row["flags"]);
1395
1396 return taskItem;
1397 }
1398 catch
1399 {
1400 m_log.ErrorFormat("[MYSQL DB]: Error reading task inventory: itemID was {0}, primID was {1}", row["itemID"].ToString(), row["primID"].ToString());
1401 throw;
1402 }
1352 } 1403 }
1353 1404
1354 private static RegionSettings BuildRegionSettings(IDataReader row) 1405 private static RegionSettings BuildRegionSettings(IDataReader row)
@@ -1406,6 +1457,9 @@ namespace OpenSim.Data.MySQL
1406 newSettings.ParcelImageID = DBGuid.FromDB(row["parcel_tile_ID"]); 1457 newSettings.ParcelImageID = DBGuid.FromDB(row["parcel_tile_ID"]);
1407 newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]); 1458 newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]);
1408 1459
1460 newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
1461 newSettings.Casino = Convert.ToBoolean(row["casino"]);
1462
1409 return newSettings; 1463 return newSettings;
1410 } 1464 }
1411 1465
@@ -1503,7 +1557,7 @@ namespace OpenSim.Data.MySQL
1503 /// </summary> 1557 /// </summary>
1504 /// <param name="val"></param> 1558 /// <param name="val"></param>
1505 /// <returns></returns> 1559 /// <returns></returns>
1506 private static Array SerializeTerrain(double[,] val) 1560 private static Array SerializeTerrain(double[,] val, double[,] oldTerrain)
1507 { 1561 {
1508 MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double)); 1562 MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
1509 BinaryWriter bw = new BinaryWriter(str); 1563 BinaryWriter bw = new BinaryWriter(str);
@@ -1512,7 +1566,11 @@ namespace OpenSim.Data.MySQL
1512 for (int x = 0; x < (int)Constants.RegionSize; x++) 1566 for (int x = 0; x < (int)Constants.RegionSize; x++)
1513 for (int y = 0; y < (int)Constants.RegionSize; y++) 1567 for (int y = 0; y < (int)Constants.RegionSize; y++)
1514 { 1568 {
1515 double height = val[x, y]; 1569 double height = 20.0;
1570 if (oldTerrain != null)
1571 height = oldTerrain[x, y];
1572 if (!double.IsNaN(val[x, y]))
1573 height = val[x, y];
1516 if (height == 0.0) 1574 if (height == 0.0)
1517 height = double.Epsilon; 1575 height = double.Epsilon;
1518 1576
@@ -1656,15 +1714,30 @@ namespace OpenSim.Data.MySQL
1656 else 1714 else
1657 cmd.Parameters.AddWithValue("PassTouches", 0); 1715 cmd.Parameters.AddWithValue("PassTouches", 0);
1658 1716
1717 if (prim.PassCollisions)
1718 cmd.Parameters.AddWithValue("PassCollisions", 1);
1719 else
1720 cmd.Parameters.AddWithValue("PassCollisions", 0);
1721
1659 cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); 1722 cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
1660 cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl); 1723 cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
1661 1724
1725 if (prim.KeyframeMotion != null)
1726 cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize());
1727 else
1728 cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]);
1729
1662 cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType); 1730 cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType);
1663 cmd.Parameters.AddWithValue("Density", (double)prim.Density); 1731 cmd.Parameters.AddWithValue("Density", (double)prim.Density);
1664 cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); 1732 cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
1665 cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); 1733 cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
1666 cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution); 1734 cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution);
1667 1735
1736 if (prim.VehicleParams != null)
1737 cmd.Parameters.AddWithValue("Vehicle", prim.VehicleParams.ToXml2());
1738 else
1739 cmd.Parameters.AddWithValue("Vehicle", String.Empty);
1740
1668 if (prim.DynAttrs.Count > 0) 1741 if (prim.DynAttrs.Count > 0)
1669 cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml()); 1742 cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml());
1670 else 1743 else
@@ -1747,6 +1820,8 @@ namespace OpenSim.Data.MySQL
1747 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); 1820 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
1748 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); 1821 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
1749 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); 1822 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
1823 cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch);
1824 cmd.Parameters.AddWithValue("casino", settings.Casino);
1750 1825
1751 cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID); 1826 cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID);
1752 cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject); 1827 cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
@@ -1908,7 +1983,7 @@ namespace OpenSim.Data.MySQL
1908 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); 1983 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
1909 } 1984 }
1910 1985
1911 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) 1986 public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
1912 { 1987 {
1913 lock (m_dbLock) 1988 lock (m_dbLock)
1914 { 1989 {
@@ -1952,6 +2027,37 @@ namespace OpenSim.Data.MySQL
1952 } 2027 }
1953 } 2028 }
1954 2029
2030 public UUID[] GetObjectIDs(UUID regionID)
2031 {
2032 List<UUID> uuids = new List<UUID>();
2033
2034 lock (m_dbLock)
2035 {
2036 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
2037 {
2038 dbcon.Open();
2039
2040 using (MySqlCommand cmd = dbcon.CreateCommand())
2041 {
2042 cmd.CommandText = "select UUID from prims where RegionUUID = ?RegionUUID and SceneGroupID = UUID";
2043 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
2044
2045 using (IDataReader reader = ExecuteReader(cmd))
2046 {
2047 while (reader.Read())
2048 {
2049 UUID id = new UUID(reader["UUID"].ToString());
2050
2051 uuids.Add(id);
2052 }
2053 }
2054 }
2055 }
2056 }
2057
2058 return uuids.ToArray();
2059 }
2060
1955 private void LoadSpawnPoints(RegionSettings rs) 2061 private void LoadSpawnPoints(RegionSettings rs)
1956 { 2062 {
1957 rs.ClearSpawnPoints(); 2063 rs.ClearSpawnPoints();