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Diffstat (limited to 'OpenSim/Data/MySQL/MySQLInventoryData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index 7092096..66e13a9 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -306,7 +306,16 @@ namespace OpenSim.Data.MySQL
306 try 306 try
307 { 307 {
308 InventoryItemBase item = new InventoryItemBase(); 308 InventoryItemBase item = new InventoryItemBase();
309 item.CreatorId = (string)reader["creatorID"]; 309
310 // TODO: this is to handle a case where NULLs creep in there, which we are not sure is indemic to the system, or legacy. It would be nice to live fix these.
311 if (reader["creatorID"] == null)
312 {
313 item.CreatorId = UUID.Zero.ToString();
314 }
315 else
316 {
317 item.CreatorId = (string)reader["creatorID"];
318 }
310 319
311 // Be a bit safer in parsing these because the 320 // Be a bit safer in parsing these because the
312 // database doesn't enforce them to be not null, and 321 // database doesn't enforce them to be not null, and