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-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index f7b286f..f566fde 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Data.MySQL
91 rollbackStore = GridDataMySqlFile.ParseFileReadValue("rollback") == "true"; 91 rollbackStore = GridDataMySqlFile.ParseFileReadValue("rollback") == "true";
92 opengridmode = GridDataMySqlFile.ParseFileReadValue("opengridmode") == "true"; 92 opengridmode = GridDataMySqlFile.ParseFileReadValue("opengridmode") == "true";
93 93
94 if(rollbackStore) 94 if (rollbackStore)
95 m_log.Warn("[MysqlInventory] Enabling rollback mode in: " + rollbackDir); 95 m_log.Warn("[MysqlInventory] Enabling rollback mode in: " + rollbackDir);
96 96
97 database = 97 database =
@@ -552,7 +552,7 @@ namespace OpenSim.Data.MySQL
552 552
553 private void StoreRollbackItem(UUID ItemID) 553 private void StoreRollbackItem(UUID ItemID)
554 { 554 {
555 if(rollbackStore == true) 555 if (rollbackStore == true)
556 { 556 {
557 string todaysPath = RollbackGetTodaysPath(); 557 string todaysPath = RollbackGetTodaysPath();
558 558
@@ -1008,7 +1008,7 @@ namespace OpenSim.Data.MySQL
1008 StoreRollbackFolder(f.ID); 1008 StoreRollbackFolder(f.ID);
1009 deleteOneFolder(f.ID); 1009 deleteOneFolder(f.ID);
1010 1010
1011 if(rollbackStore) 1011 if (rollbackStore)
1012 { 1012 {
1013 foreach (InventoryItemBase itemBase in getInventoryInFolder(f.ID)) 1013 foreach (InventoryItemBase itemBase in getInventoryInFolder(f.ID))
1014 { 1014 {