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Diffstat (limited to 'OpenSim/Data/MySQL/MySQLDataStore.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLDataStore.cs | 1722 |
1 files changed, 1722 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs new file mode 100644 index 0000000..eaa7f14 --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLDataStore.cs | |||
@@ -0,0 +1,1722 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Diagnostics; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | ||
34 | using MySql.Data.MySqlClient; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Region.Environment.Interfaces; | ||
37 | using OpenSim.Region.Environment.Scenes; | ||
38 | |||
39 | namespace OpenSim.Framework.Data.MySQL | ||
40 | { | ||
41 | public class MySQLDataStore : IRegionDataStore | ||
42 | { | ||
43 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | private const string m_primSelect = "select * from prims"; | ||
46 | private const string m_shapeSelect = "select * from primshapes"; | ||
47 | private const string m_itemsSelect = "select * from primitems"; | ||
48 | private const string m_terrainSelect = "select * from terrain limit 1"; | ||
49 | private const string m_landSelect = "select * from land"; | ||
50 | private const string m_landAccessListSelect = "select * from landaccesslist"; | ||
51 | |||
52 | private DataSet m_dataSet; | ||
53 | private MySqlDataAdapter m_primDataAdapter; | ||
54 | private MySqlDataAdapter m_shapeDataAdapter; | ||
55 | private MySqlDataAdapter m_itemsDataAdapter; | ||
56 | private MySqlConnection m_connection; | ||
57 | private MySqlDataAdapter m_terrainDataAdapter; | ||
58 | private MySqlDataAdapter m_landDataAdapter; | ||
59 | private MySqlDataAdapter m_landAccessListDataAdapter; | ||
60 | |||
61 | private DataTable m_primTable; | ||
62 | private DataTable m_shapeTable; | ||
63 | private DataTable m_itemsTable; | ||
64 | private DataTable m_terrainTable; | ||
65 | private DataTable m_landTable; | ||
66 | private DataTable m_landAccessListTable; | ||
67 | |||
68 | // Temporary attribute while this is experimental | ||
69 | private bool persistPrimInventories; | ||
70 | |||
71 | /*********************************************************************** | ||
72 | * | ||
73 | * Public Interface Functions | ||
74 | * | ||
75 | **********************************************************************/ | ||
76 | |||
77 | // see IRegionDataStore | ||
78 | public void Initialise(string connectionstring, bool persistPrimInventories) | ||
79 | { | ||
80 | m_dataSet = new DataSet(); | ||
81 | this.persistPrimInventories = persistPrimInventories; | ||
82 | |||
83 | m_log.Info("[DATASTORE]: MySql - connecting: " + connectionstring); | ||
84 | m_connection = new MySqlConnection(connectionstring); | ||
85 | |||
86 | MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection); | ||
87 | m_primDataAdapter = new MySqlDataAdapter(primSelectCmd); | ||
88 | |||
89 | MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, m_connection); | ||
90 | m_shapeDataAdapter = new MySqlDataAdapter(shapeSelectCmd); | ||
91 | |||
92 | MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, m_connection); | ||
93 | m_itemsDataAdapter = new MySqlDataAdapter(itemsSelectCmd); | ||
94 | |||
95 | MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, m_connection); | ||
96 | m_terrainDataAdapter = new MySqlDataAdapter(terrainSelectCmd); | ||
97 | |||
98 | MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, m_connection); | ||
99 | m_landDataAdapter = new MySqlDataAdapter(landSelectCmd); | ||
100 | |||
101 | MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, m_connection); | ||
102 | m_landAccessListDataAdapter = new MySqlDataAdapter(landAccessListSelectCmd); | ||
103 | |||
104 | TestTables(m_connection); | ||
105 | |||
106 | lock (m_dataSet) | ||
107 | { | ||
108 | m_primTable = createPrimTable(); | ||
109 | m_dataSet.Tables.Add(m_primTable); | ||
110 | SetupPrimCommands(m_primDataAdapter, m_connection); | ||
111 | m_primDataAdapter.Fill(m_primTable); | ||
112 | |||
113 | m_shapeTable = createShapeTable(); | ||
114 | m_dataSet.Tables.Add(m_shapeTable); | ||
115 | SetupShapeCommands(m_shapeDataAdapter, m_connection); | ||
116 | m_shapeDataAdapter.Fill(m_shapeTable); | ||
117 | |||
118 | if (persistPrimInventories) | ||
119 | { | ||
120 | m_itemsTable = createItemsTable(); | ||
121 | m_dataSet.Tables.Add(m_itemsTable); | ||
122 | SetupItemsCommands(m_itemsDataAdapter, m_connection); | ||
123 | m_itemsDataAdapter.Fill(m_itemsTable); | ||
124 | } | ||
125 | |||
126 | m_terrainTable = createTerrainTable(); | ||
127 | m_dataSet.Tables.Add(m_terrainTable); | ||
128 | SetupTerrainCommands(m_terrainDataAdapter, m_connection); | ||
129 | m_terrainDataAdapter.Fill(m_terrainTable); | ||
130 | |||
131 | m_landTable = createLandTable(); | ||
132 | m_dataSet.Tables.Add(m_landTable); | ||
133 | setupLandCommands(m_landDataAdapter, m_connection); | ||
134 | m_landDataAdapter.Fill(m_landTable); | ||
135 | |||
136 | m_landAccessListTable = createLandAccessListTable(); | ||
137 | m_dataSet.Tables.Add(m_landAccessListTable); | ||
138 | setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); | ||
139 | m_landAccessListDataAdapter.Fill(m_landAccessListTable); | ||
140 | } | ||
141 | } | ||
142 | |||
143 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | ||
144 | { | ||
145 | lock (m_dataSet) | ||
146 | { | ||
147 | foreach (SceneObjectPart prim in obj.Children.Values) | ||
148 | { | ||
149 | if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) | ||
150 | { | ||
151 | m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | ||
152 | addPrim(prim, obj.UUID, regionUUID); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); | ||
157 | } | ||
158 | } | ||
159 | Commit(); | ||
160 | } | ||
161 | } | ||
162 | |||
163 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | ||
164 | { | ||
165 | m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | ||
166 | |||
167 | DataTable prims = m_primTable; | ||
168 | DataTable shapes = m_shapeTable; | ||
169 | |||
170 | string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'"; | ||
171 | lock (m_dataSet) | ||
172 | { | ||
173 | DataRow[] primRows = prims.Select(selectExp); | ||
174 | foreach (DataRow row in primRows) | ||
175 | { | ||
176 | // Remove shapes row | ||
177 | LLUUID uuid = new LLUUID((string) row["UUID"]); | ||
178 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); | ||
179 | if (shapeRow != null) | ||
180 | { | ||
181 | shapeRow.Delete(); | ||
182 | } | ||
183 | |||
184 | if (persistPrimInventories) | ||
185 | { | ||
186 | RemoveItems(uuid); | ||
187 | } | ||
188 | |||
189 | // Remove prim row | ||
190 | row.Delete(); | ||
191 | } | ||
192 | Commit(); | ||
193 | } | ||
194 | } | ||
195 | |||
196 | /// <summary> | ||
197 | /// Remove all persisted items of the given prim. | ||
198 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. | ||
199 | /// </summary> | ||
200 | private void RemoveItems(LLUUID uuid) | ||
201 | { | ||
202 | String sql = String.Format("primID = '{0}'", uuid); | ||
203 | DataRow[] itemRows = m_itemsTable.Select(sql); | ||
204 | |||
205 | foreach (DataRow itemRow in itemRows) | ||
206 | { | ||
207 | itemRow.Delete(); | ||
208 | } | ||
209 | } | ||
210 | |||
211 | /// <summary> | ||
212 | /// Load persisted objects from region storage. | ||
213 | /// </summary> | ||
214 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | ||
215 | { | ||
216 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | ||
217 | |||
218 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | ||
219 | |||
220 | DataTable prims = m_primTable; | ||
221 | DataTable shapes = m_shapeTable; | ||
222 | |||
223 | string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; | ||
224 | string orderByParent = "ParentID ASC"; | ||
225 | |||
226 | lock (m_dataSet) | ||
227 | { | ||
228 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); | ||
229 | m_log.Info("[DATASTORE]: " + | ||
230 | "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | ||
231 | |||
232 | foreach (DataRow primRow in primsForRegion) | ||
233 | { | ||
234 | try | ||
235 | { | ||
236 | string uuid = (string) primRow["UUID"]; | ||
237 | string objID = (string) primRow["SceneGroupID"]; | ||
238 | |||
239 | SceneObjectPart prim = buildPrim(primRow); | ||
240 | |||
241 | if (uuid == objID) //is new SceneObjectGroup ? | ||
242 | { | ||
243 | SceneObjectGroup group = new SceneObjectGroup(); | ||
244 | |||
245 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
246 | if (shapeRow != null) | ||
247 | { | ||
248 | prim.Shape = buildShape(shapeRow); | ||
249 | } | ||
250 | else | ||
251 | { | ||
252 | m_log.Info( | ||
253 | "No shape found for prim in storage, so setting default box shape"); | ||
254 | prim.Shape = PrimitiveBaseShape.Default; | ||
255 | } | ||
256 | group.AddPart(prim); | ||
257 | group.RootPart = prim; | ||
258 | |||
259 | createdObjects.Add(group.UUID, group); | ||
260 | retvals.Add(group); | ||
261 | } | ||
262 | else | ||
263 | { | ||
264 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
265 | if (shapeRow != null) | ||
266 | { | ||
267 | prim.Shape = buildShape(shapeRow); | ||
268 | } | ||
269 | else | ||
270 | { | ||
271 | m_log.Info( | ||
272 | "No shape found for prim in storage, so setting default box shape"); | ||
273 | prim.Shape = PrimitiveBaseShape.Default; | ||
274 | } | ||
275 | createdObjects[new LLUUID(objID)].AddPart(prim); | ||
276 | } | ||
277 | |||
278 | if (persistPrimInventories) | ||
279 | { | ||
280 | LoadItems(prim); | ||
281 | } | ||
282 | } | ||
283 | catch (Exception e) | ||
284 | { | ||
285 | m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); | ||
286 | m_log.Info("[DATASTORE]: " + e.ToString()); | ||
287 | foreach (DataColumn col in prims.Columns) | ||
288 | { | ||
289 | m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | return retvals; | ||
295 | } | ||
296 | |||
297 | /// <summary> | ||
298 | /// Load in a prim's persisted inventory. | ||
299 | /// </summary> | ||
300 | /// <param name="prim"></param> | ||
301 | private void LoadItems(SceneObjectPart prim) | ||
302 | { | ||
303 | //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); | ||
304 | |||
305 | DataTable dbItems = m_itemsTable; | ||
306 | |||
307 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | ||
308 | DataRow[] dbItemRows = dbItems.Select(sql); | ||
309 | |||
310 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | ||
311 | |||
312 | foreach (DataRow row in dbItemRows) | ||
313 | { | ||
314 | TaskInventoryItem item = buildItem(row); | ||
315 | inventory.Add(item); | ||
316 | |||
317 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | ||
318 | } | ||
319 | |||
320 | prim.RestoreInventoryItems(inventory); | ||
321 | |||
322 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in | ||
323 | // every item). This data should really be stored in the prim table itself. | ||
324 | if (dbItemRows.Length > 0) | ||
325 | { | ||
326 | prim.FolderID = inventory[0].ParentID; | ||
327 | } | ||
328 | } | ||
329 | |||
330 | public void StoreTerrain(double[,] ter, LLUUID regionID) | ||
331 | { | ||
332 | int revision = Util.UnixTimeSinceEpoch(); | ||
333 | m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); | ||
334 | |||
335 | DataTable terrain = m_dataSet.Tables["terrain"]; | ||
336 | lock (m_dataSet) | ||
337 | { | ||
338 | MySqlCommand cmd = new MySqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + | ||
339 | " values(?RegionUUID, ?Revision, ?Heightfield)", m_connection); | ||
340 | using (cmd) | ||
341 | { | ||
342 | cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID))); | ||
343 | cmd.Parameters.Add(new MySqlParameter("?Revision", revision)); | ||
344 | cmd.Parameters.Add(new MySqlParameter("?Heightfield", serializeTerrain(ter))); | ||
345 | cmd.ExecuteNonQuery(); | ||
346 | } | ||
347 | } | ||
348 | } | ||
349 | |||
350 | public double[,] LoadTerrain(LLUUID regionID) | ||
351 | { | ||
352 | double[,] terret = new double[256,256]; | ||
353 | terret.Initialize(); | ||
354 | |||
355 | MySqlCommand cmd = new MySqlCommand( | ||
356 | @"select RegionUUID, Revision, Heightfield from terrain | ||
357 | where RegionUUID=?RegionUUID order by Revision desc limit 1" | ||
358 | , m_connection); | ||
359 | |||
360 | MySqlParameter param = new MySqlParameter(); | ||
361 | cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID))); | ||
362 | |||
363 | if (m_connection.State != ConnectionState.Open) | ||
364 | { | ||
365 | m_connection.Open(); | ||
366 | } | ||
367 | |||
368 | lock (m_dataSet) | ||
369 | { | ||
370 | using (MySqlDataReader row = cmd.ExecuteReader()) | ||
371 | { | ||
372 | int rev = 0; | ||
373 | if (row.Read()) | ||
374 | { | ||
375 | MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]); | ||
376 | BinaryReader br = new BinaryReader(str); | ||
377 | for (int x = 0; x < 256; x++) | ||
378 | { | ||
379 | for (int y = 0; y < 256; y++) | ||
380 | { | ||
381 | terret[x, y] = br.ReadDouble(); | ||
382 | } | ||
383 | } | ||
384 | rev = (int) row["Revision"]; | ||
385 | } | ||
386 | else | ||
387 | { | ||
388 | m_log.Info("[DATASTORE]: No terrain found for region"); | ||
389 | return null; | ||
390 | } | ||
391 | |||
392 | m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); | ||
393 | } | ||
394 | } | ||
395 | return terret; | ||
396 | } | ||
397 | |||
398 | public void RemoveLandObject(LLUUID globalID) | ||
399 | { | ||
400 | lock (m_dataSet) | ||
401 | { | ||
402 | using (MySqlCommand cmd = new MySqlCommand("delete from land where UUID=?UUID", m_connection)) | ||
403 | { | ||
404 | cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID))); | ||
405 | cmd.ExecuteNonQuery(); | ||
406 | } | ||
407 | |||
408 | using ( | ||
409 | MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?UUID", m_connection) | ||
410 | ) | ||
411 | { | ||
412 | cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID))); | ||
413 | cmd.ExecuteNonQuery(); | ||
414 | } | ||
415 | } | ||
416 | } | ||
417 | |||
418 | public void StoreLandObject(ILandObject parcel) | ||
419 | { | ||
420 | lock (m_dataSet) | ||
421 | { | ||
422 | DataTable land = m_landTable; | ||
423 | DataTable landaccesslist = m_landAccessListTable; | ||
424 | |||
425 | DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID)); | ||
426 | if (landRow == null) | ||
427 | { | ||
428 | landRow = land.NewRow(); | ||
429 | fillLandRow(landRow, parcel.landData, parcel.regionUUID); | ||
430 | land.Rows.Add(landRow); | ||
431 | } | ||
432 | else | ||
433 | { | ||
434 | fillLandRow(landRow, parcel.landData, parcel.regionUUID); | ||
435 | } | ||
436 | |||
437 | using ( | ||
438 | MySqlCommand cmd = | ||
439 | new MySqlCommand("delete from landaccesslist where LandUUID=?LandUUID", m_connection)) | ||
440 | { | ||
441 | cmd.Parameters.Add(new MySqlParameter("?LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); | ||
442 | cmd.ExecuteNonQuery(); | ||
443 | } | ||
444 | |||
445 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) | ||
446 | { | ||
447 | DataRow newAccessRow = landaccesslist.NewRow(); | ||
448 | fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); | ||
449 | landaccesslist.Rows.Add(newAccessRow); | ||
450 | } | ||
451 | |||
452 | Commit(); | ||
453 | } | ||
454 | } | ||
455 | |||
456 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | ||
457 | { | ||
458 | List<LandData> landDataForRegion = new List<LandData>(); | ||
459 | lock (m_dataSet) | ||
460 | { | ||
461 | DataTable land = m_landTable; | ||
462 | DataTable landaccesslist = m_landAccessListTable; | ||
463 | string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; | ||
464 | DataRow[] rawDataForRegion = land.Select(searchExp); | ||
465 | foreach (DataRow rawDataLand in rawDataForRegion) | ||
466 | { | ||
467 | LandData newLand = buildLandData(rawDataLand); | ||
468 | string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'"; | ||
469 | DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); | ||
470 | foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) | ||
471 | { | ||
472 | newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); | ||
473 | } | ||
474 | |||
475 | landDataForRegion.Add(newLand); | ||
476 | } | ||
477 | } | ||
478 | return landDataForRegion; | ||
479 | } | ||
480 | |||
481 | // TODO: unused | ||
482 | // private void DisplayDataSet(DataSet ds, string title) | ||
483 | // { | ||
484 | // Debug.WriteLine(title); | ||
485 | // //--- Loop through the DataTables | ||
486 | // foreach (DataTable table in ds.Tables) | ||
487 | // { | ||
488 | // Debug.WriteLine("*** DataTable: " + table.TableName + "***"); | ||
489 | // //--- Loop through each DataTable's DataRows | ||
490 | // foreach (DataRow row in table.Rows) | ||
491 | // { | ||
492 | // //--- Display the original values, if there are any. | ||
493 | // if (row.HasVersion(DataRowVersion.Original)) | ||
494 | // { | ||
495 | // Debug.Write("Original Row Values ===> "); | ||
496 | // foreach (DataColumn column in table.Columns) | ||
497 | // Debug.Write(column.ColumnName + " = " + | ||
498 | // row[column, DataRowVersion.Original] + ", "); | ||
499 | // Debug.WriteLine(String.Empty); | ||
500 | // } | ||
501 | // //--- Display the current values, if there are any. | ||
502 | // if (row.HasVersion(DataRowVersion.Current)) | ||
503 | // { | ||
504 | // Debug.Write("Current Row Values ====> "); | ||
505 | // foreach (DataColumn column in table.Columns) | ||
506 | // Debug.Write(column.ColumnName + " = " + | ||
507 | // row[column, DataRowVersion.Current] + ", "); | ||
508 | // Debug.WriteLine(String.Empty); | ||
509 | // } | ||
510 | // Debug.WriteLine(String.Empty); | ||
511 | // } | ||
512 | // } | ||
513 | // } | ||
514 | |||
515 | public void Commit() | ||
516 | { | ||
517 | if (m_connection.State != ConnectionState.Open) | ||
518 | { | ||
519 | m_connection.Open(); | ||
520 | } | ||
521 | |||
522 | lock (m_dataSet) | ||
523 | { | ||
524 | // DisplayDataSet(m_dataSet, "Region DataSet"); | ||
525 | |||
526 | m_primDataAdapter.Update(m_primTable); | ||
527 | m_shapeDataAdapter.Update(m_shapeTable); | ||
528 | |||
529 | if (persistPrimInventories) | ||
530 | { | ||
531 | m_itemsDataAdapter.Update(m_itemsTable); | ||
532 | } | ||
533 | |||
534 | m_terrainDataAdapter.Update(m_terrainTable); | ||
535 | m_landDataAdapter.Update(m_landTable); | ||
536 | m_landAccessListDataAdapter.Update(m_landAccessListTable); | ||
537 | |||
538 | m_dataSet.AcceptChanges(); | ||
539 | } | ||
540 | } | ||
541 | |||
542 | |||
543 | public void Shutdown() | ||
544 | { | ||
545 | Commit(); | ||
546 | } | ||
547 | |||
548 | /*********************************************************************** | ||
549 | * | ||
550 | * Database Definition Functions | ||
551 | * | ||
552 | * This should be db agnostic as we define them in ADO.NET terms | ||
553 | * | ||
554 | **********************************************************************/ | ||
555 | |||
556 | private DataColumn createCol(DataTable dt, string name, Type type) | ||
557 | { | ||
558 | DataColumn col = new DataColumn(name, type); | ||
559 | dt.Columns.Add(col); | ||
560 | return col; | ||
561 | } | ||
562 | |||
563 | private DataTable createTerrainTable() | ||
564 | { | ||
565 | DataTable terrain = new DataTable("terrain"); | ||
566 | |||
567 | createCol(terrain, "RegionUUID", typeof (String)); | ||
568 | createCol(terrain, "Revision", typeof (Int32)); | ||
569 | DataColumn heightField = createCol(terrain, "Heightfield", typeof (Byte[])); | ||
570 | return terrain; | ||
571 | } | ||
572 | |||
573 | private DataTable createPrimTable() | ||
574 | { | ||
575 | DataTable prims = new DataTable("prims"); | ||
576 | |||
577 | createCol(prims, "UUID", typeof (String)); | ||
578 | createCol(prims, "RegionUUID", typeof (String)); | ||
579 | createCol(prims, "ParentID", typeof (Int32)); | ||
580 | createCol(prims, "CreationDate", typeof (Int32)); | ||
581 | createCol(prims, "Name", typeof (String)); | ||
582 | createCol(prims, "SceneGroupID", typeof (String)); | ||
583 | // various text fields | ||
584 | createCol(prims, "Text", typeof (String)); | ||
585 | createCol(prims, "Description", typeof (String)); | ||
586 | createCol(prims, "SitName", typeof (String)); | ||
587 | createCol(prims, "TouchName", typeof (String)); | ||
588 | // permissions | ||
589 | createCol(prims, "ObjectFlags", typeof (Int32)); | ||
590 | createCol(prims, "CreatorID", typeof (String)); | ||
591 | createCol(prims, "OwnerID", typeof (String)); | ||
592 | createCol(prims, "GroupID", typeof (String)); | ||
593 | createCol(prims, "LastOwnerID", typeof (String)); | ||
594 | createCol(prims, "OwnerMask", typeof (Int32)); | ||
595 | createCol(prims, "NextOwnerMask", typeof (Int32)); | ||
596 | createCol(prims, "GroupMask", typeof (Int32)); | ||
597 | createCol(prims, "EveryoneMask", typeof (Int32)); | ||
598 | createCol(prims, "BaseMask", typeof (Int32)); | ||
599 | // vectors | ||
600 | createCol(prims, "PositionX", typeof (Double)); | ||
601 | createCol(prims, "PositionY", typeof (Double)); | ||
602 | createCol(prims, "PositionZ", typeof (Double)); | ||
603 | createCol(prims, "GroupPositionX", typeof (Double)); | ||
604 | createCol(prims, "GroupPositionY", typeof (Double)); | ||
605 | createCol(prims, "GroupPositionZ", typeof (Double)); | ||
606 | createCol(prims, "VelocityX", typeof (Double)); | ||
607 | createCol(prims, "VelocityY", typeof (Double)); | ||
608 | createCol(prims, "VelocityZ", typeof (Double)); | ||
609 | createCol(prims, "AngularVelocityX", typeof (Double)); | ||
610 | createCol(prims, "AngularVelocityY", typeof (Double)); | ||
611 | createCol(prims, "AngularVelocityZ", typeof (Double)); | ||
612 | createCol(prims, "AccelerationX", typeof (Double)); | ||
613 | createCol(prims, "AccelerationY", typeof (Double)); | ||
614 | createCol(prims, "AccelerationZ", typeof (Double)); | ||
615 | // quaternions | ||
616 | createCol(prims, "RotationX", typeof (Double)); | ||
617 | createCol(prims, "RotationY", typeof (Double)); | ||
618 | createCol(prims, "RotationZ", typeof (Double)); | ||
619 | createCol(prims, "RotationW", typeof (Double)); | ||
620 | // sit target | ||
621 | createCol(prims, "SitTargetOffsetX", typeof (Double)); | ||
622 | createCol(prims, "SitTargetOffsetY", typeof (Double)); | ||
623 | createCol(prims, "SitTargetOffsetZ", typeof (Double)); | ||
624 | |||
625 | createCol(prims, "SitTargetOrientW", typeof (Double)); | ||
626 | createCol(prims, "SitTargetOrientX", typeof (Double)); | ||
627 | createCol(prims, "SitTargetOrientY", typeof (Double)); | ||
628 | createCol(prims, "SitTargetOrientZ", typeof (Double)); | ||
629 | |||
630 | |||
631 | // Add in contraints | ||
632 | prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; | ||
633 | |||
634 | return prims; | ||
635 | } | ||
636 | |||
637 | private DataTable createLandTable() | ||
638 | { | ||
639 | DataTable land = new DataTable("land"); | ||
640 | createCol(land, "UUID", typeof (String)); | ||
641 | createCol(land, "RegionUUID", typeof (String)); | ||
642 | createCol(land, "LocalLandID", typeof (Int32)); | ||
643 | |||
644 | // Bitmap is a byte[512] | ||
645 | createCol(land, "Bitmap", typeof (Byte[])); | ||
646 | |||
647 | createCol(land, "Name", typeof (String)); | ||
648 | createCol(land, "Description", typeof (String)); | ||
649 | createCol(land, "OwnerUUID", typeof (String)); | ||
650 | createCol(land, "IsGroupOwned", typeof (Int32)); | ||
651 | createCol(land, "Area", typeof (Int32)); | ||
652 | createCol(land, "AuctionID", typeof (Int32)); //Unemplemented | ||
653 | createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory | ||
654 | createCol(land, "ClaimDate", typeof (Int32)); | ||
655 | createCol(land, "ClaimPrice", typeof (Int32)); | ||
656 | createCol(land, "GroupUUID", typeof (String)); | ||
657 | createCol(land, "SalePrice", typeof (Int32)); | ||
658 | createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus | ||
659 | createCol(land, "LandFlags", typeof (Int32)); | ||
660 | createCol(land, "LandingType", typeof (Int32)); | ||
661 | createCol(land, "MediaAutoScale", typeof (Int32)); | ||
662 | createCol(land, "MediaTextureUUID", typeof (String)); | ||
663 | createCol(land, "MediaURL", typeof (String)); | ||
664 | createCol(land, "MusicURL", typeof (String)); | ||
665 | createCol(land, "PassHours", typeof (Double)); | ||
666 | createCol(land, "PassPrice", typeof (Int32)); | ||
667 | createCol(land, "SnapshotUUID", typeof (String)); | ||
668 | createCol(land, "UserLocationX", typeof (Double)); | ||
669 | createCol(land, "UserLocationY", typeof (Double)); | ||
670 | createCol(land, "UserLocationZ", typeof (Double)); | ||
671 | createCol(land, "UserLookAtX", typeof (Double)); | ||
672 | createCol(land, "UserLookAtY", typeof (Double)); | ||
673 | createCol(land, "UserLookAtZ", typeof (Double)); | ||
674 | |||
675 | land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; | ||
676 | |||
677 | return land; | ||
678 | } | ||
679 | |||
680 | private DataTable createLandAccessListTable() | ||
681 | { | ||
682 | DataTable landaccess = new DataTable("landaccesslist"); | ||
683 | createCol(landaccess, "LandUUID", typeof (String)); | ||
684 | createCol(landaccess, "AccessUUID", typeof (String)); | ||
685 | createCol(landaccess, "Flags", typeof (Int32)); | ||
686 | |||
687 | return landaccess; | ||
688 | } | ||
689 | |||
690 | private DataTable createShapeTable() | ||
691 | { | ||
692 | DataTable shapes = new DataTable("primshapes"); | ||
693 | createCol(shapes, "UUID", typeof (String)); | ||
694 | // shape is an enum | ||
695 | createCol(shapes, "Shape", typeof (Int32)); | ||
696 | // vectors | ||
697 | createCol(shapes, "ScaleX", typeof (Double)); | ||
698 | createCol(shapes, "ScaleY", typeof (Double)); | ||
699 | createCol(shapes, "ScaleZ", typeof (Double)); | ||
700 | // paths | ||
701 | createCol(shapes, "PCode", typeof (Int32)); | ||
702 | createCol(shapes, "PathBegin", typeof (Int32)); | ||
703 | createCol(shapes, "PathEnd", typeof (Int32)); | ||
704 | createCol(shapes, "PathScaleX", typeof (Int32)); | ||
705 | createCol(shapes, "PathScaleY", typeof (Int32)); | ||
706 | createCol(shapes, "PathShearX", typeof (Int32)); | ||
707 | createCol(shapes, "PathShearY", typeof (Int32)); | ||
708 | createCol(shapes, "PathSkew", typeof (Int32)); | ||
709 | createCol(shapes, "PathCurve", typeof (Int32)); | ||
710 | createCol(shapes, "PathRadiusOffset", typeof (Int32)); | ||
711 | createCol(shapes, "PathRevolutions", typeof (Int32)); | ||
712 | createCol(shapes, "PathTaperX", typeof (Int32)); | ||
713 | createCol(shapes, "PathTaperY", typeof (Int32)); | ||
714 | createCol(shapes, "PathTwist", typeof (Int32)); | ||
715 | createCol(shapes, "PathTwistBegin", typeof (Int32)); | ||
716 | // profile | ||
717 | createCol(shapes, "ProfileBegin", typeof (Int32)); | ||
718 | createCol(shapes, "ProfileEnd", typeof (Int32)); | ||
719 | createCol(shapes, "ProfileCurve", typeof (Int32)); | ||
720 | createCol(shapes, "ProfileHollow", typeof (Int32)); | ||
721 | createCol(shapes, "State", typeof(Int32)); | ||
722 | createCol(shapes, "Texture", typeof (Byte[])); | ||
723 | createCol(shapes, "ExtraParams", typeof (Byte[])); | ||
724 | |||
725 | shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; | ||
726 | |||
727 | return shapes; | ||
728 | } | ||
729 | |||
730 | private DataTable createItemsTable() | ||
731 | { | ||
732 | DataTable items = new DataTable("primitems"); | ||
733 | |||
734 | createCol(items, "itemID", typeof (String)); | ||
735 | createCol(items, "primID", typeof (String)); | ||
736 | createCol(items, "assetID", typeof (String)); | ||
737 | createCol(items, "parentFolderID", typeof (String)); | ||
738 | |||
739 | createCol(items, "invType", typeof (Int32)); | ||
740 | createCol(items, "assetType", typeof (Int32)); | ||
741 | |||
742 | createCol(items, "name", typeof (String)); | ||
743 | createCol(items, "description", typeof (String)); | ||
744 | |||
745 | createCol(items, "creationDate", typeof (Int64)); | ||
746 | createCol(items, "creatorID", typeof (String)); | ||
747 | createCol(items, "ownerID", typeof (String)); | ||
748 | createCol(items, "lastOwnerID", typeof (String)); | ||
749 | createCol(items, "groupID", typeof (String)); | ||
750 | |||
751 | createCol(items, "nextPermissions", typeof (Int32)); | ||
752 | createCol(items, "currentPermissions", typeof (Int32)); | ||
753 | createCol(items, "basePermissions", typeof (Int32)); | ||
754 | createCol(items, "everyonePermissions", typeof (Int32)); | ||
755 | createCol(items, "groupPermissions", typeof (Int32)); | ||
756 | |||
757 | items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]}; | ||
758 | |||
759 | return items; | ||
760 | } | ||
761 | |||
762 | /*********************************************************************** | ||
763 | * | ||
764 | * Convert between ADO.NET <=> OpenSim Objects | ||
765 | * | ||
766 | * These should be database independant | ||
767 | * | ||
768 | **********************************************************************/ | ||
769 | |||
770 | private SceneObjectPart buildPrim(DataRow row) | ||
771 | { | ||
772 | SceneObjectPart prim = new SceneObjectPart(); | ||
773 | prim.UUID = new LLUUID((String) row["UUID"]); | ||
774 | // explicit conversion of integers is required, which sort | ||
775 | // of sucks. No idea if there is a shortcut here or not. | ||
776 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | ||
777 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); | ||
778 | prim.Name = (String) row["Name"]; | ||
779 | // various text fields | ||
780 | prim.Text = (String) row["Text"]; | ||
781 | prim.Description = (String) row["Description"]; | ||
782 | prim.SitName = (String) row["SitName"]; | ||
783 | prim.TouchName = (String) row["TouchName"]; | ||
784 | // permissions | ||
785 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | ||
786 | prim.CreatorID = new LLUUID((String) row["CreatorID"]); | ||
787 | prim.OwnerID = new LLUUID((String) row["OwnerID"]); | ||
788 | prim.GroupID = new LLUUID((String) row["GroupID"]); | ||
789 | prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); | ||
790 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | ||
791 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | ||
792 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | ||
793 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); | ||
794 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); | ||
795 | // vectors | ||
796 | prim.OffsetPosition = new LLVector3( | ||
797 | Convert.ToSingle(row["PositionX"]), | ||
798 | Convert.ToSingle(row["PositionY"]), | ||
799 | Convert.ToSingle(row["PositionZ"]) | ||
800 | ); | ||
801 | prim.GroupPosition = new LLVector3( | ||
802 | Convert.ToSingle(row["GroupPositionX"]), | ||
803 | Convert.ToSingle(row["GroupPositionY"]), | ||
804 | Convert.ToSingle(row["GroupPositionZ"]) | ||
805 | ); | ||
806 | prim.Velocity = new LLVector3( | ||
807 | Convert.ToSingle(row["VelocityX"]), | ||
808 | Convert.ToSingle(row["VelocityY"]), | ||
809 | Convert.ToSingle(row["VelocityZ"]) | ||
810 | ); | ||
811 | prim.AngularVelocity = new LLVector3( | ||
812 | Convert.ToSingle(row["AngularVelocityX"]), | ||
813 | Convert.ToSingle(row["AngularVelocityY"]), | ||
814 | Convert.ToSingle(row["AngularVelocityZ"]) | ||
815 | ); | ||
816 | prim.Acceleration = new LLVector3( | ||
817 | Convert.ToSingle(row["AccelerationX"]), | ||
818 | Convert.ToSingle(row["AccelerationY"]), | ||
819 | Convert.ToSingle(row["AccelerationZ"]) | ||
820 | ); | ||
821 | // quaternions | ||
822 | prim.RotationOffset = new LLQuaternion( | ||
823 | Convert.ToSingle(row["RotationX"]), | ||
824 | Convert.ToSingle(row["RotationY"]), | ||
825 | Convert.ToSingle(row["RotationZ"]), | ||
826 | Convert.ToSingle(row["RotationW"]) | ||
827 | ); | ||
828 | try | ||
829 | { | ||
830 | prim.SetSitTargetLL(new LLVector3( | ||
831 | Convert.ToSingle(row["SitTargetOffsetX"]), | ||
832 | Convert.ToSingle(row["SitTargetOffsetY"]), | ||
833 | Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( | ||
834 | Convert.ToSingle( | ||
835 | row["SitTargetOrientX"]), | ||
836 | Convert.ToSingle( | ||
837 | row["SitTargetOrientY"]), | ||
838 | Convert.ToSingle( | ||
839 | row["SitTargetOrientZ"]), | ||
840 | Convert.ToSingle( | ||
841 | row["SitTargetOrientW"]))); | ||
842 | } | ||
843 | catch (InvalidCastException) | ||
844 | { | ||
845 | // Database table was created before we got here and needs to be created! :P | ||
846 | |||
847 | using ( | ||
848 | MySqlCommand cmd = | ||
849 | new MySqlCommand( | ||
850 | "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", | ||
851 | m_connection)) | ||
852 | { | ||
853 | cmd.ExecuteNonQuery(); | ||
854 | } | ||
855 | } | ||
856 | return prim; | ||
857 | } | ||
858 | |||
859 | |||
860 | /// <summary> | ||
861 | /// Build a prim inventory item from the persisted data. | ||
862 | /// </summary> | ||
863 | /// <param name="row"></param> | ||
864 | /// <returns></returns> | ||
865 | private TaskInventoryItem buildItem(DataRow row) | ||
866 | { | ||
867 | TaskInventoryItem taskItem = new TaskInventoryItem(); | ||
868 | |||
869 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | ||
870 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | ||
871 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | ||
872 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | ||
873 | |||
874 | taskItem.InvType = Convert.ToInt32(row["invType"]); | ||
875 | taskItem.Type = Convert.ToInt32(row["assetType"]); | ||
876 | |||
877 | taskItem.Name = (String)row["name"]; | ||
878 | taskItem.Description = (String)row["description"]; | ||
879 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | ||
880 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | ||
881 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | ||
882 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | ||
883 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | ||
884 | |||
885 | taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); | ||
886 | taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); | ||
887 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); | ||
888 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); | ||
889 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); | ||
890 | |||
891 | return taskItem; | ||
892 | } | ||
893 | |||
894 | private LandData buildLandData(DataRow row) | ||
895 | { | ||
896 | LandData newData = new LandData(); | ||
897 | |||
898 | newData.globalID = new LLUUID((String) row["UUID"]); | ||
899 | newData.localID = Convert.ToInt32(row["LocalLandID"]); | ||
900 | |||
901 | // Bitmap is a byte[512] | ||
902 | newData.landBitmapByteArray = (Byte[]) row["Bitmap"]; | ||
903 | |||
904 | newData.landName = (String) row["Name"]; | ||
905 | newData.landDesc = (String) row["Description"]; | ||
906 | newData.ownerID = (String) row["OwnerUUID"]; | ||
907 | newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | ||
908 | newData.area = Convert.ToInt32(row["Area"]); | ||
909 | newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | ||
910 | newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); | ||
911 | //Enum libsecondlife.Parcel.ParcelCategory | ||
912 | newData.claimDate = Convert.ToInt32(row["ClaimDate"]); | ||
913 | newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); | ||
914 | newData.groupID = new LLUUID((String) row["GroupUUID"]); | ||
915 | newData.salePrice = Convert.ToInt32(row["SalePrice"]); | ||
916 | newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); | ||
917 | //Enum. libsecondlife.Parcel.ParcelStatus | ||
918 | newData.landFlags = Convert.ToUInt32(row["LandFlags"]); | ||
919 | newData.landingType = Convert.ToByte(row["LandingType"]); | ||
920 | newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | ||
921 | newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]); | ||
922 | newData.mediaURL = (String) row["MediaURL"]; | ||
923 | newData.musicURL = (String) row["MusicURL"]; | ||
924 | newData.passHours = Convert.ToSingle(row["PassHours"]); | ||
925 | newData.passPrice = Convert.ToInt32(row["PassPrice"]); | ||
926 | newData.snapshotID = (String) row["SnapshotUUID"]; | ||
927 | |||
928 | newData.userLocation = | ||
929 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | ||
930 | Convert.ToSingle(row["UserLocationZ"])); | ||
931 | newData.userLookAt = | ||
932 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | ||
933 | Convert.ToSingle(row["UserLookAtZ"])); | ||
934 | newData.parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | ||
935 | |||
936 | return newData; | ||
937 | } | ||
938 | |||
939 | private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | ||
940 | { | ||
941 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
942 | entry.AgentID = new LLUUID((string) row["AccessUUID"]); | ||
943 | entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]); | ||
944 | entry.Time = new DateTime(); | ||
945 | return entry; | ||
946 | } | ||
947 | |||
948 | private Array serializeTerrain(double[,] val) | ||
949 | { | ||
950 | MemoryStream str = new MemoryStream(65536*sizeof (double)); | ||
951 | BinaryWriter bw = new BinaryWriter(str); | ||
952 | |||
953 | // TODO: COMPATIBILITY - Add byte-order conversions | ||
954 | for (int x = 0; x < 256; x++) | ||
955 | for (int y = 0; y < 256; y++) | ||
956 | bw.Write(val[x, y]); | ||
957 | |||
958 | return str.ToArray(); | ||
959 | } | ||
960 | |||
961 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
962 | { | ||
963 | row["UUID"] = Util.ToRawUuidString(prim.UUID); | ||
964 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | ||
965 | row["ParentID"] = prim.ParentID; | ||
966 | row["CreationDate"] = prim.CreationDate; | ||
967 | row["Name"] = prim.Name; | ||
968 | row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); | ||
969 | // the UUID of the root part for this SceneObjectGroup | ||
970 | // various text fields | ||
971 | row["Text"] = prim.Text; | ||
972 | row["Description"] = prim.Description; | ||
973 | row["SitName"] = prim.SitName; | ||
974 | row["TouchName"] = prim.TouchName; | ||
975 | // permissions | ||
976 | row["ObjectFlags"] = prim.ObjectFlags; | ||
977 | row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); | ||
978 | row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); | ||
979 | row["GroupID"] = Util.ToRawUuidString(prim.GroupID); | ||
980 | row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); | ||
981 | row["OwnerMask"] = prim.OwnerMask; | ||
982 | row["NextOwnerMask"] = prim.NextOwnerMask; | ||
983 | row["GroupMask"] = prim.GroupMask; | ||
984 | row["EveryoneMask"] = prim.EveryoneMask; | ||
985 | row["BaseMask"] = prim.BaseMask; | ||
986 | // vectors | ||
987 | row["PositionX"] = prim.OffsetPosition.X; | ||
988 | row["PositionY"] = prim.OffsetPosition.Y; | ||
989 | row["PositionZ"] = prim.OffsetPosition.Z; | ||
990 | row["GroupPositionX"] = prim.GroupPosition.X; | ||
991 | row["GroupPositionY"] = prim.GroupPosition.Y; | ||
992 | row["GroupPositionZ"] = prim.GroupPosition.Z; | ||
993 | row["VelocityX"] = prim.Velocity.X; | ||
994 | row["VelocityY"] = prim.Velocity.Y; | ||
995 | row["VelocityZ"] = prim.Velocity.Z; | ||
996 | row["AngularVelocityX"] = prim.AngularVelocity.X; | ||
997 | row["AngularVelocityY"] = prim.AngularVelocity.Y; | ||
998 | row["AngularVelocityZ"] = prim.AngularVelocity.Z; | ||
999 | row["AccelerationX"] = prim.Acceleration.X; | ||
1000 | row["AccelerationY"] = prim.Acceleration.Y; | ||
1001 | row["AccelerationZ"] = prim.Acceleration.Z; | ||
1002 | // quaternions | ||
1003 | row["RotationX"] = prim.RotationOffset.X; | ||
1004 | row["RotationY"] = prim.RotationOffset.Y; | ||
1005 | row["RotationZ"] = prim.RotationOffset.Z; | ||
1006 | row["RotationW"] = prim.RotationOffset.W; | ||
1007 | |||
1008 | try | ||
1009 | { | ||
1010 | // Sit target | ||
1011 | LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); | ||
1012 | row["SitTargetOffsetX"] = sitTargetPos.X; | ||
1013 | row["SitTargetOffsetY"] = sitTargetPos.Y; | ||
1014 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | ||
1015 | |||
1016 | LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); | ||
1017 | row["SitTargetOrientW"] = sitTargetOrient.W; | ||
1018 | row["SitTargetOrientX"] = sitTargetOrient.X; | ||
1019 | row["SitTargetOrientY"] = sitTargetOrient.Y; | ||
1020 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | ||
1021 | } | ||
1022 | catch (MySqlException) | ||
1023 | { | ||
1024 | // Database table was created before we got here and needs to be created! :P | ||
1025 | |||
1026 | using ( | ||
1027 | MySqlCommand cmd = | ||
1028 | new MySqlCommand( | ||
1029 | "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;", | ||
1030 | m_connection)) | ||
1031 | { | ||
1032 | cmd.ExecuteNonQuery(); | ||
1033 | } | ||
1034 | } | ||
1035 | } | ||
1036 | |||
1037 | private void fillItemRow(DataRow row, TaskInventoryItem taskItem) | ||
1038 | { | ||
1039 | row["itemID"] = taskItem.ItemID; | ||
1040 | row["primID"] = taskItem.ParentPartID; | ||
1041 | row["assetID"] = taskItem.AssetID; | ||
1042 | row["parentFolderID"] = taskItem.ParentID; | ||
1043 | |||
1044 | row["invType"] = taskItem.InvType; | ||
1045 | row["assetType"] = taskItem.Type; | ||
1046 | |||
1047 | row["name"] = taskItem.Name; | ||
1048 | row["description"] = taskItem.Description; | ||
1049 | row["creationDate"] = taskItem.CreationDate; | ||
1050 | row["creatorID"] = taskItem.CreatorID; | ||
1051 | row["ownerID"] = taskItem.OwnerID; | ||
1052 | row["lastOwnerID"] = taskItem.LastOwnerID; | ||
1053 | row["groupID"] = taskItem.GroupID; | ||
1054 | row["nextPermissions"] = taskItem.NextOwnerMask; | ||
1055 | row["currentPermissions"] = taskItem.OwnerMask; | ||
1056 | row["basePermissions"] = taskItem.BaseMask; | ||
1057 | row["everyonePermissions"] = taskItem.EveryoneMask; | ||
1058 | row["groupPermissions"] = taskItem.GroupMask; | ||
1059 | } | ||
1060 | |||
1061 | private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | ||
1062 | { | ||
1063 | row["UUID"] = Util.ToRawUuidString(land.globalID); | ||
1064 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | ||
1065 | row["LocalLandID"] = land.localID; | ||
1066 | |||
1067 | // Bitmap is a byte[512] | ||
1068 | row["Bitmap"] = land.landBitmapByteArray; | ||
1069 | |||
1070 | row["Name"] = land.landName; | ||
1071 | row["Description"] = land.landDesc; | ||
1072 | row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID); | ||
1073 | row["IsGroupOwned"] = land.isGroupOwned; | ||
1074 | row["Area"] = land.area; | ||
1075 | row["AuctionID"] = land.auctionID; //Unemplemented | ||
1076 | row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory | ||
1077 | row["ClaimDate"] = land.claimDate; | ||
1078 | row["ClaimPrice"] = land.claimPrice; | ||
1079 | row["GroupUUID"] = Util.ToRawUuidString(land.groupID); | ||
1080 | row["SalePrice"] = land.salePrice; | ||
1081 | row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus | ||
1082 | row["LandFlags"] = land.landFlags; | ||
1083 | row["LandingType"] = land.landingType; | ||
1084 | row["MediaAutoScale"] = land.mediaAutoScale; | ||
1085 | row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID); | ||
1086 | row["MediaURL"] = land.mediaURL; | ||
1087 | row["MusicURL"] = land.musicURL; | ||
1088 | row["PassHours"] = land.passHours; | ||
1089 | row["PassPrice"] = land.passPrice; | ||
1090 | row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID); | ||
1091 | row["UserLocationX"] = land.userLocation.X; | ||
1092 | row["UserLocationY"] = land.userLocation.Y; | ||
1093 | row["UserLocationZ"] = land.userLocation.Z; | ||
1094 | row["UserLookAtX"] = land.userLookAt.X; | ||
1095 | row["UserLookAtY"] = land.userLookAt.Y; | ||
1096 | row["UserLookAtZ"] = land.userLookAt.Z; | ||
1097 | } | ||
1098 | |||
1099 | private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) | ||
1100 | { | ||
1101 | row["LandUUID"] = Util.ToRawUuidString(parcelID); | ||
1102 | row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); | ||
1103 | row["Flags"] = entry.Flags; | ||
1104 | } | ||
1105 | |||
1106 | private PrimitiveBaseShape buildShape(DataRow row) | ||
1107 | { | ||
1108 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | ||
1109 | s.Scale = new LLVector3( | ||
1110 | Convert.ToSingle(row["ScaleX"]), | ||
1111 | Convert.ToSingle(row["ScaleY"]), | ||
1112 | Convert.ToSingle(row["ScaleZ"]) | ||
1113 | ); | ||
1114 | // paths | ||
1115 | s.PCode = Convert.ToByte(row["PCode"]); | ||
1116 | s.PathBegin = Convert.ToUInt16(row["PathBegin"]); | ||
1117 | s.PathEnd = Convert.ToUInt16(row["PathEnd"]); | ||
1118 | s.PathScaleX = Convert.ToByte(row["PathScaleX"]); | ||
1119 | s.PathScaleY = Convert.ToByte(row["PathScaleY"]); | ||
1120 | s.PathShearX = Convert.ToByte(row["PathShearX"]); | ||
1121 | s.PathShearY = Convert.ToByte(row["PathShearY"]); | ||
1122 | s.PathSkew = Convert.ToSByte(row["PathSkew"]); | ||
1123 | s.PathCurve = Convert.ToByte(row["PathCurve"]); | ||
1124 | s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); | ||
1125 | s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); | ||
1126 | s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); | ||
1127 | s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); | ||
1128 | s.PathTwist = Convert.ToSByte(row["PathTwist"]); | ||
1129 | s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); | ||
1130 | // profile | ||
1131 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); | ||
1132 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | ||
1133 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | ||
1134 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); | ||
1135 | |||
1136 | byte[] textureEntry = (byte[]) row["Texture"]; | ||
1137 | s.TextureEntry = textureEntry; | ||
1138 | |||
1139 | s.ExtraParams = (byte[]) row["ExtraParams"]; | ||
1140 | |||
1141 | try | ||
1142 | { | ||
1143 | s.State = Convert.ToByte(row["State"]); | ||
1144 | } | ||
1145 | catch (InvalidCastException) | ||
1146 | { | ||
1147 | // Database table was created before we got here and needs to be created! :P | ||
1148 | |||
1149 | using ( | ||
1150 | MySqlCommand cmd = | ||
1151 | new MySqlCommand( | ||
1152 | "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;", | ||
1153 | m_connection)) | ||
1154 | { | ||
1155 | cmd.ExecuteNonQuery(); | ||
1156 | } | ||
1157 | } | ||
1158 | |||
1159 | return s; | ||
1160 | } | ||
1161 | |||
1162 | private void fillShapeRow(DataRow row, SceneObjectPart prim) | ||
1163 | { | ||
1164 | PrimitiveBaseShape s = prim.Shape; | ||
1165 | row["UUID"] = Util.ToRawUuidString(prim.UUID); | ||
1166 | // shape is an enum | ||
1167 | row["Shape"] = 0; | ||
1168 | // vectors | ||
1169 | row["ScaleX"] = s.Scale.X; | ||
1170 | row["ScaleY"] = s.Scale.Y; | ||
1171 | row["ScaleZ"] = s.Scale.Z; | ||
1172 | // paths | ||
1173 | row["PCode"] = s.PCode; | ||
1174 | row["PathBegin"] = s.PathBegin; | ||
1175 | row["PathEnd"] = s.PathEnd; | ||
1176 | row["PathScaleX"] = s.PathScaleX; | ||
1177 | row["PathScaleY"] = s.PathScaleY; | ||
1178 | row["PathShearX"] = s.PathShearX; | ||
1179 | row["PathShearY"] = s.PathShearY; | ||
1180 | row["PathSkew"] = s.PathSkew; | ||
1181 | row["PathCurve"] = s.PathCurve; | ||
1182 | row["PathRadiusOffset"] = s.PathRadiusOffset; | ||
1183 | row["PathRevolutions"] = s.PathRevolutions; | ||
1184 | row["PathTaperX"] = s.PathTaperX; | ||
1185 | row["PathTaperY"] = s.PathTaperY; | ||
1186 | row["PathTwist"] = s.PathTwist; | ||
1187 | row["PathTwistBegin"] = s.PathTwistBegin; | ||
1188 | // profile | ||
1189 | row["ProfileBegin"] = s.ProfileBegin; | ||
1190 | row["ProfileEnd"] = s.ProfileEnd; | ||
1191 | row["ProfileCurve"] = s.ProfileCurve; | ||
1192 | row["ProfileHollow"] = s.ProfileHollow; | ||
1193 | row["Texture"] = s.TextureEntry; | ||
1194 | row["ExtraParams"] = s.ExtraParams; | ||
1195 | try | ||
1196 | { | ||
1197 | row["State"] = s.State; | ||
1198 | } | ||
1199 | catch (MySqlException) | ||
1200 | { | ||
1201 | // Database table was created before we got here and needs to be created! :P | ||
1202 | using ( | ||
1203 | MySqlCommand cmd = | ||
1204 | new MySqlCommand( | ||
1205 | "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;", | ||
1206 | m_connection)) | ||
1207 | { | ||
1208 | cmd.ExecuteNonQuery(); | ||
1209 | } | ||
1210 | } | ||
1211 | } | ||
1212 | |||
1213 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | ||
1214 | { | ||
1215 | DataTable prims = m_dataSet.Tables["prims"]; | ||
1216 | DataTable shapes = m_dataSet.Tables["primshapes"]; | ||
1217 | |||
1218 | DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
1219 | if (primRow == null) | ||
1220 | { | ||
1221 | primRow = prims.NewRow(); | ||
1222 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | ||
1223 | prims.Rows.Add(primRow); | ||
1224 | } | ||
1225 | else | ||
1226 | { | ||
1227 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | ||
1228 | } | ||
1229 | |||
1230 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); | ||
1231 | if (shapeRow == null) | ||
1232 | { | ||
1233 | shapeRow = shapes.NewRow(); | ||
1234 | fillShapeRow(shapeRow, prim); | ||
1235 | shapes.Rows.Add(shapeRow); | ||
1236 | } | ||
1237 | else | ||
1238 | { | ||
1239 | fillShapeRow(shapeRow, prim); | ||
1240 | } | ||
1241 | } | ||
1242 | |||
1243 | // see IRegionDatastore | ||
1244 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | ||
1245 | { | ||
1246 | if (!persistPrimInventories) | ||
1247 | return; | ||
1248 | |||
1249 | m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); | ||
1250 | |||
1251 | // For now, we're just going to crudely remove all the previous inventory items | ||
1252 | // no matter whether they have changed or not, and replace them with the current set. | ||
1253 | lock (m_dataSet) | ||
1254 | { | ||
1255 | RemoveItems(primID); | ||
1256 | |||
1257 | // repalce with current inventory details | ||
1258 | foreach (TaskInventoryItem newItem in items) | ||
1259 | { | ||
1260 | // m_log.InfoFormat( | ||
1261 | // "[DATASTORE]: " + | ||
1262 | // "Adding item {0}, {1} to prim ID {2}", | ||
1263 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); | ||
1264 | |||
1265 | DataRow newItemRow = m_itemsTable.NewRow(); | ||
1266 | fillItemRow(newItemRow, newItem); | ||
1267 | m_itemsTable.Rows.Add(newItemRow); | ||
1268 | } | ||
1269 | } | ||
1270 | |||
1271 | Commit(); | ||
1272 | } | ||
1273 | |||
1274 | /*********************************************************************** | ||
1275 | * | ||
1276 | * SQL Statement Creation Functions | ||
1277 | * | ||
1278 | * These functions create SQL statements for update, insert, and create. | ||
1279 | * They can probably be factored later to have a db independant | ||
1280 | * portion and a db specific portion | ||
1281 | * | ||
1282 | **********************************************************************/ | ||
1283 | |||
1284 | private MySqlCommand createInsertCommand(string table, DataTable dt) | ||
1285 | { | ||
1286 | /** | ||
1287 | * This is subtle enough to deserve some commentary. | ||
1288 | * Instead of doing *lots* and *lots of hardcoded strings | ||
1289 | * for database definitions we'll use the fact that | ||
1290 | * realistically all insert statements look like "insert | ||
1291 | * into A(b, c) values(:b, :c) on the parameterized query | ||
1292 | * front. If we just have a list of b, c, etc... we can | ||
1293 | * generate these strings instead of typing them out. | ||
1294 | */ | ||
1295 | string[] cols = new string[dt.Columns.Count]; | ||
1296 | for (int i = 0; i < dt.Columns.Count; i++) | ||
1297 | { | ||
1298 | DataColumn col = dt.Columns[i]; | ||
1299 | cols[i] = col.ColumnName; | ||
1300 | } | ||
1301 | |||
1302 | string sql = "insert into " + table + "("; | ||
1303 | sql += String.Join(", ", cols); | ||
1304 | // important, the first ':' needs to be here, the rest get added in the join | ||
1305 | sql += ") values (?"; | ||
1306 | sql += String.Join(", ?", cols); | ||
1307 | sql += ")"; | ||
1308 | MySqlCommand cmd = new MySqlCommand(sql); | ||
1309 | |||
1310 | // this provides the binding for all our parameters, so | ||
1311 | // much less code than it used to be | ||
1312 | foreach (DataColumn col in dt.Columns) | ||
1313 | { | ||
1314 | cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType)); | ||
1315 | } | ||
1316 | return cmd; | ||
1317 | } | ||
1318 | |||
1319 | private MySqlCommand createUpdateCommand(string table, string pk, DataTable dt) | ||
1320 | { | ||
1321 | string sql = "update " + table + " set "; | ||
1322 | string subsql = String.Empty; | ||
1323 | foreach (DataColumn col in dt.Columns) | ||
1324 | { | ||
1325 | if (subsql.Length > 0) | ||
1326 | { | ||
1327 | // a map function would rock so much here | ||
1328 | subsql += ", "; | ||
1329 | } | ||
1330 | subsql += col.ColumnName + "=?" + col.ColumnName; | ||
1331 | } | ||
1332 | sql += subsql; | ||
1333 | sql += " where " + pk; | ||
1334 | MySqlCommand cmd = new MySqlCommand(sql); | ||
1335 | |||
1336 | // this provides the binding for all our parameters, so | ||
1337 | // much less code than it used to be | ||
1338 | |||
1339 | foreach (DataColumn col in dt.Columns) | ||
1340 | { | ||
1341 | cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType)); | ||
1342 | } | ||
1343 | return cmd; | ||
1344 | } | ||
1345 | |||
1346 | private string defineTable(DataTable dt) | ||
1347 | { | ||
1348 | string sql = "create table " + dt.TableName + "("; | ||
1349 | string subsql = String.Empty; | ||
1350 | foreach (DataColumn col in dt.Columns) | ||
1351 | { | ||
1352 | if (subsql.Length > 0) | ||
1353 | { | ||
1354 | // a map function would rock so much here | ||
1355 | subsql += ",\n"; | ||
1356 | } | ||
1357 | subsql += col.ColumnName + " " + MySqlType(col.DataType); | ||
1358 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) | ||
1359 | { | ||
1360 | subsql += " primary key"; | ||
1361 | } | ||
1362 | } | ||
1363 | sql += subsql; | ||
1364 | sql += ")"; | ||
1365 | |||
1366 | //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql); | ||
1367 | |||
1368 | return sql; | ||
1369 | } | ||
1370 | |||
1371 | /*********************************************************************** | ||
1372 | * | ||
1373 | * Database Binding functions | ||
1374 | * | ||
1375 | * These will be db specific due to typing, and minor differences | ||
1376 | * in databases. | ||
1377 | * | ||
1378 | **********************************************************************/ | ||
1379 | |||
1380 | ///<summary> | ||
1381 | /// This is a convenience function that collapses 5 repetitive | ||
1382 | /// lines for defining MySqlParameters to 2 parameters: | ||
1383 | /// column name and database type. | ||
1384 | /// | ||
1385 | /// It assumes certain conventions like ?param as the param | ||
1386 | /// name to replace in parametrized queries, and that source | ||
1387 | /// version is always current version, both of which are fine | ||
1388 | /// for us. | ||
1389 | ///</summary> | ||
1390 | ///<returns>a built MySql parameter</returns> | ||
1391 | private MySqlParameter createMySqlParameter(string name, Type type) | ||
1392 | { | ||
1393 | MySqlParameter param = new MySqlParameter(); | ||
1394 | param.ParameterName = "?" + name; | ||
1395 | param.DbType = dbtypeFromType(type); | ||
1396 | param.SourceColumn = name; | ||
1397 | param.SourceVersion = DataRowVersion.Current; | ||
1398 | return param; | ||
1399 | } | ||
1400 | |||
1401 | // TODO: unused | ||
1402 | // private MySqlParameter createParamWithValue(string name, Type type, Object o) | ||
1403 | // { | ||
1404 | // MySqlParameter param = createMySqlParameter(name, type); | ||
1405 | // param.Value = o; | ||
1406 | // return param; | ||
1407 | // } | ||
1408 | |||
1409 | private void SetupPrimCommands(MySqlDataAdapter da, MySqlConnection conn) | ||
1410 | { | ||
1411 | MySqlCommand insertCommand = createInsertCommand("prims", m_primTable); | ||
1412 | insertCommand.Connection = conn; | ||
1413 | da.InsertCommand = insertCommand; | ||
1414 | |||
1415 | MySqlCommand updateCommand = createUpdateCommand("prims", "UUID=?UUID", m_primTable); | ||
1416 | updateCommand.Connection = conn; | ||
1417 | da.UpdateCommand = updateCommand; | ||
1418 | |||
1419 | MySqlCommand delete = new MySqlCommand("delete from prims where UUID=?UUID"); | ||
1420 | delete.Parameters.Add(createMySqlParameter("UUID", typeof (String))); | ||
1421 | delete.Connection = conn; | ||
1422 | da.DeleteCommand = delete; | ||
1423 | } | ||
1424 | |||
1425 | private void SetupItemsCommands(MySqlDataAdapter da, MySqlConnection conn) | ||
1426 | { | ||
1427 | da.InsertCommand = createInsertCommand("primitems", m_itemsTable); | ||
1428 | da.InsertCommand.Connection = conn; | ||
1429 | |||
1430 | da.UpdateCommand = createUpdateCommand("primitems", "itemID = ?itemID", m_itemsTable); | ||
1431 | da.UpdateCommand.Connection = conn; | ||
1432 | |||
1433 | MySqlCommand delete = new MySqlCommand("delete from primitems where itemID = ?itemID"); | ||
1434 | delete.Parameters.Add(createMySqlParameter("itemID", typeof (String))); | ||
1435 | delete.Connection = conn; | ||
1436 | da.DeleteCommand = delete; | ||
1437 | } | ||
1438 | |||
1439 | private void SetupTerrainCommands(MySqlDataAdapter da, MySqlConnection conn) | ||
1440 | { | ||
1441 | da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); | ||
1442 | da.InsertCommand.Connection = conn; | ||
1443 | } | ||
1444 | |||
1445 | private void setupLandCommands(MySqlDataAdapter da, MySqlConnection conn) | ||
1446 | { | ||
1447 | da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); | ||
1448 | da.InsertCommand.Connection = conn; | ||
1449 | |||
1450 | da.UpdateCommand = createUpdateCommand("land", "UUID=?UUID", m_dataSet.Tables["land"]); | ||
1451 | da.UpdateCommand.Connection = conn; | ||
1452 | } | ||
1453 | |||
1454 | private void setupLandAccessCommands(MySqlDataAdapter da, MySqlConnection conn) | ||
1455 | { | ||
1456 | da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); | ||
1457 | da.InsertCommand.Connection = conn; | ||
1458 | } | ||
1459 | |||
1460 | private void SetupShapeCommands(MySqlDataAdapter da, MySqlConnection conn) | ||
1461 | { | ||
1462 | da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); | ||
1463 | da.InsertCommand.Connection = conn; | ||
1464 | |||
1465 | da.UpdateCommand = createUpdateCommand("primshapes", "UUID=?UUID", m_dataSet.Tables["primshapes"]); | ||
1466 | da.UpdateCommand.Connection = conn; | ||
1467 | |||
1468 | MySqlCommand delete = new MySqlCommand("delete from primshapes where UUID = ?UUID"); | ||
1469 | delete.Parameters.Add(createMySqlParameter("UUID", typeof (String))); | ||
1470 | delete.Connection = conn; | ||
1471 | da.DeleteCommand = delete; | ||
1472 | } | ||
1473 | |||
1474 | private void InitDB(MySqlConnection conn) | ||
1475 | { | ||
1476 | string createPrims = defineTable(createPrimTable()); | ||
1477 | string createShapes = defineTable(createShapeTable()); | ||
1478 | string createItems = defineTable(createItemsTable()); | ||
1479 | string createTerrain = defineTable(createTerrainTable()); | ||
1480 | string createLand = defineTable(createLandTable()); | ||
1481 | string createLandAccessList = defineTable(createLandAccessListTable()); | ||
1482 | |||
1483 | MySqlCommand pcmd = new MySqlCommand(createPrims, conn); | ||
1484 | MySqlCommand scmd = new MySqlCommand(createShapes, conn); | ||
1485 | MySqlCommand icmd = new MySqlCommand(createItems, conn); | ||
1486 | MySqlCommand tcmd = new MySqlCommand(createTerrain, conn); | ||
1487 | MySqlCommand lcmd = new MySqlCommand(createLand, conn); | ||
1488 | MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn); | ||
1489 | |||
1490 | if (conn.State != ConnectionState.Open) | ||
1491 | { | ||
1492 | try | ||
1493 | { | ||
1494 | conn.Open(); | ||
1495 | } | ||
1496 | catch (Exception ex) | ||
1497 | { | ||
1498 | m_log.Error("[MySql]: Error connecting to MySQL server: " + ex.Message); | ||
1499 | m_log.Error("[MySql]: Application is terminating!"); | ||
1500 | System.Threading.Thread.CurrentThread.Abort(); | ||
1501 | } | ||
1502 | } | ||
1503 | |||
1504 | try | ||
1505 | { | ||
1506 | pcmd.ExecuteNonQuery(); | ||
1507 | } | ||
1508 | catch (MySqlException e) | ||
1509 | { | ||
1510 | m_log.WarnFormat("[MySql]: Primitives Table Already Exists: {0}", e); | ||
1511 | } | ||
1512 | |||
1513 | try | ||
1514 | { | ||
1515 | scmd.ExecuteNonQuery(); | ||
1516 | } | ||
1517 | catch (MySqlException e) | ||
1518 | { | ||
1519 | m_log.WarnFormat("[MySql]: Shapes Table Already Exists: {0}", e); | ||
1520 | } | ||
1521 | |||
1522 | try | ||
1523 | { | ||
1524 | icmd.ExecuteNonQuery(); | ||
1525 | } | ||
1526 | catch (MySqlException e) | ||
1527 | { | ||
1528 | m_log.WarnFormat("[MySql]: Items Table Already Exists: {0}", e); | ||
1529 | } | ||
1530 | |||
1531 | try | ||
1532 | { | ||
1533 | tcmd.ExecuteNonQuery(); | ||
1534 | } | ||
1535 | catch (MySqlException e) | ||
1536 | { | ||
1537 | m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e); | ||
1538 | } | ||
1539 | |||
1540 | try | ||
1541 | { | ||
1542 | lcmd.ExecuteNonQuery(); | ||
1543 | } | ||
1544 | catch (MySqlException e) | ||
1545 | { | ||
1546 | m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e); | ||
1547 | } | ||
1548 | |||
1549 | try | ||
1550 | { | ||
1551 | lalcmd.ExecuteNonQuery(); | ||
1552 | } | ||
1553 | catch (MySqlException e) | ||
1554 | { | ||
1555 | m_log.WarnFormat("[MySql]: LandAccessList Table Already Exists: {0}", e); | ||
1556 | } | ||
1557 | conn.Close(); | ||
1558 | } | ||
1559 | |||
1560 | private bool TestTables(MySqlConnection conn) | ||
1561 | { | ||
1562 | MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, conn); | ||
1563 | MySqlDataAdapter pDa = new MySqlDataAdapter(primSelectCmd); | ||
1564 | MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, conn); | ||
1565 | MySqlDataAdapter sDa = new MySqlDataAdapter(shapeSelectCmd); | ||
1566 | MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, conn); | ||
1567 | MySqlDataAdapter iDa = new MySqlDataAdapter(itemsSelectCmd); | ||
1568 | MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, conn); | ||
1569 | MySqlDataAdapter tDa = new MySqlDataAdapter(terrainSelectCmd); | ||
1570 | MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, conn); | ||
1571 | MySqlDataAdapter lDa = new MySqlDataAdapter(landSelectCmd); | ||
1572 | MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, conn); | ||
1573 | MySqlDataAdapter lalDa = new MySqlDataAdapter(landAccessListSelectCmd); | ||
1574 | |||
1575 | DataSet tmpDS = new DataSet(); | ||
1576 | try | ||
1577 | { | ||
1578 | pDa.Fill(tmpDS, "prims"); | ||
1579 | sDa.Fill(tmpDS, "primshapes"); | ||
1580 | |||
1581 | if (persistPrimInventories) | ||
1582 | iDa.Fill(tmpDS, "primitems"); | ||
1583 | |||
1584 | tDa.Fill(tmpDS, "terrain"); | ||
1585 | lDa.Fill(tmpDS, "land"); | ||
1586 | lalDa.Fill(tmpDS, "landaccesslist"); | ||
1587 | } | ||
1588 | catch (MySqlException) | ||
1589 | { | ||
1590 | m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); | ||
1591 | InitDB(conn); | ||
1592 | } | ||
1593 | |||
1594 | pDa.Fill(tmpDS, "prims"); | ||
1595 | sDa.Fill(tmpDS, "primshapes"); | ||
1596 | |||
1597 | if (persistPrimInventories) | ||
1598 | iDa.Fill(tmpDS, "primitems"); | ||
1599 | |||
1600 | tDa.Fill(tmpDS, "terrain"); | ||
1601 | lDa.Fill(tmpDS, "land"); | ||
1602 | lalDa.Fill(tmpDS, "landaccesslist"); | ||
1603 | |||
1604 | foreach (DataColumn col in createPrimTable().Columns) | ||
1605 | { | ||
1606 | if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) | ||
1607 | { | ||
1608 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | ||
1609 | return false; | ||
1610 | } | ||
1611 | } | ||
1612 | |||
1613 | foreach (DataColumn col in createShapeTable().Columns) | ||
1614 | { | ||
1615 | if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) | ||
1616 | { | ||
1617 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | ||
1618 | return false; | ||
1619 | } | ||
1620 | } | ||
1621 | |||
1622 | // XXX primitems should probably go here eventually | ||
1623 | |||
1624 | foreach (DataColumn col in createTerrainTable().Columns) | ||
1625 | { | ||
1626 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) | ||
1627 | { | ||
1628 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | ||
1629 | return false; | ||
1630 | } | ||
1631 | } | ||
1632 | |||
1633 | foreach (DataColumn col in createLandTable().Columns) | ||
1634 | { | ||
1635 | if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) | ||
1636 | { | ||
1637 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | ||
1638 | return false; | ||
1639 | } | ||
1640 | } | ||
1641 | |||
1642 | foreach (DataColumn col in createLandAccessListTable().Columns) | ||
1643 | { | ||
1644 | if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) | ||
1645 | { | ||
1646 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | ||
1647 | return false; | ||
1648 | } | ||
1649 | } | ||
1650 | |||
1651 | return true; | ||
1652 | } | ||
1653 | |||
1654 | /*********************************************************************** | ||
1655 | * | ||
1656 | * Type conversion functions | ||
1657 | * | ||
1658 | **********************************************************************/ | ||
1659 | |||
1660 | private DbType dbtypeFromType(Type type) | ||
1661 | { | ||
1662 | if (type == typeof (String)) | ||
1663 | { | ||
1664 | return DbType.String; | ||
1665 | } | ||
1666 | else if (type == typeof (Int32)) | ||
1667 | { | ||
1668 | return DbType.Int32; | ||
1669 | } | ||
1670 | else if (type == typeof (Double)) | ||
1671 | { | ||
1672 | return DbType.Double; | ||
1673 | } | ||
1674 | else if (type == typeof (Byte)) | ||
1675 | { | ||
1676 | return DbType.Byte; | ||
1677 | } | ||
1678 | else if (type == typeof (Double)) | ||
1679 | { | ||
1680 | return DbType.Double; | ||
1681 | } | ||
1682 | else if (type == typeof (Byte[])) | ||
1683 | { | ||
1684 | return DbType.Binary; | ||
1685 | } | ||
1686 | else | ||
1687 | { | ||
1688 | return DbType.String; | ||
1689 | } | ||
1690 | } | ||
1691 | |||
1692 | // this is something we'll need to implement for each db | ||
1693 | // slightly differently. | ||
1694 | private string MySqlType(Type type) | ||
1695 | { | ||
1696 | if (type == typeof (String)) | ||
1697 | { | ||
1698 | return "varchar(255)"; | ||
1699 | } | ||
1700 | else if (type == typeof (Int32)) | ||
1701 | { | ||
1702 | return "integer"; | ||
1703 | } | ||
1704 | else if (type == typeof (Int64)) | ||
1705 | { | ||
1706 | return "bigint"; | ||
1707 | } | ||
1708 | else if (type == typeof (Double)) | ||
1709 | { | ||
1710 | return "float"; | ||
1711 | } | ||
1712 | else if (type == typeof (Byte[])) | ||
1713 | { | ||
1714 | return "longblob"; | ||
1715 | } | ||
1716 | else | ||
1717 | { | ||
1718 | return "string"; | ||
1719 | } | ||
1720 | } | ||
1721 | } | ||
1722 | } | ||