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Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index c96139d..f03e322 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -171,18 +171,18 @@ namespace OpenSim.Data.MySQL
171 dbcon)) 171 dbcon))
172 { 172 {
173 string assetName = asset.Name; 173 string assetName = asset.Name;
174 if (asset.Name.Length > 64) 174 if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
175 { 175 {
176 assetName = asset.Name.Substring(0, 64); 176 assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
177 m_log.WarnFormat( 177 m_log.WarnFormat(
178 "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", 178 "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
179 asset.Name, asset.ID, asset.Name.Length, assetName.Length); 179 asset.Name, asset.ID, asset.Name.Length, assetName.Length);
180 } 180 }
181 181
182 string assetDescription = asset.Description; 182 string assetDescription = asset.Description;
183 if (asset.Description.Length > 64) 183 if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
184 { 184 {
185 assetDescription = asset.Description.Substring(0, 64); 185 assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
186 m_log.WarnFormat( 186 m_log.WarnFormat(
187 "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", 187 "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
188 asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); 188 asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);