diff options
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLRegionData.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLRegionData.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLRegionData.cs b/OpenSim/Data/MSSQL/MSSQLRegionData.cs index d9565d4..f284c8d 100644 --- a/OpenSim/Data/MSSQL/MSSQLRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLRegionData.cs | |||
@@ -122,10 +122,7 @@ namespace OpenSim.Data.MSSQL | |||
122 | sceneObjectPart.Shape = PrimitiveBaseShape.Default; | 122 | sceneObjectPart.Shape = PrimitiveBaseShape.Default; |
123 | else | 123 | else |
124 | sceneObjectPart.Shape = BuildShape(reader); | 124 | sceneObjectPart.Shape = BuildShape(reader); |
125 | 125 | ||
126 | // A relic from when we we thought that prims contained folder objects. In | ||
127 | // reality, prim == folder | ||
128 | sceneObjectPart.FolderID = sceneObjectPart.UUID; | ||
129 | sceneObjectParts.Add(sceneObjectPart); | 126 | sceneObjectParts.Add(sceneObjectPart); |
130 | 127 | ||
131 | UUID groupID = new UUID((Guid)reader["SceneGroupID"]); | 128 | UUID groupID = new UUID((Guid)reader["SceneGroupID"]); |