diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLRegionData.cs | 105 |
1 files changed, 54 insertions, 51 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLRegionData.cs b/OpenSim/Data/MSSQL/MSSQLRegionData.cs index 44b042e..d9565d4 100644 --- a/OpenSim/Data/MSSQL/MSSQLRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLRegionData.cs | |||
@@ -128,7 +128,7 @@ namespace OpenSim.Data.MSSQL | |||
128 | sceneObjectPart.FolderID = sceneObjectPart.UUID; | 128 | sceneObjectPart.FolderID = sceneObjectPart.UUID; |
129 | sceneObjectParts.Add(sceneObjectPart); | 129 | sceneObjectParts.Add(sceneObjectPart); |
130 | 130 | ||
131 | UUID groupID = new UUID(reader["SceneGroupID"].ToString()); | 131 | UUID groupID = new UUID((Guid)reader["SceneGroupID"]); |
132 | 132 | ||
133 | if (groupID != lastGroupID) // New SOG | 133 | if (groupID != lastGroupID) // New SOG |
134 | { | 134 | { |
@@ -198,7 +198,7 @@ namespace OpenSim.Data.MSSQL | |||
198 | } | 198 | } |
199 | else | 199 | else |
200 | { | 200 | { |
201 | command.Parameters["@PrimID"].Value = objectPart.UUID.ToString(); | 201 | command.Parameters["@PrimID"].Value = objectPart.UUID.Guid; //.ToString(); //TODO check if this works |
202 | } | 202 | } |
203 | 203 | ||
204 | List<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 204 | List<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
@@ -418,15 +418,16 @@ ELSE | |||
418 | _Log.InfoFormat("[MSSQL]: Removing obj: {0} from region: {1}", objectID, regionUUID); | 418 | _Log.InfoFormat("[MSSQL]: Removing obj: {0} from region: {1}", objectID, regionUUID); |
419 | 419 | ||
420 | //Remove from prims and primsitem table | 420 | //Remove from prims and primsitem table |
421 | string sqlPrims = string.Format("DELETE FROM PRIMS WHERE SceneGroupID = '{0}'", objectID); | 421 | string sqlPrims = "DELETE FROM PRIMS WHERE SceneGroupID = @objectID"; |
422 | string sqlPrimItems = string.Format("DELETE FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE SceneGroupID = '{0}')", objectID); | 422 | string sqlPrimItems = "DELETE FROM PRIMITEMS WHERE primID in (SELECT UUID FROM PRIMS WHERE SceneGroupID = @objectID)"; |
423 | string sqlPrimShapes = string.Format("DELETE FROM PRIMSHAPES WHERE uuid in (SELECT UUID FROM PRIMS WHERE SceneGroupID = '{0}')", objectID); | 423 | string sqlPrimShapes = "DELETE FROM PRIMSHAPES WHERE uuid in (SELECT UUID FROM PRIMS WHERE SceneGroupID = @objectID)"; |
424 | 424 | ||
425 | lock (_Database) | 425 | lock (_Database) |
426 | { | 426 | { |
427 | //Using the non transaction mode. | 427 | //Using the non transaction mode. |
428 | using (AutoClosingSqlCommand cmd = _Database.Query(sqlPrimShapes)) | 428 | using (AutoClosingSqlCommand cmd = _Database.Query(sqlPrimShapes)) |
429 | { | 429 | { |
430 | cmd.Parameters.Add(_Database.CreateParameter("objectID", objectID)); | ||
430 | cmd.ExecuteNonQuery(); | 431 | cmd.ExecuteNonQuery(); |
431 | 432 | ||
432 | cmd.CommandText = sqlPrimItems; | 433 | cmd.CommandText = sqlPrimItems; |
@@ -495,7 +496,7 @@ ELSE | |||
495 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) | 496 | using (AutoClosingSqlCommand cmd = _Database.Query(sql)) |
496 | { | 497 | { |
497 | // MySqlParameter param = new MySqlParameter(); | 498 | // MySqlParameter param = new MySqlParameter(); |
498 | cmd.Parameters.AddWithValue("@RegionUUID", regionID.ToString()); | 499 | cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID)); |
499 | 500 | ||
500 | using (SqlDataReader reader = cmd.ExecuteReader()) | 501 | using (SqlDataReader reader = cmd.ExecuteReader()) |
501 | { | 502 | { |
@@ -805,7 +806,7 @@ VALUES | |||
805 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? | 806 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? |
806 | RegionSettings newSettings = new RegionSettings(); | 807 | RegionSettings newSettings = new RegionSettings(); |
807 | 808 | ||
808 | newSettings.RegionUUID = new UUID((string)row["regionUUID"]); | 809 | newSettings.RegionUUID = new UUID((Guid)row["regionUUID"]); |
809 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); | 810 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); |
810 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); | 811 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); |
811 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); | 812 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); |
@@ -819,10 +820,10 @@ VALUES | |||
819 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); | 820 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); |
820 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); | 821 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); |
821 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); | 822 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); |
822 | newSettings.TerrainTexture1 = new UUID((String)row["terrain_texture_1"]); | 823 | newSettings.TerrainTexture1 = new UUID((Guid)row["terrain_texture_1"]); |
823 | newSettings.TerrainTexture2 = new UUID((String)row["terrain_texture_2"]); | 824 | newSettings.TerrainTexture2 = new UUID((Guid)row["terrain_texture_2"]); |
824 | newSettings.TerrainTexture3 = new UUID((String)row["terrain_texture_3"]); | 825 | newSettings.TerrainTexture3 = new UUID((Guid)row["terrain_texture_3"]); |
825 | newSettings.TerrainTexture4 = new UUID((String)row["terrain_texture_4"]); | 826 | newSettings.TerrainTexture4 = new UUID((Guid)row["terrain_texture_4"]); |
826 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); | 827 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); |
827 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); | 828 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); |
828 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); | 829 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); |
@@ -843,7 +844,7 @@ VALUES | |||
843 | Convert.ToSingle(row["sunvectory"]), | 844 | Convert.ToSingle(row["sunvectory"]), |
844 | Convert.ToSingle(row["sunvectorz"]) | 845 | Convert.ToSingle(row["sunvectorz"]) |
845 | ); | 846 | ); |
846 | newSettings.Covenant = new UUID((String)row["covenant"]); | 847 | newSettings.Covenant = new UUID((Guid)row["covenant"]); |
847 | 848 | ||
848 | return newSettings; | 849 | return newSettings; |
849 | } | 850 | } |
@@ -857,15 +858,15 @@ VALUES | |||
857 | { | 858 | { |
858 | LandData newData = new LandData(); | 859 | LandData newData = new LandData(); |
859 | 860 | ||
860 | newData.GlobalID = new UUID((String)row["UUID"]); | 861 | newData.GlobalID = new UUID((Guid)row["UUID"]); |
861 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | 862 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); |
862 | 863 | ||
863 | // Bitmap is a byte[512] | 864 | // Bitmap is a byte[512] |
864 | newData.Bitmap = (Byte[])row["Bitmap"]; | 865 | newData.Bitmap = (Byte[])row["Bitmap"]; |
865 | 866 | ||
866 | newData.Name = (String)row["Name"]; | 867 | newData.Name = (string)row["Name"]; |
867 | newData.Description = (String)row["Description"]; | 868 | newData.Description = (string)row["Description"]; |
868 | newData.OwnerID = (UUID)(String)row["OwnerUUID"]; | 869 | newData.OwnerID = new UUID((Guid)row["OwnerUUID"]); |
869 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | 870 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); |
870 | newData.Area = Convert.ToInt32(row["Area"]); | 871 | newData.Area = Convert.ToInt32(row["Area"]); |
871 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | 872 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented |
@@ -873,27 +874,29 @@ VALUES | |||
873 | //Enum libsecondlife.Parcel.ParcelCategory | 874 | //Enum libsecondlife.Parcel.ParcelCategory |
874 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 875 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
875 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 876 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
876 | newData.GroupID = new UUID((String)row["GroupUUID"]); | 877 | newData.GroupID = new UUID((Guid)row["GroupUUID"]); |
877 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 878 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
878 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); | 879 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); |
879 | //Enum. libsecondlife.Parcel.ParcelStatus | 880 | //Enum. libsecondlife.Parcel.ParcelStatus |
880 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 881 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
881 | newData.LandingType = Convert.ToByte(row["LandingType"]); | 882 | newData.LandingType = Convert.ToByte(row["LandingType"]); |
882 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | 883 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); |
883 | newData.MediaID = new UUID((String)row["MediaTextureUUID"]); | 884 | newData.MediaID = new UUID((Guid)row["MediaTextureUUID"]); |
884 | newData.MediaURL = (String)row["MediaURL"]; | 885 | newData.MediaURL = (string)row["MediaURL"]; |
885 | newData.MusicURL = (String)row["MusicURL"]; | 886 | newData.MusicURL = (string)row["MusicURL"]; |
886 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | 887 | newData.PassHours = Convert.ToSingle(row["PassHours"]); |
887 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | 888 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); |
888 | 889 | ||
889 | UUID authedbuyer; | 890 | // UUID authedbuyer; |
890 | UUID snapshotID; | 891 | // UUID snapshotID; |
891 | 892 | // | |
892 | if (UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) | 893 | // if (UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) |
893 | newData.AuthBuyerID = authedbuyer; | 894 | // newData.AuthBuyerID = authedbuyer; |
894 | 895 | // | |
895 | if (UUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) | 896 | // if (UUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) |
896 | newData.SnapshotID = snapshotID; | 897 | // newData.SnapshotID = snapshotID; |
898 | newData.AuthBuyerID = new UUID((Guid) row["AuthBuyerID"]); | ||
899 | newData.SnapshotID = new UUID((Guid)row["SnapshotUUID"]); | ||
897 | 900 | ||
898 | newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]); | 901 | newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]); |
899 | newData.Dwell = Convert.ToInt32(row["Dwell"]); | 902 | newData.Dwell = Convert.ToInt32(row["Dwell"]); |
@@ -927,7 +930,7 @@ VALUES | |||
927 | private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataRecord row) | 930 | private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataRecord row) |
928 | { | 931 | { |
929 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 932 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
930 | entry.AgentID = new UUID((string)row["AccessUUID"]); | 933 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); |
931 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); | 934 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); |
932 | entry.Time = new DateTime(); | 935 | entry.Time = new DateTime(); |
933 | return entry; | 936 | return entry; |
@@ -942,26 +945,26 @@ VALUES | |||
942 | { | 945 | { |
943 | SceneObjectPart prim = new SceneObjectPart(); | 946 | SceneObjectPart prim = new SceneObjectPart(); |
944 | 947 | ||
945 | prim.UUID = new UUID((String)primRow["UUID"]); | 948 | prim.UUID = new UUID((Guid)primRow["UUID"]); |
946 | // explicit conversion of integers is required, which sort | 949 | // explicit conversion of integers is required, which sort |
947 | // of sucks. No idea if there is a shortcut here or not. | 950 | // of sucks. No idea if there is a shortcut here or not. |
948 | prim.CreationDate = Convert.ToInt32(primRow["CreationDate"]); | 951 | prim.CreationDate = Convert.ToInt32(primRow["CreationDate"]); |
949 | prim.Name = (String)primRow["Name"]; | 952 | prim.Name = (string)primRow["Name"]; |
950 | // various text fields | 953 | // various text fields |
951 | prim.Text = (String)primRow["Text"]; | 954 | prim.Text = (string)primRow["Text"]; |
952 | prim.Color = Color.FromArgb(Convert.ToInt32(primRow["ColorA"]), | 955 | prim.Color = Color.FromArgb(Convert.ToInt32(primRow["ColorA"]), |
953 | Convert.ToInt32(primRow["ColorR"]), | 956 | Convert.ToInt32(primRow["ColorR"]), |
954 | Convert.ToInt32(primRow["ColorG"]), | 957 | Convert.ToInt32(primRow["ColorG"]), |
955 | Convert.ToInt32(primRow["ColorB"])); | 958 | Convert.ToInt32(primRow["ColorB"])); |
956 | prim.Description = (String)primRow["Description"]; | 959 | prim.Description = (string)primRow["Description"]; |
957 | prim.SitName = (String)primRow["SitName"]; | 960 | prim.SitName = (string)primRow["SitName"]; |
958 | prim.TouchName = (String)primRow["TouchName"]; | 961 | prim.TouchName = (string)primRow["TouchName"]; |
959 | // permissions | 962 | // permissions |
960 | prim.ObjectFlags = Convert.ToUInt32(primRow["ObjectFlags"]); | 963 | prim.ObjectFlags = Convert.ToUInt32(primRow["ObjectFlags"]); |
961 | prim.CreatorID = new UUID((String)primRow["CreatorID"]); | 964 | prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); |
962 | prim.OwnerID = new UUID((String)primRow["OwnerID"]); | 965 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); |
963 | prim.GroupID = new UUID((String)primRow["GroupID"]); | 966 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); |
964 | prim.LastOwnerID = new UUID((String)primRow["LastOwnerID"]); | 967 | prim.LastOwnerID = new UUID((Guid)primRow["LastOwnerID"]); |
965 | prim.OwnerMask = Convert.ToUInt32(primRow["OwnerMask"]); | 968 | prim.OwnerMask = Convert.ToUInt32(primRow["OwnerMask"]); |
966 | prim.NextOwnerMask = Convert.ToUInt32(primRow["NextOwnerMask"]); | 969 | prim.NextOwnerMask = Convert.ToUInt32(primRow["NextOwnerMask"]); |
967 | prim.GroupMask = Convert.ToUInt32(primRow["GroupMask"]); | 970 | prim.GroupMask = Convert.ToUInt32(primRow["GroupMask"]); |
@@ -1017,7 +1020,7 @@ VALUES | |||
1017 | prim.PayPrice[3] = Convert.ToInt32(primRow["PayButton3"]); | 1020 | prim.PayPrice[3] = Convert.ToInt32(primRow["PayButton3"]); |
1018 | prim.PayPrice[4] = Convert.ToInt32(primRow["PayButton4"]); | 1021 | prim.PayPrice[4] = Convert.ToInt32(primRow["PayButton4"]); |
1019 | 1022 | ||
1020 | prim.Sound = new UUID(primRow["LoopedSound"].ToString()); | 1023 | prim.Sound = new UUID((Guid)primRow["LoopedSound"]); |
1021 | prim.SoundGain = Convert.ToSingle(primRow["LoopedSoundGain"]); | 1024 | prim.SoundGain = Convert.ToSingle(primRow["LoopedSoundGain"]); |
1022 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | 1025 | prim.SoundFlags = 1; // If it's persisted at all, it's looped |
1023 | 1026 | ||
@@ -1062,7 +1065,7 @@ VALUES | |||
1062 | if (!(primRow["ClickAction"] is DBNull)) | 1065 | if (!(primRow["ClickAction"] is DBNull)) |
1063 | prim.ClickAction = Convert.ToByte(primRow["ClickAction"]); | 1066 | prim.ClickAction = Convert.ToByte(primRow["ClickAction"]); |
1064 | 1067 | ||
1065 | prim.CollisionSound = new UUID(primRow["CollisionSound"].ToString()); | 1068 | prim.CollisionSound = new UUID((Guid)primRow["CollisionSound"]); |
1066 | prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]); | 1069 | prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]); |
1067 | 1070 | ||
1068 | prim.LinkNum = Convert.ToInt32(primRow["LinkNumber"]); | 1071 | prim.LinkNum = Convert.ToInt32(primRow["LinkNumber"]); |
@@ -1131,21 +1134,21 @@ VALUES | |||
1131 | { | 1134 | { |
1132 | TaskInventoryItem taskItem = new TaskInventoryItem(); | 1135 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1133 | 1136 | ||
1134 | taskItem.ItemID = new UUID((String)inventoryRow["itemID"]); | 1137 | taskItem.ItemID = new UUID((Guid)inventoryRow["itemID"]); |
1135 | taskItem.ParentPartID = new UUID((String)inventoryRow["primID"]); | 1138 | taskItem.ParentPartID = new UUID((Guid)inventoryRow["primID"]); |
1136 | taskItem.AssetID = new UUID((String)inventoryRow["assetID"]); | 1139 | taskItem.AssetID = new UUID((Guid)inventoryRow["assetID"]); |
1137 | taskItem.ParentID = new UUID((String)inventoryRow["parentFolderID"]); | 1140 | taskItem.ParentID = new UUID((Guid)inventoryRow["parentFolderID"]); |
1138 | 1141 | ||
1139 | taskItem.InvType = Convert.ToInt32(inventoryRow["invType"]); | 1142 | taskItem.InvType = Convert.ToInt32(inventoryRow["invType"]); |
1140 | taskItem.Type = Convert.ToInt32(inventoryRow["assetType"]); | 1143 | taskItem.Type = Convert.ToInt32(inventoryRow["assetType"]); |
1141 | 1144 | ||
1142 | taskItem.Name = (String)inventoryRow["name"]; | 1145 | taskItem.Name = (string)inventoryRow["name"]; |
1143 | taskItem.Description = (String)inventoryRow["description"]; | 1146 | taskItem.Description = (string)inventoryRow["description"]; |
1144 | taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]); | 1147 | taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]); |
1145 | taskItem.CreatorID = new UUID((String)inventoryRow["creatorID"]); | 1148 | taskItem.CreatorID = new UUID((Guid)inventoryRow["creatorID"]); |
1146 | taskItem.OwnerID = new UUID((String)inventoryRow["ownerID"]); | 1149 | taskItem.OwnerID = new UUID((Guid)inventoryRow["ownerID"]); |
1147 | taskItem.LastOwnerID = new UUID((String)inventoryRow["lastOwnerID"]); | 1150 | taskItem.LastOwnerID = new UUID((Guid)inventoryRow["lastOwnerID"]); |
1148 | taskItem.GroupID = new UUID((String)inventoryRow["groupID"]); | 1151 | taskItem.GroupID = new UUID((Guid)inventoryRow["groupID"]); |
1149 | 1152 | ||
1150 | taskItem.NextPermissions = Convert.ToUInt32(inventoryRow["nextPermissions"]); | 1153 | taskItem.NextPermissions = Convert.ToUInt32(inventoryRow["nextPermissions"]); |
1151 | taskItem.CurrentPermissions = Convert.ToUInt32(inventoryRow["currentPermissions"]); | 1154 | taskItem.CurrentPermissions = Convert.ToUInt32(inventoryRow["currentPermissions"]); |