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-rw-r--r--OpenSim/Client/Linden/LLStandaloneLoginModule.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
index 11bb2c4..00407fd 100644
--- a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
+++ b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
@@ -38,7 +38,7 @@ using OpenSim.Framework;
38using OpenSim.Framework.Communications; 38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Communications.Cache; 39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Framework.Communications.Capabilities; 40using OpenSim.Framework.Communications.Capabilities;
41using OpenSim.Framework.Servers; 41using OpenSim.Framework.Servers.Interfaces;
42using OpenSim.Region.Framework.Scenes; 42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Interfaces; 43using OpenSim.Region.Framework.Interfaces;
44 44
@@ -97,9 +97,10 @@ namespace OpenSim.Client.Linden
97 } 97 }
98 98
99 //TODO: fix casting. 99 //TODO: fix casting.
100 LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder; 100 LibraryRootFolder rootFolder
101 = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
101 102
102 BaseHttpServer httpServer = m_firstScene.CommsManager.HttpServer; 103 IHttpServer httpServer = m_firstScene.CommsManager.HttpServer;
103 104
104 //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference 105 //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
105 m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this); 106 m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this);