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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Text.RegularExpressions;
34using log4net;
35using Nini.Config;
36using OpenMetaverse;
37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Framework.Communications.Capabilities;
41using OpenSim.Framework.Servers;
42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Interfaces;
44
45namespace OpenSim.Client.Linden
46{
47 public class LLStandaloneLoginService : LoginService
48 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 protected NetworkServersInfo serversInfo;
52 protected uint defaultHomeX;
53 protected uint defaultHomeY;
54 protected bool authUsers = false;
55
56 /// <summary>
57 /// Used by the login service to make requests to the inventory service.
58 /// </summary>
59 protected IInterServiceInventoryServices m_interServiceInventoryService;
60
61 /// <summary>
62 /// Used to make requests to the local regions.
63 /// </summary>
64 protected ILoginRegionsConnector m_regionsConnector;
65
66
67 public LLStandaloneLoginService(
68 UserManagerBase userManager, string welcomeMess,
69 IInterServiceInventoryServices interServiceInventoryService,
70 NetworkServersInfo serversInfo,
71 bool authenticate, LibraryRootFolder libraryRootFolder, ILoginRegionsConnector regionsConnector)
72 : base(userManager, libraryRootFolder, welcomeMess)
73 {
74 this.serversInfo = serversInfo;
75 defaultHomeX = this.serversInfo.DefaultHomeLocX;
76 defaultHomeY = this.serversInfo.DefaultHomeLocY;
77 authUsers = authenticate;
78
79 m_interServiceInventoryService = interServiceInventoryService;
80 m_regionsConnector = regionsConnector;
81 }
82
83 public override UserProfileData GetTheUser(string firstname, string lastname)
84 {
85 UserProfileData profile = m_userManager.GetUserProfile(firstname, lastname);
86 if (profile != null)
87 {
88 return profile;
89 }
90
91 if (!authUsers)
92 {
93 //no current user account so make one
94 m_log.Info("[LOGIN]: No user account found so creating a new one.");
95
96 m_userManager.AddUser(firstname, lastname, "test", "", defaultHomeX, defaultHomeY);
97
98 return m_userManager.GetUserProfile(firstname, lastname);
99 }
100
101 return null;
102 }
103
104 public override bool AuthenticateUser(UserProfileData profile, string password)
105 {
106 if (!authUsers)
107 {
108 //for now we will accept any password in sandbox mode
109 m_log.Info("[LOGIN]: Authorising user (no actual password check)");
110
111 return true;
112 }
113 else
114 {
115 m_log.Info(
116 "[LOGIN]: Authenticating " + profile.FirstName + " " + profile.SurName);
117
118 if (!password.StartsWith("$1$"))
119 password = "$1$" + Util.Md5Hash(password);
120
121 password = password.Remove(0, 3); //remove $1$
122
123 string s = Util.Md5Hash(password + ":" + profile.PasswordSalt);
124
125 bool loginresult = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
126 || profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
127 return loginresult;
128 }
129 }
130
131 /// <summary>
132 /// Customises the login response and fills in missing values.
133 /// </summary>
134 /// <param name="response">The existing response</param>
135 /// <param name="theUser">The user profile</param>
136 /// <param name="startLocationRequest">The requested start location</param>
137 public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
138 {
139 // add active gestures to login-response
140 AddActiveGestures(response, theUser);
141
142 // HomeLocation
143 RegionInfo homeInfo = null;
144
145 // use the homeRegionID if it is stored already. If not, use the regionHandle as before
146 UUID homeRegionId = theUser.HomeRegionID;
147 ulong homeRegionHandle = theUser.HomeRegion;
148 if (homeRegionId != UUID.Zero)
149 {
150 homeInfo = GetRegionInfo(homeRegionId);
151 }
152 else
153 {
154 homeInfo = GetRegionInfo(homeRegionHandle);
155 }
156
157 if (homeInfo != null)
158 {
159 response.Home =
160 string.Format(
161 "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
162 (homeInfo.RegionLocX * Constants.RegionSize),
163 (homeInfo.RegionLocY * Constants.RegionSize),
164 theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
165 theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
166 }
167 else
168 {
169 m_log.InfoFormat("not found the region at {0} {1}", theUser.HomeRegionX, theUser.HomeRegionY);
170 // Emergency mode: Home-region isn't available, so we can't request the region info.
171 // Use the stored home regionHandle instead.
172 // NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
173 ulong regionX = homeRegionHandle >> 32;
174 ulong regionY = homeRegionHandle & 0xffffffff;
175 response.Home =
176 string.Format(
177 "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
178 regionX, regionY,
179 theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
180 theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
181
182 m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}",
183 theUser.FirstName, theUser.SurName,
184 regionX, regionY);
185 }
186
187 // StartLocation
188 RegionInfo regionInfo = null;
189 if (startLocationRequest == "home")
190 {
191 regionInfo = homeInfo;
192 theUser.CurrentAgent.Position = theUser.HomeLocation;
193 response.LookAt = "[r" + theUser.HomeLookAt.X.ToString() + ",r" + theUser.HomeLookAt.Y.ToString() + ",r" + theUser.HomeLookAt.Z.ToString() + "]";
194 }
195 else if (startLocationRequest == "last")
196 {
197 UUID lastRegion = theUser.CurrentAgent.Region;
198 regionInfo = GetRegionInfo(lastRegion);
199 response.LookAt = "[r" + theUser.CurrentAgent.LookAt.X.ToString() + ",r" + theUser.CurrentAgent.LookAt.Y.ToString() + ",r" + theUser.CurrentAgent.LookAt.Z.ToString() + "]";
200 }
201 else
202 {
203 Regex reURI = new Regex(@"^uri:(?<region>[^&]+)&(?<x>\d+)&(?<y>\d+)&(?<z>\d+)$");
204 Match uriMatch = reURI.Match(startLocationRequest);
205 if (uriMatch == null)
206 {
207 m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, but can't process it", startLocationRequest);
208 }
209 else
210 {
211 string region = uriMatch.Groups["region"].ToString();
212 regionInfo = RequestClosestRegion(region);
213 if (regionInfo == null)
214 {
215 m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", startLocationRequest, region);
216 }
217 else
218 {
219 theUser.CurrentAgent.Position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
220 float.Parse(uriMatch.Groups["y"].Value), float.Parse(uriMatch.Groups["z"].Value));
221 }
222 }
223 response.LookAt = "[r0,r1,r0]";
224 // can be: last, home, safe, url
225 response.StartLocation = "url";
226 }
227
228 if ((regionInfo != null) && (PrepareLoginToRegion(regionInfo, theUser, response)))
229 {
230 return true;
231 }
232
233 // StartLocation not available, send him to a nearby region instead
234 // regionInfo = m_gridService.RequestClosestRegion("");
235 //m_log.InfoFormat("[LOGIN]: StartLocation not available sending to region {0}", regionInfo.regionName);
236
237 // Send him to default region instead
238 ulong defaultHandle = (((ulong)defaultHomeX * Constants.RegionSize) << 32) |
239 ((ulong)defaultHomeY * Constants.RegionSize);
240
241 if ((regionInfo != null) && (defaultHandle == regionInfo.RegionHandle))
242 {
243 m_log.ErrorFormat("[LOGIN]: Not trying the default region since this is the same as the selected region");
244 return false;
245 }
246
247 m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead");
248 regionInfo = GetRegionInfo(defaultHandle);
249
250 // Customise the response
251 //response.Home =
252 // string.Format(
253 // "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
254 // (SimInfo.regionLocX * Constants.RegionSize),
255 // (SimInfo.regionLocY*Constants.RegionSize),
256 // theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
257 // theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
258 theUser.CurrentAgent.Position = new Vector3(128, 128, 0);
259 response.StartLocation = "safe";
260
261 return PrepareLoginToRegion(regionInfo, theUser, response);
262 }
263
264 protected RegionInfo RequestClosestRegion(string region)
265 {
266 return m_regionsConnector.RequestClosestRegion(region);
267 }
268
269 protected RegionInfo GetRegionInfo(ulong homeRegionHandle)
270 {
271 return m_regionsConnector.RequestNeighbourInfo(homeRegionHandle);
272 }
273
274 protected RegionInfo GetRegionInfo(UUID homeRegionId)
275 {
276 return m_regionsConnector.RequestNeighbourInfo(homeRegionId);
277 }
278
279 /// <summary>
280 /// Add active gestures of the user to the login response.
281 /// </summary>
282 /// <param name="response">
283 /// A <see cref="LoginResponse"/>
284 /// </param>
285 /// <param name="theUser">
286 /// A <see cref="UserProfileData"/>
287 /// </param>
288 private void AddActiveGestures(LoginResponse response, UserProfileData theUser)
289 {
290 List<InventoryItemBase> gestures = m_interServiceInventoryService.GetActiveGestures(theUser.ID);
291 //m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count);
292 ArrayList list = new ArrayList();
293 if (gestures != null)
294 {
295 foreach (InventoryItemBase gesture in gestures)
296 {
297 Hashtable item = new Hashtable();
298 item["item_id"] = gesture.ID.ToString();
299 item["asset_id"] = gesture.AssetID.ToString();
300 list.Add(item);
301 }
302 }
303 response.ActiveGestures = list;
304 }
305
306 /// <summary>
307 /// Prepare a login to the given region. This involves both telling the region to expect a connection
308 /// and appropriately customising the response to the user.
309 /// </summary>
310 /// <param name="sim"></param>
311 /// <param name="user"></param>
312 /// <param name="response"></param>
313 /// <returns>true if the region was successfully contacted, false otherwise</returns>
314 protected bool PrepareLoginToRegion(RegionInfo regionInfo, UserProfileData user, LoginResponse response)
315 {
316 IPEndPoint endPoint = regionInfo.ExternalEndPoint;
317 response.SimAddress = endPoint.Address.ToString();
318 response.SimPort = (uint)endPoint.Port;
319 response.RegionX = regionInfo.RegionLocX;
320 response.RegionY = regionInfo.RegionLocY;
321
322 string capsPath = CapsUtil.GetRandomCapsObjectPath();
323 string capsSeedPath = CapsUtil.GetCapsSeedPath(capsPath);
324
325 // Don't use the following! It Fails for logging into any region not on the same port as the http server!
326 // Kept here so it doesn't happen again!
327 // response.SeedCapability = regionInfo.ServerURI + capsSeedPath;
328
329 string seedcap = "http://";
330
331 if (serversInfo.HttpUsesSSL)
332 {
333 seedcap = "https://" + serversInfo.HttpSSLCN + ":" + serversInfo.httpSSLPort + capsSeedPath;
334 }
335 else
336 {
337 seedcap = "http://" + regionInfo.ExternalHostName + ":" + serversInfo.HttpListenerPort + capsSeedPath;
338 }
339
340 response.SeedCapability = seedcap;
341
342 // Notify the target of an incoming user
343 m_log.InfoFormat(
344 "[LOGIN]: Telling {0} @ {1},{2} ({3}) to prepare for client connection",
345 regionInfo.RegionName, response.RegionX, response.RegionY, regionInfo.ServerURI);
346
347 // Update agent with target sim
348 user.CurrentAgent.Region = regionInfo.RegionID;
349 user.CurrentAgent.Handle = regionInfo.RegionHandle;
350
351 AgentCircuitData agent = new AgentCircuitData();
352 agent.AgentID = user.ID;
353 agent.firstname = user.FirstName;
354 agent.lastname = user.SurName;
355 agent.SessionID = user.CurrentAgent.SessionID;
356 agent.SecureSessionID = user.CurrentAgent.SecureSessionID;
357 agent.circuitcode = Convert.ToUInt32(response.CircuitCode);
358 agent.BaseFolder = UUID.Zero;
359 agent.InventoryFolder = UUID.Zero;
360 agent.startpos = user.CurrentAgent.Position;
361 agent.CapsPath = capsPath;
362 agent.Appearance = m_userManager.GetUserAppearance(user.ID);
363 if (agent.Appearance == null)
364 {
365 m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname);
366 agent.Appearance = new AvatarAppearance();
367 }
368
369 if (m_regionsConnector.RegionLoginsEnabled)
370 {
371 // m_log.Info("[LLStandaloneLoginModule] Informing region about user");
372 return m_regionsConnector.NewUserConnection(regionInfo.RegionHandle, agent);
373 }
374
375 return false;
376 }
377
378 // See LoginService
379 protected override InventoryData GetInventorySkeleton(UUID userID)
380 {
381 List<InventoryFolderBase> folders = m_interServiceInventoryService.GetInventorySkeleton(userID);
382
383 // If we have user auth but no inventory folders for some reason, create a new set of folders.
384 if (null == folders || 0 == folders.Count)
385 {
386 m_interServiceInventoryService.CreateNewUserInventory(userID);
387 folders = m_interServiceInventoryService.GetInventorySkeleton(userID);
388 }
389
390 UUID rootID = UUID.Zero;
391 ArrayList AgentInventoryArray = new ArrayList();
392 Hashtable TempHash;
393 foreach (InventoryFolderBase InvFolder in folders)
394 {
395 if (InvFolder.ParentID == UUID.Zero)
396 {
397 rootID = InvFolder.ID;
398 }
399 TempHash = new Hashtable();
400 TempHash["name"] = InvFolder.Name;
401 TempHash["parent_id"] = InvFolder.ParentID.ToString();
402 TempHash["version"] = (Int32)InvFolder.Version;
403 TempHash["type_default"] = (Int32)InvFolder.Type;
404 TempHash["folder_id"] = InvFolder.ID.ToString();
405 AgentInventoryArray.Add(TempHash);
406 }
407
408 return new InventoryData(AgentInventoryArray, rootID);
409 }
410
411 public override void LogOffUser(UserProfileData theUser, string message)
412 {
413 RegionInfo SimInfo;
414 try
415 {
416 SimInfo = this.m_regionsConnector.RequestNeighbourInfo(theUser.CurrentAgent.Handle);
417
418 if (SimInfo == null)
419 {
420 m_log.Error("[LOCAL LOGIN]: Region user was in isn't currently logged in");
421 return;
422 }
423 }
424 catch (Exception)
425 {
426 m_log.Error("[LOCAL LOGIN]: Unable to look up region to log user off");
427 return;
428 }
429
430 m_regionsConnector.LogOffUserFromGrid(SimInfo.RegionHandle, theUser.ID, theUser.CurrentAgent.SecureSessionID, "Logging you off");
431 }
432 }
433}