diff options
Diffstat (limited to 'OpenSim/Client/Linden/LLStandaloneLoginModule.cs')
-rw-r--r-- | OpenSim/Client/Linden/LLStandaloneLoginModule.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs index 6474feb..9cfa3c1 100644 --- a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs +++ b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs | |||
@@ -54,6 +54,7 @@ namespace OpenSim.Client.Linden | |||
54 | protected bool m_enabled = false; // Module is only enabled if running in standalone mode | 54 | protected bool m_enabled = false; // Module is only enabled if running in standalone mode |
55 | 55 | ||
56 | protected bool authenticate; | 56 | protected bool authenticate; |
57 | protected bool m_warn_already_logged; | ||
57 | protected string welcomeMessage; | 58 | protected string welcomeMessage; |
58 | 59 | ||
59 | public bool RegionLoginsEnabled | 60 | public bool RegionLoginsEnabled |
@@ -78,9 +79,11 @@ namespace OpenSim.Client.Linden | |||
78 | public void Initialise(IConfigSource source) | 79 | public void Initialise(IConfigSource source) |
79 | { | 80 | { |
80 | IConfig startupConfig = source.Configs["Startup"]; | 81 | IConfig startupConfig = source.Configs["Startup"]; |
82 | IConfig stdaloneConfig = source.Configs["StandAlone"]; | ||
81 | if (startupConfig != null) | 83 | if (startupConfig != null) |
82 | { | 84 | { |
83 | m_enabled = !startupConfig.GetBoolean("gridmode", false); | 85 | m_enabled = !startupConfig.GetBoolean("gridmode", false); |
86 | m_warn_already_logged = stdaloneConfig.GetBoolean("warn_user_already_logged_in", true); | ||
84 | } | 87 | } |
85 | 88 | ||
86 | if (m_enabled) | 89 | if (m_enabled) |
@@ -112,6 +115,7 @@ namespace OpenSim.Client.Linden | |||
112 | 115 | ||
113 | //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference | 116 | //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference |
114 | m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserAdminService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this); | 117 | m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserAdminService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this); |
118 | m_loginService.WarnAlreadyLogged = m_warn_already_logged; | ||
115 | 119 | ||
116 | httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod); | 120 | httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod); |
117 | 121 | ||