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-rw-r--r-- | OpenSim/Client/Linden/LLProxyLoginModule.cs | 335 |
1 files changed, 0 insertions, 335 deletions
diff --git a/OpenSim/Client/Linden/LLProxyLoginModule.cs b/OpenSim/Client/Linden/LLProxyLoginModule.cs deleted file mode 100644 index 7c36a9b..0000000 --- a/OpenSim/Client/Linden/LLProxyLoginModule.cs +++ /dev/null | |||
@@ -1,335 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using Nwc.XmlRpc; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Reflection; | ||
36 | using System.Security.Authentication; | ||
37 | using log4net; | ||
38 | using Nini.Config; | ||
39 | using OpenMetaverse; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Communications; | ||
42 | using OpenSim.Framework.Servers; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | using OpenSim.Region.Framework.Scenes; | ||
45 | |||
46 | namespace OpenSim.Client.Linden | ||
47 | { | ||
48 | /// <summary> | ||
49 | /// Handles login user (expect user) and logoff user messages from the remote LL login server | ||
50 | /// </summary> | ||
51 | public class LLProxyLoginModule : ISharedRegionModule | ||
52 | { | ||
53 | private uint m_port = 0; | ||
54 | |||
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | public LLProxyLoginModule(uint port) | ||
58 | { | ||
59 | m_log.DebugFormat("[CLIENT]: LLProxyLoginModule port {0}", port); | ||
60 | m_port = port; | ||
61 | } | ||
62 | |||
63 | protected List<Scene> m_scenes = new List<Scene>(); | ||
64 | protected Scene m_firstScene; | ||
65 | |||
66 | protected bool m_enabled = false; // Module is only enabled if running in grid mode | ||
67 | |||
68 | #region IRegionModule Members | ||
69 | |||
70 | public void Initialise(IConfigSource source) | ||
71 | { | ||
72 | IConfig startupConfig = source.Configs["Modules"]; | ||
73 | if (startupConfig != null) | ||
74 | { | ||
75 | m_enabled = startupConfig.GetBoolean("LLProxyLoginModule", false); | ||
76 | } | ||
77 | } | ||
78 | |||
79 | public void AddRegion(Scene scene) | ||
80 | { | ||
81 | if (m_firstScene == null) | ||
82 | { | ||
83 | m_firstScene = scene; | ||
84 | |||
85 | if (m_enabled) | ||
86 | { | ||
87 | AddHttpHandlers(); | ||
88 | } | ||
89 | } | ||
90 | |||
91 | if (m_enabled) | ||
92 | { | ||
93 | AddScene(scene); | ||
94 | } | ||
95 | |||
96 | } | ||
97 | |||
98 | public void RemoveRegion(Scene scene) | ||
99 | { | ||
100 | if (m_enabled) | ||
101 | { | ||
102 | RemoveScene(scene); | ||
103 | } | ||
104 | } | ||
105 | |||
106 | public void PostInitialise() | ||
107 | { | ||
108 | |||
109 | } | ||
110 | |||
111 | public void Close() | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | public void RegionLoaded(Scene scene) | ||
117 | { | ||
118 | |||
119 | } | ||
120 | |||
121 | public Type ReplaceableInterface | ||
122 | { | ||
123 | get { return null; } | ||
124 | } | ||
125 | |||
126 | public string Name | ||
127 | { | ||
128 | get { return "LLProxyLoginModule"; } | ||
129 | } | ||
130 | |||
131 | public bool IsSharedModule | ||
132 | { | ||
133 | get { return true; } | ||
134 | } | ||
135 | |||
136 | #endregion | ||
137 | |||
138 | /// <summary> | ||
139 | /// Adds "expect_user" and "logoff_user" xmlrpc method handlers | ||
140 | /// </summary> | ||
141 | protected void AddHttpHandlers() | ||
142 | { | ||
143 | //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change? | ||
144 | MainServer.GetHttpServer(m_port).AddXmlRPCHandler("expect_user", ExpectUser, false); | ||
145 | MainServer.GetHttpServer(m_port).AddXmlRPCHandler("logoff_user", LogOffUser, false); | ||
146 | } | ||
147 | |||
148 | protected void AddScene(Scene scene) | ||
149 | { | ||
150 | lock (m_scenes) | ||
151 | { | ||
152 | if (!m_scenes.Contains(scene)) | ||
153 | { | ||
154 | m_scenes.Add(scene); | ||
155 | } | ||
156 | } | ||
157 | } | ||
158 | |||
159 | protected void RemoveScene(Scene scene) | ||
160 | { | ||
161 | lock (m_scenes) | ||
162 | { | ||
163 | if (m_scenes.Contains(scene)) | ||
164 | { | ||
165 | m_scenes.Remove(scene); | ||
166 | } | ||
167 | } | ||
168 | } | ||
169 | /// <summary> | ||
170 | /// Received from the user server when a user starts logging in. This call allows | ||
171 | /// the region to prepare for direct communication from the client. Sends back an empty | ||
172 | /// xmlrpc response on completion. | ||
173 | /// </summary> | ||
174 | /// <param name="request"></param> | ||
175 | /// <returns></returns> | ||
176 | public XmlRpcResponse ExpectUser(XmlRpcRequest request, IPEndPoint remoteClient) | ||
177 | { | ||
178 | XmlRpcResponse resp = new XmlRpcResponse(); | ||
179 | |||
180 | try | ||
181 | { | ||
182 | ulong regionHandle = 0; | ||
183 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
184 | AgentCircuitData agentData = new AgentCircuitData(); | ||
185 | if (requestData.ContainsKey("session_id")) | ||
186 | agentData.SessionID = new UUID((string)requestData["session_id"]); | ||
187 | if (requestData.ContainsKey("secure_session_id")) | ||
188 | agentData.SecureSessionID = new UUID((string)requestData["secure_session_id"]); | ||
189 | if (requestData.ContainsKey("firstname")) | ||
190 | agentData.firstname = (string)requestData["firstname"]; | ||
191 | if (requestData.ContainsKey("lastname")) | ||
192 | agentData.lastname = (string)requestData["lastname"]; | ||
193 | if (requestData.ContainsKey("agent_id")) | ||
194 | agentData.AgentID = new UUID((string)requestData["agent_id"]); | ||
195 | if (requestData.ContainsKey("circuit_code")) | ||
196 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
197 | if (requestData.ContainsKey("caps_path")) | ||
198 | agentData.CapsPath = (string)requestData["caps_path"]; | ||
199 | if (requestData.ContainsKey("regionhandle")) | ||
200 | regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
201 | else | ||
202 | m_log.Warn("[CLIENT]: request from login server did not contain regionhandle"); | ||
203 | |||
204 | // Appearance | ||
205 | if (requestData.ContainsKey("appearance")) | ||
206 | agentData.Appearance = new AvatarAppearance((Hashtable)requestData["appearance"]); | ||
207 | |||
208 | m_log.DebugFormat( | ||
209 | "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}", | ||
210 | agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode); | ||
211 | |||
212 | if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) | ||
213 | { | ||
214 | //m_log.Debug("[CLIENT]: Child agent detected"); | ||
215 | agentData.child = true; | ||
216 | } | ||
217 | else | ||
218 | { | ||
219 | //m_log.Debug("[CLIENT]: Main agent detected"); | ||
220 | agentData.startpos = | ||
221 | new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"], Culture.NumberFormatInfo), | ||
222 | (float)Convert.ToDecimal((string)requestData["startpos_y"], Culture.NumberFormatInfo), | ||
223 | (float)Convert.ToDecimal((string)requestData["startpos_z"], Culture.NumberFormatInfo)); | ||
224 | agentData.child = false; | ||
225 | } | ||
226 | |||
227 | bool success = false; | ||
228 | string denyMess = ""; | ||
229 | |||
230 | Scene scene; | ||
231 | if (TryGetRegion(regionHandle, out scene)) | ||
232 | { | ||
233 | if (scene.RegionInfo.EstateSettings.IsBanned(agentData.AgentID)) | ||
234 | { | ||
235 | denyMess = "User is banned from this region"; | ||
236 | m_log.InfoFormat( | ||
237 | "[CLIENT]: Denying access for user {0} {1} because user is banned", | ||
238 | agentData.firstname, agentData.lastname); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | string reason; | ||
243 | if (scene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason)) | ||
244 | { | ||
245 | success = true; | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | denyMess = String.Format("Login refused by region: {0}", reason); | ||
250 | m_log.InfoFormat( | ||
251 | "[CLIENT]: Denying access for user {0} {1} because user connection was refused by the region", | ||
252 | agentData.firstname, agentData.lastname); | ||
253 | } | ||
254 | } | ||
255 | |||
256 | } | ||
257 | else | ||
258 | { | ||
259 | denyMess = "Region not found"; | ||
260 | } | ||
261 | |||
262 | if (success) | ||
263 | { | ||
264 | Hashtable respdata = new Hashtable(); | ||
265 | respdata["success"] = "TRUE"; | ||
266 | resp.Value = respdata; | ||
267 | } | ||
268 | else | ||
269 | { | ||
270 | Hashtable respdata = new Hashtable(); | ||
271 | respdata["success"] = "FALSE"; | ||
272 | respdata["reason"] = denyMess; | ||
273 | resp.Value = respdata; | ||
274 | } | ||
275 | } | ||
276 | catch (Exception e) | ||
277 | { | ||
278 | m_log.WarnFormat("[CLIENT]: Unable to receive user. Reason: {0} ({1})", e, e.StackTrace); | ||
279 | Hashtable respdata = new Hashtable(); | ||
280 | respdata["success"] = "FALSE"; | ||
281 | respdata["reason"] = "Exception occurred"; | ||
282 | resp.Value = respdata; | ||
283 | } | ||
284 | |||
285 | return resp; | ||
286 | } | ||
287 | |||
288 | // Grid Request Processing | ||
289 | /// <summary> | ||
290 | /// Ooops, our Agent must be dead if we're getting this request! | ||
291 | /// </summary> | ||
292 | /// <param name="request"></param> | ||
293 | /// <returns></returns> | ||
294 | public XmlRpcResponse LogOffUser(XmlRpcRequest request, IPEndPoint remoteClient) | ||
295 | { | ||
296 | m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called"); | ||
297 | |||
298 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
299 | string message = (string)requestData["message"]; | ||
300 | UUID agentID = UUID.Zero; | ||
301 | UUID RegionSecret = UUID.Zero; | ||
302 | UUID.TryParse((string)requestData["agent_id"], out agentID); | ||
303 | UUID.TryParse((string)requestData["region_secret"], out RegionSecret); | ||
304 | |||
305 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
306 | |||
307 | Scene scene; | ||
308 | if (TryGetRegion(regionHandle, out scene)) | ||
309 | { | ||
310 | scene.HandleLogOffUserFromGrid(agentID, RegionSecret, message); | ||
311 | } | ||
312 | |||
313 | return new XmlRpcResponse(); | ||
314 | } | ||
315 | |||
316 | protected bool TryGetRegion(ulong regionHandle, out Scene scene) | ||
317 | { | ||
318 | lock (m_scenes) | ||
319 | { | ||
320 | foreach (Scene nextScene in m_scenes) | ||
321 | { | ||
322 | if (nextScene.RegionInfo.RegionHandle == regionHandle) | ||
323 | { | ||
324 | scene = nextScene; | ||
325 | return true; | ||
326 | } | ||
327 | } | ||
328 | } | ||
329 | |||
330 | scene = null; | ||
331 | return false; | ||
332 | } | ||
333 | |||
334 | } | ||
335 | } | ||