diff options
Diffstat (limited to 'OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs')
-rw-r--r-- | OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs index b89fd6a..b7ca703 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | |||
@@ -73,12 +73,10 @@ namespace OpenSim.Capabilities.Handlers | |||
73 | /// <param name="httpResponse"></param> | 73 | /// <param name="httpResponse"></param> |
74 | /// <returns>The upload response if the request is successful, null otherwise.</returns> | 74 | /// <returns>The upload response if the request is successful, null otherwise.</returns> |
75 | public string UploadBakedTexture( | 75 | public string UploadBakedTexture( |
76 | string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 76 | string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
77 | { | 77 | { |
78 | try | 78 | try |
79 | { | 79 | { |
80 | // m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + m_regionName); | ||
81 | |||
82 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | 80 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; |
83 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 81 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
84 | 82 | ||
@@ -106,7 +104,7 @@ namespace OpenSim.Capabilities.Handlers | |||
106 | } | 104 | } |
107 | catch (Exception e) | 105 | catch (Exception e) |
108 | { | 106 | { |
109 | m_log.Error("[UPLOAD BAKED TEXTURE HANDLER]: " + e.ToString()); | 107 | m_log.Error("[CAPS]: " + e.ToString()); |
110 | } | 108 | } |
111 | 109 | ||
112 | return null; | 110 | return null; |
@@ -132,8 +130,6 @@ namespace OpenSim.Capabilities.Handlers | |||
132 | 130 | ||
133 | class BakedTextureUploader | 131 | class BakedTextureUploader |
134 | { | 132 | { |
135 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
136 | |||
137 | public event Action<UUID, byte[]> OnUpLoad; | 133 | public event Action<UUID, byte[]> OnUpLoad; |
138 | 134 | ||
139 | private string uploaderPath = String.Empty; | 135 | private string uploaderPath = String.Empty; |
@@ -158,12 +154,10 @@ namespace OpenSim.Capabilities.Handlers | |||
158 | public string uploaderCaps(byte[] data, string path, string param) | 154 | public string uploaderCaps(byte[] data, string path, string param) |
159 | { | 155 | { |
160 | Action<UUID, byte[]> handlerUpLoad = OnUpLoad; | 156 | Action<UUID, byte[]> handlerUpLoad = OnUpLoad; |
161 | |||
162 | // Don't do this asynchronously, otherwise it's possible for the client to send set appearance information | ||
163 | // on another thread which might send out avatar updates before the asset has been put into the asset | ||
164 | // service. | ||
165 | if (handlerUpLoad != null) | 157 | if (handlerUpLoad != null) |
166 | handlerUpLoad(newAssetID, data); | 158 | { |
159 | Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); }); | ||
160 | } | ||
167 | 161 | ||
168 | string res = String.Empty; | 162 | string res = String.Empty; |
169 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 163 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
@@ -175,7 +169,7 @@ namespace OpenSim.Capabilities.Handlers | |||
175 | 169 | ||
176 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 170 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
177 | 171 | ||
178 | // m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID); | 172 | // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); |
179 | 173 | ||
180 | return res; | 174 | return res; |
181 | } | 175 | } |