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-rw-r--r--OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs
index 1064c7b..d34423d 100644
--- a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs
+++ b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs
@@ -54,7 +54,18 @@ namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
54 54
55 private void Init() 55 private void Init()
56 { 56 {
57 // CreateInventoryFolder an inventory 57 // Create an inventory that looks like this:
58 //
59 // /My Inventory
60 // <other system folders>
61 // /Objects
62 // Some Object
63 // /Notecards
64 // Notecard 1
65 // Notecard 2
66 // /Test Folder
67 // Link to notecard -> /Notecards/Notecard 2
68 // Link to Objects folder -> /Objects
58 69
59 m_scene = new SceneHelpers().SetupScene(); 70 m_scene = new SceneHelpers().SetupScene();
60 71