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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using log4net;
33using Nini.Config;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Framework;
37using OpenSim.Framework.Capabilities;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Framework.Servers.HttpServer;
40using OpenSim.Services.Interfaces;
41using Caps = OpenSim.Framework.Capabilities.Caps;
42using OSDArray = OpenMetaverse.StructuredData.OSDArray;
43using OSDMap = OpenMetaverse.StructuredData.OSDMap;
44
45namespace OpenSim.Capabilities.Handlers
46{
47 public class FetchInventory2Handler
48 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 private IInventoryService m_inventoryService;
52
53 public FetchInventory2Handler(IInventoryService invService)
54 {
55 m_inventoryService = invService;
56 }
57
58 public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
59 {
60// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
61
62 OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
63 OSDArray itemsRequested = (OSDArray)requestmap["items"];
64
65 string reply;
66 LLSDFetchInventory llsdReply = new LLSDFetchInventory();
67
68 foreach (OSDMap osdItemId in itemsRequested)
69 {
70 UUID itemId = osdItemId["item_id"].AsUUID();
71
72 InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
73
74 if (item != null)
75 {
76 // We don't know the agent that this request belongs to so we'll use the agent id of the item
77 // which will be the same for all items.
78 llsdReply.agent_id = item.Owner;
79
80 llsdReply.items.Array.Add(ConvertInventoryItem(item));
81 }
82 }
83
84 reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
85
86 return reply;
87 }
88
89 /// <summary>
90 /// Convert an internal inventory item object into an LLSD object.
91 /// </summary>
92 /// <param name="invItem"></param>
93 /// <returns></returns>
94 private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
95 {
96 LLSDInventoryItem llsdItem = new LLSDInventoryItem();
97 llsdItem.asset_id = invItem.AssetID;
98 llsdItem.created_at = invItem.CreationDate;
99 llsdItem.desc = invItem.Description;
100 llsdItem.flags = (int)invItem.Flags;
101 llsdItem.item_id = invItem.ID;
102 llsdItem.name = invItem.Name;
103 llsdItem.parent_id = invItem.Folder;
104
105 try
106 {
107 llsdItem.type = Utils.AssetTypeToString((AssetType)invItem.AssetType);
108 llsdItem.inv_type = Utils.InventoryTypeToString((InventoryType)invItem.InvType);
109 }
110 catch (Exception e)
111 {
112 m_log.ErrorFormat(
113 "[WEB FETCH INV DESC HANDLER]: Problem setting asset {0} inventory {1} types while converting inventory item {2}: {3}",
114 invItem.AssetType, invItem.InvType, invItem.Name, e.Message);
115 }
116
117 llsdItem.permissions = new LLSDPermissions();
118 llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
119 llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
120 llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
121 llsdItem.permissions.group_id = invItem.GroupID;
122 llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
123 llsdItem.permissions.is_owner_group = invItem.GroupOwned;
124 llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
125 llsdItem.permissions.owner_id = invItem.Owner;
126 llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
127 llsdItem.sale_info = new LLSDSaleInfo();
128 llsdItem.sale_info.sale_price = invItem.SalePrice;
129 switch (invItem.SaleType)
130 {
131 default:
132 llsdItem.sale_info.sale_type = "not";
133 break;
134 case 1:
135 llsdItem.sale_info.sale_type = "original";
136 break;
137 case 2:
138 llsdItem.sale_info.sale_type = "copy";
139 break;
140 case 3:
141 llsdItem.sale_info.sale_type = "contents";
142 break;
143 }
144
145 return llsdItem;
146 }
147 }
148}