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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Linq;
31using System.Net;
32using System.Text.RegularExpressions;
33using log4net;
34using log4net.Config;
35using NUnit.Framework;
36using OpenMetaverse;
37using OpenSim.Capabilities.Handlers;
38using OpenSim.Framework;
39using OpenSim.Framework.Servers.HttpServer;
40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Services.Interfaces;
42using OpenSim.Tests.Common;
43
44namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
45{
46 [TestFixture]
47 public class FetchInventory2HandlerTests : OpenSimTestCase
48 {
49 private UUID m_userID = UUID.Random();
50 private Scene m_scene;
51 private UUID m_rootFolderID;
52 private UUID m_notecardsFolder;
53 private UUID m_objectsFolder;
54
55 private void Init()
56 {
57 // Create an inventory that looks like this:
58 //
59 // /My Inventory
60 // <other system folders>
61 // /Objects
62 // Object 1
63 // Object 2
64 // Object 3
65 // /Notecards
66 // Notecard 1
67 // Notecard 2
68 // Notecard 3
69 // Notecard 4
70 // Notecard 5
71
72 m_scene = new SceneHelpers().SetupScene();
73
74 m_scene.InventoryService.CreateUserInventory(m_userID);
75
76 m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
77
78 InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
79 m_objectsFolder = of.ID;
80
81 // Add 3 objects
82 InventoryItemBase item;
83 for (int i = 1; i <= 3; i++)
84 {
85 item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
86 item.AssetID = UUID.Random();
87 item.AssetType = (int)AssetType.Object;
88 item.Folder = m_objectsFolder;
89 item.Name = "Object " + i;
90 m_scene.InventoryService.AddItem(item);
91 }
92
93 InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
94 m_notecardsFolder = ncf.ID;
95
96 // Add 5 notecards
97 for (int i = 1; i <= 5; i++)
98 {
99 item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
100 item.AssetID = UUID.Random();
101 item.AssetType = (int)AssetType.Notecard;
102 item.Folder = m_notecardsFolder;
103 item.Name = "Notecard " + i;
104 m_scene.InventoryService.AddItem(item);
105 }
106
107 }
108
109 [Test]
110 public void Test_001_RequestOne()
111 {
112 TestHelpers.InMethod();
113
114 Init();
115
116 FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
117 TestOSHttpRequest req = new TestOSHttpRequest();
118 TestOSHttpResponse resp = new TestOSHttpResponse();
119
120 string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
121 request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
122 request += "</uuid></map></array></map></llsd>";
123
124 string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
125
126 Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
127 Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
128 Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
129
130 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
131 Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
132 Console.WriteLine(llsdresponse);
133 }
134
135 [Test]
136 public void Test_002_RequestMany()
137 {
138 TestHelpers.InMethod();
139
140 Init();
141
142 FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
143 TestOSHttpRequest req = new TestOSHttpRequest();
144 TestOSHttpResponse resp = new TestOSHttpResponse();
145
146 string request = "<llsd><map><key>items</key><array>";
147 request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
148 request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
149 request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
150 request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
151 request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
152 request += "</array></map></llsd>";
153
154 string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
155
156 Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
157 Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
158 Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
159
160 Console.WriteLine(llsdresponse);
161 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
162 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
163 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
164 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
165 Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
166 }
167
168 }
169
170} \ No newline at end of file