diff options
Diffstat (limited to 'OpenSim/ApplicationPlugins')
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 457177d..babe716 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -1564,7 +1564,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
1564 | assets = doc.GetElementsByTagName("RequiredAsset"); | 1564 | assets = doc.GetElementsByTagName("RequiredAsset"); |
1565 | foreach (XmlNode asset in assets) | 1565 | foreach (XmlNode asset in assets) |
1566 | { | 1566 | { |
1567 | AssetBase rass = new AssetBase(UUID.Random(), GetStringAttribute(asset,"name",""), SByte.Parse(GetStringAttribute(asset,"type",""))); | 1567 | AssetBase rass = new AssetBase(UUID.Random(), GetStringAttribute(asset,"name",""), SByte.Parse(GetStringAttribute(asset,"type","")), UUID.Zero); |
1568 | rass.Description = GetStringAttribute(asset,"desc",""); | 1568 | rass.Description = GetStringAttribute(asset,"desc",""); |
1569 | rass.Local = Boolean.Parse(GetStringAttribute(asset,"local","")); | 1569 | rass.Local = Boolean.Parse(GetStringAttribute(asset,"local","")); |
1570 | rass.Temporary = Boolean.Parse(GetStringAttribute(asset,"temporary","")); | 1570 | rass.Temporary = Boolean.Parse(GetStringAttribute(asset,"temporary","")); |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs index 66572d5..54ce80e 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs | |||
@@ -261,7 +261,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
261 | modified = (asset != null); | 261 | modified = (asset != null); |
262 | created = !modified; | 262 | created = !modified; |
263 | 263 | ||
264 | asset = new AssetBase(uuid, xml.GetAttribute("name"), SByte.Parse(xml.GetAttribute("type"))); | 264 | asset = new AssetBase(uuid, xml.GetAttribute("name"), SByte.Parse(xml.GetAttribute("type")), UUID.Zero); |
265 | asset.Description = xml.GetAttribute("desc"); | 265 | asset.Description = xml.GetAttribute("desc"); |
266 | asset.Local = Int32.Parse(xml.GetAttribute("local")) != 0; | 266 | asset.Local = Int32.Parse(xml.GetAttribute("local")) != 0; |
267 | asset.Temporary = Int32.Parse(xml.GetAttribute("temporary")) != 0; | 267 | asset.Temporary = Int32.Parse(xml.GetAttribute("temporary")) != 0; |
@@ -338,7 +338,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
338 | modified = (asset != null); | 338 | modified = (asset != null); |
339 | created = !modified; | 339 | created = !modified; |
340 | 340 | ||
341 | asset = new AssetBase(uuid, xml.GetAttribute("name"), SByte.Parse(xml.GetAttribute("type"))); | 341 | asset = new AssetBase(uuid, xml.GetAttribute("name"), SByte.Parse(xml.GetAttribute("type")), UUID.Zero); |
342 | asset.Description = xml.GetAttribute("desc"); | 342 | asset.Description = xml.GetAttribute("desc"); |
343 | asset.Local = Int32.Parse(xml.GetAttribute("local")) != 0; | 343 | asset.Local = Int32.Parse(xml.GetAttribute("local")) != 0; |
344 | asset.Temporary = Int32.Parse(xml.GetAttribute("temporary")) != 0; | 344 | asset.Temporary = Int32.Parse(xml.GetAttribute("temporary")) != 0; |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index fb1d739..9ab2763 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -1871,7 +1871,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1871 | 1871 | ||
1872 | // Create AssetBase entity to hold the inlined asset | 1872 | // Create AssetBase entity to hold the inlined asset |
1873 | 1873 | ||
1874 | asset = new AssetBase(uuid, name, type); | 1874 | asset = new AssetBase(uuid, name, type, UUID.Zero); |
1875 | 1875 | ||
1876 | asset.Description = desc; | 1876 | asset.Description = desc; |
1877 | asset.Local = local; | 1877 | asset.Local = local; |