diff options
Diffstat (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs')
-rw-r--r-- | OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs deleted file mode 100644 index 41a5278..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs +++ /dev/null | |||
@@ -1,119 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Reflection; | ||
29 | using log4net; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Region.Framework.Interfaces; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.ScriptEngine.Shared; | ||
34 | |||
35 | namespace OpenSim.ApplicationPlugins.ScriptEngine | ||
36 | { | ||
37 | public class RegionEngineLoader : IRegionModule | ||
38 | { | ||
39 | // This is a region module. | ||
40 | // This means: Every time a new region is created, a new instance of this module is also created. | ||
41 | // This module is responsible for starting the script engine for this region. | ||
42 | public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } } | ||
43 | public bool IsSharedModule { get { return true; } } | ||
44 | |||
45 | internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private string tempScriptEngineName = "DotNetEngine"; | ||
47 | public IScriptEngine scriptEngine; | ||
48 | public IConfigSource ConfigSource; | ||
49 | public IConfig ScriptConfigSource; | ||
50 | public void Initialise(Scene scene, IConfigSource source) | ||
51 | { | ||
52 | // New region is being created | ||
53 | // Create a new script engine | ||
54 | // Make sure we have config | ||
55 | try | ||
56 | { | ||
57 | if (ConfigSource.Configs["SECS"] == null) | ||
58 | ConfigSource.AddConfig("SECS"); | ||
59 | ScriptConfigSource = ConfigSource.Configs["SECS"]; | ||
60 | |||
61 | // Is SECS enabled? | ||
62 | if (ScriptConfigSource.GetBoolean("Enabled", false)) | ||
63 | { | ||
64 | LoadEngine(); | ||
65 | if (scriptEngine != null) | ||
66 | scriptEngine.Initialise(scene, source); | ||
67 | } | ||
68 | } | ||
69 | catch (NullReferenceException) | ||
70 | { | ||
71 | } | ||
72 | } | ||
73 | |||
74 | public void PostInitialise() | ||
75 | { | ||
76 | if (scriptEngine != null) | ||
77 | scriptEngine.PostInitialise(); | ||
78 | } | ||
79 | |||
80 | public void Close() | ||
81 | { | ||
82 | try | ||
83 | { | ||
84 | if (scriptEngine != null) | ||
85 | scriptEngine.Close(); | ||
86 | } | ||
87 | catch (Exception ex) | ||
88 | { | ||
89 | m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | private void LoadEngine() | ||
94 | { | ||
95 | m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName); | ||
96 | try | ||
97 | { | ||
98 | lock (ComponentFactory.scriptEngines) | ||
99 | { | ||
100 | if (!ComponentFactory.scriptEngines.ContainsKey(tempScriptEngineName)) | ||
101 | { | ||
102 | m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName); | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | scriptEngine = | ||
107 | Activator.CreateInstance(ComponentFactory.scriptEngines[tempScriptEngineName]) as | ||
108 | IScriptEngine; | ||
109 | } | ||
110 | } | ||
111 | } | ||
112 | catch (Exception ex) | ||
113 | { | ||
114 | m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | } | ||
119 | } | ||