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Diffstat (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs')
-rw-r--r--OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs
index 1023238..998f017 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs
@@ -97,16 +97,16 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
97 m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName); 97 m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName);
98 try 98 try
99 { 99 {
100 lock (ScriptEnginePlugin.scriptEngines) 100 lock (ComponentFactory.scriptEngines)
101 { 101 {
102 if (!ScriptEnginePlugin.scriptEngines.ContainsKey(tempScriptEngineName)) 102 if (!ComponentFactory.scriptEngines.ContainsKey(tempScriptEngineName))
103 { 103 {
104 m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName); 104 m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName);
105 } 105 }
106 else 106 else
107 { 107 {
108 scriptEngine = 108 scriptEngine =
109 Activator.CreateInstance(ScriptEnginePlugin.scriptEngines[tempScriptEngineName]) as 109 Activator.CreateInstance(ComponentFactory.scriptEngines[tempScriptEngineName]) as
110 IScriptEngine; 110 IScriptEngine;
111 } 111 }
112 } 112 }