aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs')
-rw-r--r--OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs115
1 files changed, 115 insertions, 0 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs
new file mode 100644
index 0000000..115d237
--- /dev/null
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs
@@ -0,0 +1,115 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections.Generic;
29using System.Reflection;
30using System.Text;
31using log4net;
32using Nini.Config;
33using OpenSim.Region.Environment.Interfaces;
34using OpenSim.Region.Environment.Scenes;
35using OpenSim.ScriptEngine.Shared;
36
37namespace OpenSim.ApplicationPlugins.ScriptEngine
38{
39 public class RegionEngineLoader : IRegionModule
40 {
41 // This is a region module.
42 // This means: Every time a new region is created, a new instance of this module is also created.
43 // This module is responsible for starting the script engine for this region.
44 public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } }
45 public bool IsSharedModule { get { return true; } }
46
47 internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 private string tempScriptEngineName = "DotNetEngine";
49 public IScriptEngine scriptEngine;
50 public IConfigSource ConfigSource;
51 public IConfig ScriptConfigSource;
52 public void Initialise(Scene scene, IConfigSource source)
53 {
54 // New region is being created
55 // Create a new script engine
56 // Make sure we have config
57 if (ConfigSource.Configs["SECS"] == null)
58 ConfigSource.AddConfig("SECS");
59 ScriptConfigSource = ConfigSource.Configs["SECS"];
60
61 // Is SECS enabled?
62 if (ScriptConfigSource.GetBoolean("Enabled", false))
63 {
64 LoadEngine();
65 if (scriptEngine != null)
66 scriptEngine.Initialise(scene, source);
67 }
68 }
69
70 public void PostInitialise()
71 {
72 if (scriptEngine != null)
73 scriptEngine.PostInitialise();
74 }
75
76 public void Close()
77 {
78 try
79 {
80 if (scriptEngine != null)
81 scriptEngine.Close();
82 }
83 catch (Exception ex)
84 {
85 m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString());
86 }
87 }
88
89 private void LoadEngine()
90 {
91 m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName);
92 try
93 {
94 lock (ScriptEnginePlugin.scriptEngines)
95 {
96 if (!ScriptEnginePlugin.scriptEngines.ContainsKey(tempScriptEngineName))
97 {
98 m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName);
99 }
100 else
101 {
102 scriptEngine =
103 Activator.CreateInstance(ScriptEnginePlugin.scriptEngines[tempScriptEngineName]) as
104 IScriptEngine;
105 }
106 }
107 }
108 catch (Exception ex)
109 {
110 m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString());
111 }
112 }
113
114 }
115}