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-rw-r--r--OpenSim.Terrain.BasicTerrain/TerrainEngine.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
index 080671b..65ad3ac 100644
--- a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
+++ b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
@@ -100,6 +100,9 @@ namespace OpenSim.Terrain
100 heightmap.map[x, y] = bs.ReadDouble(); 100 heightmap.map[x, y] = bs.ReadDouble();
101 } 101 }
102 } 102 }
103
104 bs.Close();
105 s.Close();
103 } 106 }
104 107
105 /// <summary> 108 /// <summary>
@@ -120,6 +123,9 @@ namespace OpenSim.Terrain
120 heightmap.map[x, y] = (double)bs.ReadSingle(); 123 heightmap.map[x, y] = (double)bs.ReadSingle();
121 } 124 }
122 } 125 }
126
127 bs.Close();
128 s.Close();
123 } 129 }
124 130
125 public void writeToFileF64(string filename) 131 public void writeToFileF64(string filename)
@@ -136,6 +142,9 @@ namespace OpenSim.Terrain
136 bs.Write(heightmap.get(x,y)); 142 bs.Write(heightmap.get(x,y));
137 } 143 }
138 } 144 }
145
146 bs.Close();
147 s.Close();
139 } 148 }
140 149
141 public void writeToFileF32(string filename) 150 public void writeToFileF32(string filename)
@@ -152,6 +161,9 @@ namespace OpenSim.Terrain
152 bs.Write((float)heightmap.get(x, y)); 161 bs.Write((float)heightmap.get(x, y));
153 } 162 }
154 } 163 }
164
165 bs.Close();
166 s.Close();
155 } 167 }
156 168
157 public void setSeed(int val) 169 public void setSeed(int val)