diff options
Diffstat (limited to 'OpenSim.RegionServer')
-rw-r--r-- | OpenSim.RegionServer/AgentAssetUpload.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/Assets/AssetCache.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/Assets/InventoryCache.cs | 6 | ||||
-rw-r--r-- | OpenSim.RegionServer/ConsoleCmds.cs | 0 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 15 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 5 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 22 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimConsole.cs | 0 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Primitive.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Primitive2.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/ScriptEngine.cs | 18 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/SurfacePatch.cs | 22 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 6 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/WorldPacketHandlers.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/WorldScripting.cs | 1 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/scripting/IScript.cs | 16 |
17 files changed, 25 insertions, 98 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs index 998a9db..258bda0 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenSim.Assets; | 4 | using OpenSim.Assets; |
5 | using OpenSim.Framework.Assets; | 5 | using OpenSim.Framework.Types; |
6 | using OpenSim.Framework.Utilities; | 6 | using OpenSim.Framework.Utilities; |
7 | using libsecondlife; | 7 | using libsecondlife; |
8 | using libsecondlife.Packets; | 8 | using libsecondlife.Packets; |
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs index 573e5fd..e217d78 100644 --- a/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -32,7 +32,7 @@ using libsecondlife; | |||
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim; | 33 | using OpenSim; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Assets; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Utilities; | 36 | using OpenSim.Framework.Utilities; |
37 | 37 | ||
38 | namespace OpenSim.Assets | 38 | namespace OpenSim.Assets |
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim.RegionServer/Assets/InventoryCache.cs index a50bb2b..136ae53 100644 --- a/OpenSim.RegionServer/Assets/InventoryCache.cs +++ b/OpenSim.RegionServer/Assets/InventoryCache.cs | |||
@@ -32,7 +32,7 @@ using OpenSim; | |||
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | //using OpenSim.GridServers; | 33 | //using OpenSim.GridServers; |
34 | using OpenSim.Framework.Inventory; | 34 | using OpenSim.Framework.Inventory; |
35 | using OpenSim.Framework.Assets; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Interfaces; | 36 | using OpenSim.Framework.Interfaces; |
37 | 37 | ||
38 | namespace OpenSim.Assets | 38 | namespace OpenSim.Assets |
@@ -125,7 +125,7 @@ namespace OpenSim.Assets | |||
125 | return res; | 125 | return res; |
126 | } | 126 | } |
127 | 127 | ||
128 | public LLUUID AddNewInventoryItem(SimClient remoteClient, LLUUID folderID, OpenSim.Framework.Assets.AssetBase asset) | 128 | public LLUUID AddNewInventoryItem(SimClient remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset) |
129 | { | 129 | { |
130 | LLUUID newItem = null; | 130 | LLUUID newItem = null; |
131 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | 131 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) |
@@ -161,7 +161,7 @@ namespace OpenSim.Assets | |||
161 | return res; | 161 | return res; |
162 | } | 162 | } |
163 | 163 | ||
164 | public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Assets.AssetBase asset) | 164 | public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset) |
165 | { | 165 | { |
166 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | 166 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) |
167 | { | 167 | { |
diff --git a/OpenSim.RegionServer/ConsoleCmds.cs b/OpenSim.RegionServer/ConsoleCmds.cs deleted file mode 100644 index e69de29..0000000 --- a/OpenSim.RegionServer/ConsoleCmds.cs +++ /dev/null | |||
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 2dcee6a..ae391a9 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -121,9 +121,6 @@ | |||
121 | <Compile Include="AgentAssetUpload.cs"> | 121 | <Compile Include="AgentAssetUpload.cs"> |
122 | <SubType>Code</SubType> | 122 | <SubType>Code</SubType> |
123 | </Compile> | 123 | </Compile> |
124 | <Compile Include="ConsoleCmds.cs"> | ||
125 | <SubType>Code</SubType> | ||
126 | </Compile> | ||
127 | <Compile Include="Grid.cs"> | 124 | <Compile Include="Grid.cs"> |
128 | <SubType>Code</SubType> | 125 | <SubType>Code</SubType> |
129 | </Compile> | 126 | </Compile> |
@@ -145,9 +142,6 @@ | |||
145 | <Compile Include="SimClient.cs"> | 142 | <Compile Include="SimClient.cs"> |
146 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
147 | </Compile> | 144 | </Compile> |
148 | <Compile Include="SimConsole.cs"> | ||
149 | <SubType>Code</SubType> | ||
150 | </Compile> | ||
151 | <Compile Include="VersionInfo.cs"> | 145 | <Compile Include="VersionInfo.cs"> |
152 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
153 | </Compile> | 147 | </Compile> |
@@ -187,12 +181,6 @@ | |||
187 | <Compile Include="world\Primitive2.cs"> | 181 | <Compile Include="world\Primitive2.cs"> |
188 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
189 | </Compile> | 183 | </Compile> |
190 | <Compile Include="world\ScriptEngine.cs"> | ||
191 | <SubType>Code</SubType> | ||
192 | </Compile> | ||
193 | <Compile Include="world\SurfacePatch.cs"> | ||
194 | <SubType>Code</SubType> | ||
195 | </Compile> | ||
196 | <Compile Include="world\World.cs"> | 184 | <Compile Include="world\World.cs"> |
197 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
198 | </Compile> | 186 | </Compile> |
@@ -202,9 +190,6 @@ | |||
202 | <Compile Include="world\WorldScripting.cs"> | 190 | <Compile Include="world\WorldScripting.cs"> |
203 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
204 | </Compile> | 192 | </Compile> |
205 | <Compile Include="world\scripting\IScript.cs"> | ||
206 | <SubType>Code</SubType> | ||
207 | </Compile> | ||
208 | <Compile Include="world\scripting\IScriptContext.cs"> | 193 | <Compile Include="world\scripting\IScriptContext.cs"> |
209 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
210 | </Compile> | 195 | </Compile> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index ac93c19..abd7776 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -12,7 +12,6 @@ | |||
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="ConsoleCmds.cs" /> | ||
16 | <include name="Grid.cs" /> | 15 | <include name="Grid.cs" /> |
17 | <include name="OpenSimMain.cs" /> | 16 | <include name="OpenSimMain.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | 17 | <include name="OpenSimNetworkHandler.cs" /> |
@@ -20,7 +19,6 @@ | |||
20 | <include name="QueItem.cs" /> | 19 | <include name="QueItem.cs" /> |
21 | <include name="RegionInfo.cs" /> | 20 | <include name="RegionInfo.cs" /> |
22 | <include name="SimClient.cs" /> | 21 | <include name="SimClient.cs" /> |
23 | <include name="SimConsole.cs" /> | ||
24 | <include name="VersionInfo.cs" /> | 22 | <include name="VersionInfo.cs" /> |
25 | <include name="Assets/AssetCache.cs" /> | 23 | <include name="Assets/AssetCache.cs" /> |
26 | <include name="Assets/InventoryCache.cs" /> | 24 | <include name="Assets/InventoryCache.cs" /> |
@@ -34,12 +32,9 @@ | |||
34 | <include name="world/Entity.cs" /> | 32 | <include name="world/Entity.cs" /> |
35 | <include name="world/Primitive.cs" /> | 33 | <include name="world/Primitive.cs" /> |
36 | <include name="world/Primitive2.cs" /> | 34 | <include name="world/Primitive2.cs" /> |
37 | <include name="world/ScriptEngine.cs" /> | ||
38 | <include name="world/SurfacePatch.cs" /> | ||
39 | <include name="world/World.cs" /> | 35 | <include name="world/World.cs" /> |
40 | <include name="world/WorldPacketHandlers.cs" /> | 36 | <include name="world/WorldPacketHandlers.cs" /> |
41 | <include name="world/WorldScripting.cs" /> | 37 | <include name="world/WorldScripting.cs" /> |
42 | <include name="world/scripting/IScript.cs" /> | ||
43 | <include name="world/scripting/IScriptContext.cs" /> | 38 | <include name="world/scripting/IScriptContext.cs" /> |
44 | <include name="world/scripting/IScriptEntity.cs" /> | 39 | <include name="world/scripting/IScriptEntity.cs" /> |
45 | <include name="world/scripting/IScriptHandler.cs" /> | 40 | <include name="world/scripting/IScriptHandler.cs" /> |
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index 151ac51..e3e9b98 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -41,6 +41,7 @@ using libsecondlife.Packets; | |||
41 | using OpenSim.world; | 41 | using OpenSim.world; |
42 | using OpenSim.Terrain; | 42 | using OpenSim.Terrain; |
43 | using OpenSim.Framework.Interfaces; | 43 | using OpenSim.Framework.Interfaces; |
44 | using OpenSim.Framework.Types; | ||
44 | using OpenSim.UserServer; | 45 | using OpenSim.UserServer; |
45 | using OpenSim.Assets; | 46 | using OpenSim.Assets; |
46 | using OpenSim.CAPS; | 47 | using OpenSim.CAPS; |
@@ -82,7 +83,7 @@ namespace OpenSim | |||
82 | public string m_physicsEngine; | 83 | public string m_physicsEngine; |
83 | public bool m_sandbox = false; | 84 | public bool m_sandbox = false; |
84 | public bool m_loginserver; | 85 | public bool m_loginserver; |
85 | public OpenGridProtocolServer OGSServer; | 86 | public OpenGridProtocolServer OGSServer; |
86 | public bool user_accounts = false; | 87 | public bool user_accounts = false; |
87 | public bool gridLocalAsset = false; | 88 | public bool gridLocalAsset = false; |
88 | 89 | ||
@@ -205,8 +206,8 @@ namespace OpenSim | |||
205 | 206 | ||
206 | if (gridServer.GetName() == "Remote") | 207 | if (gridServer.GetName() == "Remote") |
207 | { | 208 | { |
208 | // should startup the OGS protocol server here | 209 | // should startup the OGS protocol server here |
209 | OGSServer = new OpenGridProtocolServer(8500); | 210 | //OGSServer = new OpenGridProtocolServer(8500); |
210 | 211 | ||
211 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server | 212 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server |
212 | httpServer.AddXmlRPCHandler("expect_user", | 213 | httpServer.AddXmlRPCHandler("expect_user", |
@@ -298,12 +299,13 @@ namespace OpenSim | |||
298 | 299 | ||
299 | m_console.WriteLine("Main.cs:Startup() - Starting HTTP server"); | 300 | m_console.WriteLine("Main.cs:Startup() - Starting HTTP server"); |
300 | httpServer.Start(); | 301 | httpServer.Start(); |
301 | 302 | ||
302 | if(gridServer.GetName() == "Remote") { | 303 | if (gridServer.GetName() == "Remote") |
303 | m_console.WriteLine("Main.cs:Startup() - Starting up OGS protocol server"); | 304 | { |
304 | OGSServer.Start(); | 305 | m_console.WriteLine("Main.cs:Startup() - Starting up OGS protocol server"); |
305 | } | 306 | OGSServer.Start(); |
306 | 307 | } | |
308 | |||
307 | MainServerListener(); | 309 | MainServerListener(); |
308 | 310 | ||
309 | m_heartbeatTimer.Enabled = true; | 311 | m_heartbeatTimer.Enabled = true; |
@@ -523,7 +525,7 @@ namespace OpenSim | |||
523 | 525 | ||
524 | case "terrain": | 526 | case "terrain": |
525 | string result = ""; | 527 | string result = ""; |
526 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams,ref result)) | 528 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) |
527 | { | 529 | { |
528 | m_console.WriteLine(result); | 530 | m_console.WriteLine(result); |
529 | } | 531 | } |
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index 4b4132e..9a0a6eb 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -36,7 +36,7 @@ using System.IO; | |||
36 | using System.Threading; | 36 | using System.Threading; |
37 | using System.Timers; | 37 | using System.Timers; |
38 | using OpenSim.Framework.Interfaces; | 38 | using OpenSim.Framework.Interfaces; |
39 | using OpenSim.Framework.Assets; | 39 | using OpenSim.Framework.Types; |
40 | using OpenSim.Framework.Inventory; | 40 | using OpenSim.Framework.Inventory; |
41 | using OpenSim.Framework.Utilities; | 41 | using OpenSim.Framework.Utilities; |
42 | using OpenSim.world; | 42 | using OpenSim.world; |
diff --git a/OpenSim.RegionServer/SimConsole.cs b/OpenSim.RegionServer/SimConsole.cs deleted file mode 100644 index e69de29..0000000 --- a/OpenSim.RegionServer/SimConsole.cs +++ /dev/null | |||
diff --git a/OpenSim.RegionServer/world/Primitive.cs b/OpenSim.RegionServer/world/Primitive.cs index 6fb5d72..6124248 100644 --- a/OpenSim.RegionServer/world/Primitive.cs +++ b/OpenSim.RegionServer/world/Primitive.cs | |||
@@ -6,7 +6,7 @@ using libsecondlife; | |||
6 | using libsecondlife.Packets; | 6 | using libsecondlife.Packets; |
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Physics.Manager; | 8 | using OpenSim.Physics.Manager; |
9 | using OpenSim.Framework.Assets; | 9 | using OpenSim.Framework.Types; |
10 | 10 | ||
11 | namespace OpenSim.world | 11 | namespace OpenSim.world |
12 | { | 12 | { |
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim.RegionServer/world/Primitive2.cs index 616dc25..34e32f8 100644 --- a/OpenSim.RegionServer/world/Primitive2.cs +++ b/OpenSim.RegionServer/world/Primitive2.cs | |||
@@ -6,7 +6,7 @@ using libsecondlife; | |||
6 | using libsecondlife.Packets; | 6 | using libsecondlife.Packets; |
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Physics.Manager; | 8 | using OpenSim.Physics.Manager; |
9 | using OpenSim.Framework.Assets; | 9 | using OpenSim.Framework.Types; |
10 | using OpenSim.Framework.Inventory; | 10 | using OpenSim.Framework.Inventory; |
11 | 11 | ||
12 | namespace OpenSim.world | 12 | namespace OpenSim.world |
diff --git a/OpenSim.RegionServer/world/ScriptEngine.cs b/OpenSim.RegionServer/world/ScriptEngine.cs deleted file mode 100644 index f20a08e..0000000 --- a/OpenSim.RegionServer/world/ScriptEngine.cs +++ /dev/null | |||
@@ -1,18 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.world | ||
6 | { | ||
7 | public class ScriptEngine | ||
8 | { | ||
9 | public ScriptEngine(World env) | ||
10 | { | ||
11 | } | ||
12 | |||
13 | public void LoadScript() | ||
14 | { | ||
15 | |||
16 | } | ||
17 | } | ||
18 | } | ||
diff --git a/OpenSim.RegionServer/world/SurfacePatch.cs b/OpenSim.RegionServer/world/SurfacePatch.cs deleted file mode 100644 index 71e4116..0000000 --- a/OpenSim.RegionServer/world/SurfacePatch.cs +++ /dev/null | |||
@@ -1,22 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.world | ||
6 | { | ||
7 | public class SurfacePatch | ||
8 | { | ||
9 | public float[] HeightMap; | ||
10 | |||
11 | public SurfacePatch() { | ||
12 | HeightMap = new float[16*16]; | ||
13 | |||
14 | int xinc; | ||
15 | int yinc; | ||
16 | for(xinc=0; xinc<16; xinc++) for(yinc=0; yinc<16; yinc++) { | ||
17 | HeightMap[xinc+(yinc*16)]=100.0f; | ||
18 | } | ||
19 | |||
20 | } | ||
21 | } | ||
22 | } | ||
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index e0f2e6f..69a6494 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -8,11 +8,11 @@ using System.IO; | |||
8 | using System.Threading; | 8 | using System.Threading; |
9 | using OpenSim.Physics.Manager; | 9 | using OpenSim.Physics.Manager; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Assets; | 11 | using OpenSim.Framework.Types; |
12 | using OpenSim.Framework.Terrain; | 12 | using OpenSim.Framework.Terrain; |
13 | using OpenSim.Framework.Inventory; | 13 | using OpenSim.Framework.Inventory; |
14 | using OpenSim.Assets; | 14 | using OpenSim.Assets; |
15 | using OpenSim.world.scripting; | 15 | //using OpenSim.world.scripting; |
16 | using OpenSim.RegionServer.world.scripting; | 16 | using OpenSim.RegionServer.world.scripting; |
17 | using OpenSim.RegionServer.world.scripting.Scripts; | 17 | using OpenSim.RegionServer.world.scripting.Scripts; |
18 | using OpenSim.Terrain; | 18 | using OpenSim.Terrain; |
@@ -25,7 +25,7 @@ namespace OpenSim.world | |||
25 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 25 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
26 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 26 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; |
27 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; | 27 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; |
28 | public ScriptEngine Scripts; | 28 | //public ScriptEngine Scripts; |
29 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | 29 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. |
30 | public uint _localNumber = 0; | 30 | public uint _localNumber = 0; |
31 | private PhysicsScene phyScene; | 31 | private PhysicsScene phyScene; |
diff --git a/OpenSim.RegionServer/world/WorldPacketHandlers.cs b/OpenSim.RegionServer/world/WorldPacketHandlers.cs index 0643a4e..70cbc6b 100644 --- a/OpenSim.RegionServer/world/WorldPacketHandlers.cs +++ b/OpenSim.RegionServer/world/WorldPacketHandlers.cs | |||
@@ -5,7 +5,7 @@ using libsecondlife; | |||
5 | using libsecondlife.Packets; | 5 | using libsecondlife.Packets; |
6 | using OpenSim.Physics.Manager; | 6 | using OpenSim.Physics.Manager; |
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Assets; | 8 | using OpenSim.Framework.Types; |
9 | using OpenSim.Framework.Terrain; | 9 | using OpenSim.Framework.Terrain; |
10 | using OpenSim.Framework.Inventory; | 10 | using OpenSim.Framework.Inventory; |
11 | using OpenSim.Assets; | 11 | using OpenSim.Assets; |
diff --git a/OpenSim.RegionServer/world/WorldScripting.cs b/OpenSim.RegionServer/world/WorldScripting.cs index 2f85869..44ef05a 100644 --- a/OpenSim.RegionServer/world/WorldScripting.cs +++ b/OpenSim.RegionServer/world/WorldScripting.cs | |||
@@ -5,6 +5,7 @@ using System.IO; | |||
5 | using System.Reflection; | 5 | using System.Reflection; |
6 | using OpenSim.Framework; | 6 | using OpenSim.Framework; |
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Types; | ||
8 | using libsecondlife; | 9 | using libsecondlife; |
9 | 10 | ||
10 | namespace OpenSim.world | 11 | namespace OpenSim.world |
diff --git a/OpenSim.RegionServer/world/scripting/IScript.cs b/OpenSim.RegionServer/world/scripting/IScript.cs deleted file mode 100644 index 550594d..0000000 --- a/OpenSim.RegionServer/world/scripting/IScript.cs +++ /dev/null | |||
@@ -1,16 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.world.scripting | ||
6 | { | ||
7 | public interface IScriptHost { | ||
8 | bool Register(IScript iscript); | ||
9 | } | ||
10 | public interface IScript | ||
11 | { | ||
12 | string Name{get;set;} | ||
13 | IScriptHost Host{get;set;} | ||
14 | void Show(); | ||
15 | } | ||
16 | } | ||